Player Matchup

Sun Wukong
Sun Wukong
Byramsey
Sun Wukong
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WiseJosh
Morgan Le Fay
Level 83
God Stats
0W - 4L
1,274 SR
Queue Stats
106W - 192L
1,288 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YourFriendBryce
Ah Muzen Cab
Level 85
God Stats
5W - 5L
1,588 SR
Queue Stats
90W - 157L
1,317 Elo+
Party 1
Team Averages
Level 86
1,454 SR
1,275 Elo+

VS

Team Averages
Level 95
1,505 SR
1,377 Elo+
Ah Muzen Cab
Ah Muzen Cab
Krolloh
Ah Muzen Cab
Level 87
God Stats
13W - 10L
1,569 SR
Queue Stats
195W - 275L
1,430 Elo+
Solo
Vulcan
Vulcan
Polski Wolf
Vulcan
Level 121
God Stats
22W - 25L
1,431 SR
Queue Stats
126W - 164L
1,334 Elo+
Solo
Jormungandr
Jormungandr
bluefunguy
Jormungandr
Level 77
God Stats
2W - 2L
1,515 SR
Queue Stats
35W - 40L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Byramsey
Sun Wukong
14
1 / 1 / 1
8,618
616
7,019
12,309
8,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
WiseJosh
Morgan Le Fay
14
2 / 1 / 1
9,054
647
12,391
13,482
5,632
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
YourFriendBryce
Ah Muzen Cab
14
0 / 4 / 1
8,778
627
9,095
13,338
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Krolloh
Ah Muzen Cab
16
3 / 0 / 3
9,887
706
10,194
9,316
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
3 / 3 / 1
9,662
690
14,409
8,702
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
bluefunguy
Jormungandr
16
0 / 0 / 6
10,256
733
10,566
15,853
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
6
6
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Byramsey
Sun Wukong
1
1
1
1.5
W
Ah Muzen Cab
Krolloh
Ah Muzen Cab
3
0
3
4.5
W
Vulcan
3
3
1
1.17
L
Morgan Le Fay
WiseJosh
Morgan Le Fay
2
1
1
2.5
L
Ah Muzen Cab
YourFriendBryce
Ah Muzen Cab
0
4
1
0.13
W
Jormungandr
bluefunguy
Jormungandr
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
35,169
39,129
Taken
33,871
19,658
Mitigated
25,290
8,071
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Byramsey
Sun Wukong
7,019
763
0
1,832
12,309
8,716
0
7,446
4,863
0
25,961
W
Ah Muzen Cab
Krolloh
Ah Muzen Cab
10,194
3,443
0
4,392
9,316
4,082
1,573
3,009
6,307
0
46,482
W
Vulcan
14,409
6,235
0
900
8,702
3,873
356
4,483
4,219
47,585
0
L
Morgan Le Fay
WiseJosh
Morgan Le Fay
12,391
2,079
105
2,663
13,482
5,632
0
9,300
4,182
37,825
0
L
Ah Muzen Cab
YourFriendBryce
Ah Muzen Cab
9,095
3,185
0
3,471
13,338
5,310
0
8,331
5,007
0
46,572
W
Jormungandr
bluefunguy
Jormungandr
10,566
2,880
333
5,722
15,853
17,335
206
4,911
10,942
36,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
29,805
176
Minions Killed
207
0
Camps Cleared
0
754,203
Distance Traveled
831,398
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,618
616
40
3
0
255,790
0
W
Ah Muzen Cab
9,887
706
94
7
0
288,147
0
W
Vulcan
9,662
690
59
4
0
276,868
3
L
Morgan Le Fay
9,054
647
58
4
0
263,395
0
L
Ah Muzen Cab
8,778
627
78
6
0
235,018
0
W
Jormungandr
10,256
733
54
4
0
266,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role