Player Matchup

Hades
Hades
AoKDoom
Hades
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 42L
1,505 Elo+
Party 1
Nemesis
Nemesis
FlamesofBlades
Nemesis
Level 107
God Stats
14W - 9L
1,657 SR
Queue Stats
99W - 98L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
Kinetic Voltage
Cernunnos
Level 129
God Stats
5W - 6L
1,531 SR
Queue Stats
526W - 512L
1,556 Elo+
Party 1
Set
Set
SushiMythTides
Set
Level 108
God Stats
7W - 9L
1,667 SR
Queue Stats
264W - 266L
1,557 Elo+
Party 2
Merlin
Merlin
ThisISswitch
Merlin
Level 158
God Stats
6W - 3L
1,628 SR
Queue Stats
60W - 37L
1,565 Elo+
Solo
Team Averages
Level 126
1,597 SR
1,535 Elo+

VS

Team Averages
Level 105
1,579 SR
1,453 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IsamuDUDE
Apollo
Level 113
God Stats
2W - 0L
1,852 SR
Queue Stats
187W - 213L
1,421 Elo+
Party 3
Merlin
Merlin
Striker2205JP
Merlin
Level 126
God Stats
5W - 7L
1,502 SR
Queue Stats
405W - 415L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Thunderoller
Ao Kuang
Level 110
God Stats
13W - 15L
1,457 SR
Queue Stats
241W - 284L
1,419 Elo+
Party 3
Ganesha
Ganesha
我今年七岁
Ganesha
Level 122
God Stats
13W - 12L
1,583 SR
Queue Stats
778W - 851L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AoKDoom
Hades
10
0 / 3 / 2
6,383
456
5,843
10,460
6,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,892
492
4,847
11,750
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Kinetic Voltage
Cernunnos
12
1 / 2 / 0
6,803
486
7,163
10,832
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,327
452
7,549
9,226
5,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
2 / 1 / 1
7,328
523
7,409
5,462
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 5
7,587
542
5,589
14,873
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
IsamuDUDE
Apollo
13
5 / 1 / 1
8,352
597
9,982
10,876
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 4
9,027
645
4,224
5,123
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Thunderoller
Ao Kuang
12
4 / 2 / 1
7,861
562
4,670
12,361
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 2
8,143
582
4,687
11,969
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
5
3.5
L
Hades
AoKDoom
Hades
0
3
2
0.33
L
1
2
1
0.75
W
Apollo
IsamuDUDE
Apollo
5
1
1
5.5
L
Cernunnos
Kinetic Voltage
Cernunnos
1
2
0
0.5
W
1
1
4
3
L
0
4
1
0.13
L
Merlin
2
1
1
2.5
W
Ao Kuang
Thunderoller
Ao Kuang
4
2
1
2.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,811
Damage
29,152
47,730
Taken
55,202
21,115
Mitigated
32,750
14,216
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,589
1,214
1,281
5,554
14,873
12,027
224
4,803
10,070
0
23,739
L
Hades
AoKDoom
Hades
5,843
1,321
186
4,038
10,460
6,354
0
880
9,580
38,148
0
L
4,847
2,248
0
1,140
11,750
3,993
0
4,931
6,819
0
47,213
W
Apollo
IsamuDUDE
Apollo
9,982
6,307
0
3,626
10,876
3,952
1,088
3,126
7,750
0
60,076
L
Cernunnos
Kinetic Voltage
Cernunnos
7,163
3,035
0
5,056
10,832
3,059
877
0
10,832
0
60,559
W
4,224
217
0
605
5,123
2,307
0
2,102
3,021
72,251
0
L
7,549
3,856
0
1,694
9,226
5,586
0
5,792
3,434
0
35,251
L
Merlin
7,409
444
0
2,102
5,462
2,123
0
1,978
3,484
52,326
0
W
Ao Kuang
Thunderoller
Ao Kuang
4,670
1,281
0
3,081
12,361
4,323
0
2,127
10,234
47,022
0
W
4,687
612
0
3,808
11,969
10,141
149
1,423
10,546
49,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
40,970
379
Minions Killed
428
0
Camps Cleared
0
1,384,642
Distance Traveled
1,440,747
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,587
542
21
2
0
310,953
5
L
Hades
6,383
456
68
5
0
274,618
4
L
Nemesis
6,892
492
81
6
0
313,624
0
W
Apollo
8,352
597
101
7
0
270,893
1
L
Cernunnos
6,803
486
75
5
0
250,562
4
W
Merlin
9,027
645
150
11
0
267,929
1
L
Set
6,327
452
66
5
0
277,419
1
L
Merlin
7,328
523
89
6
0
268,419
8
W
Ao Kuang
7,861
562
85
6
0
327,172
1
W
Ganesha
8,143
582
71
5
0
263,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role