Player Matchup

Skadi
Skadi
BOOMERSBOY
Skadi
Level 88
God Stats
6W - 2L
1,609 SR
Queue Stats
188W - 187L
1,484 Elo+
Solo
Discordia
Discordia
CC_JayJay
Discordia
Level 128
God Stats
13W - 10L
1,566 SR
Queue Stats
208W - 174L
1,550 Elo+
Party 1
Atlas
Atlas
HypezZ_XVIII
Atlas
Level 125
God Stats
16W - 14L
1,575 SR
Queue Stats
691W - 692L
1,400 Elo+
Solo
Camazotz
Camazotz
I crustacean
Camazotz
Level 127
God Stats
2W - 0L
1,774 SR
Queue Stats
57W - 74L
1,452 Elo+
Solo
Maui
Maui
Lucifer_Gasai
Maui
Level 127
God Stats
31W - 22L
1,633 SR
Queue Stats
239W - 218L
1,546 Elo+
Party 1
Team Averages
Level 119
1,632 SR
1,486 Elo+

VS

Team Averages
Level 124
1,475 SR
1,507 Elo+
Merlin
Merlin
Anne1337XD
Merlin
Level 127
God Stats
4W - 8L
1,255 SR
Queue Stats
365W - 375L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
Bradas xD
Hun Batz
Level 59
God Stats
24W - 18L
1,503 SR
Queue Stats
49W - 38L
1,491 Elo+
Solo
Atlas
Atlas
Techno_XTC
Atlas
Level 144
God Stats
7W - 14L
1,461 SR
Queue Stats
614W - 582L
1,493 Elo+
Solo
Rama
Rama
WaldDruide_
Rama
Level 160
God Stats
35W - 18L
1,672 SR
Queue Stats
490W - 424L
1,631 Elo+
Solo
Odin
Odin
xTheSteelH4mmer
Odin
Level 128
God Stats
7W - 8L
1,483 SR
Queue Stats
450W - 456L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 3 / 0
8,759
547
12,210
12,416
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
CC_JayJay
Discordia
13
0 / 1 / 5
7,812
488
8,179
7,515
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 1
9,838
615
9,608
11,733
10,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
I crustacean
Camazotz
14
2 / 0 / 5
8,517
532
6,108
17,135
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 4
8,165
510
4,051
13,824
12,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anne1337XD
Merlin
13
0 / 3 / 2
7,866
492
9,324
8,840
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Bradas xD
Hun Batz
13
2 / 3 / 0
7,571
473
5,522
10,886
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
11
1 / 2 / 0
7,192
450
6,361
16,474
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 1
8,389
524
9,315
15,763
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 0
7,497
469
2,408
10,468
7,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anne1337XD
Merlin
0
3
2
0.33
W
Skadi
4
3
0
1.33
L
Hun Batz
Bradas xD
Hun Batz
2
3
0
0.67
W
Discordia
CC_JayJay
Discordia
0
1
5
2.5
W
5
1
1
5.5
W
Camazotz
I crustacean
Camazotz
2
0
5
4.5
W
2
0
4
4
L
Atlas
1
2
0
0.5
L
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
32,930
62,623
Taken
62,431
37,132
Mitigated
34,360
28,304
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anne1337XD
Merlin
9,324
975
0
1,670
8,840
3,770
0
4,405
4,343
70,492
0
W
Skadi
12,210
6,050
0
5,117
12,416
4,163
0
1,472
10,944
0
75,167
L
Hun Batz
Bradas xD
Hun Batz
5,522
2,219
0
4,499
10,886
4,566
0
3,184
7,584
0
51,310
W
Discordia
CC_JayJay
Discordia
8,179
311
0
1,780
7,515
3,057
450
2,833
4,682
70,463
0
W
9,608
3,390
0
2,520
11,733
10,496
120
1,233
10,500
63,174
0
W
Camazotz
I crustacean
Camazotz
6,108
2,196
0
13,480
17,135
7,137
408
1,917
15,218
0
70,043
W
4,051
1,002
2,348
3,059
13,824
12,279
0
7,950
5,874
25,876
0
L
Atlas
6,361
2,059
0
3,804
16,474
13,336
78
5,422
10,986
29,025
1,135
L
9,315
7,144
0
8,041
15,763
5,550
468
2,246
13,447
0
84,309
L
2,408
423
0
2,114
10,468
7,138
0
5,715
4,233
0
48,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
38,515
542
Minions Killed
499
0
Camps Cleared
0
1,616,520
Distance Traveled
1,456,920
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,866
492
126
8
0
277,692
4
W
Skadi
8,759
547
122
8
0
273,101
3
L
Hun Batz
7,571
473
88
6
0
348,121
5
W
Discordia
7,812
488
130
8
0
348,187
3
W
Atlas
9,838
615
131
8
0
313,638
5
W
Camazotz
8,517
532
115
7
0
375,802
2
W
Maui
8,165
510
44
3
0
305,792
5
L
Atlas
7,192
450
27
2
0
303,740
6
L
Rama
8,389
524
155
10
0
284,252
5
L
Odin
7,497
469
103
6
0
243,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role