Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
MARP1
Poseidon
Level 138
God Stats
12W - 8L
1,560 SR
Queue Stats
179W - 204L
1,466 Elo+
Solo
Jormungandr
Jormungandr
RISK T0 WIN
Jormungandr
Level 160
God Stats
1W - 0L
1,705 SR
Queue Stats
119W - 113L
1,554 Elo+
Party 1
Osiris
Osiris
StrRive
Osiris
Level 157
God Stats
3W - 0L
1,571 SR
Queue Stats
271W - 273L
1,500 Elo+
Solo
Loki
Loki
zergcorruptor
Loki
Level 160
God Stats
216W - 178L
1,558 SR
Queue Stats
1,163W - 1,184L
1,490 Elo+
Solo
Team Averages
Level 155
1,579 SR
1,502 Elo+

VS

Team Averages
Level 107
1,568 SR
1,549 Elo+
Gilgamesh
Gilgamesh
AdotApoc
Gilgamesh
Level 133
God Stats
1W - 2L
1,669 SR
Queue Stats
169W - 161L
1,576 Elo+
Solo
Maui
Maui
ShirosakiJC
Maui
Level 119
God Stats
4W - 8L
1,524 SR
Queue Stats
185W - 166L
1,583 Elo+
Solo
Chiron
Chiron
SunkAbility
Chiron
Level 69
God Stats
6W - 6L
1,502 SR
Queue Stats
252W - 252L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
lul-kassh
Tsukuyomi
Level 59
God Stats
15W - 10L
1,573 SR
Queue Stats
137W - 180L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
smile_first
Baron Samedi
Level 157
God Stats
14W - 9L
1,572 SR
Queue Stats
241W - 243L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 2 / 4
14,294
752
19,716
15,034
8,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
MARP1
Poseidon
20
5 / 6 / 11
14,453
761
21,927
18,340
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
RISK T0 WIN
Jormungandr
20
2 / 1 / 17
13,866
730
19,882
20,396
29,062
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
StrRive
Osiris
20
3 / 1 / 8
13,825
728
13,825
18,897
30,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 7
14,603
769
17,320
18,603
9,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdotApoc
Gilgamesh
20
5 / 6 / 5
14,334
754
23,138
34,629
38,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 1 / 6
12,252
645
5,538
15,095
17,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
20
4 / 5 / 3
13,695
721
14,524
20,198
11,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
lul-kassh
Tsukuyomi
18
0 / 9 / 5
11,261
593
11,949
28,321
23,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
smile_first
Baron Samedi
17
0 / 4 / 1
11,025
580
8,619
14,028
7,819
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
25
Kills
11
11
Deaths
25
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
4
5.5
L
Gilgamesh
AdotApoc
Gilgamesh
5
6
5
1.25
W
Poseidon
MARP1
Poseidon
5
6
11
1.75
W
Jormungandr
RISK T0 WIN
Jormungandr
2
1
17
10.5
L
2
1
6
5
W
Osiris
StrRive
Osiris
3
1
8
7
L
Chiron
4
5
3
1.1
L
Tsukuyomi
lul-kassh
Tsukuyomi
0
9
5
0.28
L
Baron Samedi
smile_first
Baron Samedi
0
4
1
0.13
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,670
Damage
63,768
91,270
Taken
112,271
87,000
Mitigated
97,954
28,804
Healing
25,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,716
10,335
0
3,737
15,034
8,628
4,664
3,348
11,686
43
54,813
L
Gilgamesh
AdotApoc
Gilgamesh
23,138
8,112
0
6,654
34,629
38,121
0
16,219
17,113
718
55,956
W
Poseidon
MARP1
Poseidon
21,927
2,666
0
6,560
18,340
9,080
1,864
2,246
16,094
69,570
0
W
Jormungandr
RISK T0 WIN
Jormungandr
19,882
4,197
0
4,156
20,396
29,062
187
4,107
16,289
47,531
0
L
5,538
644
977
1,032
15,095
17,509
0
5,168
9,038
17,549
0
W
Osiris
StrRive
Osiris
13,825
4,779
0
6,559
18,897
30,760
1,796
2,323
16,574
0
47,813
L
Chiron
14,524
4,573
1,260
5,929
20,198
11,344
0
4,296
15,495
0
79,403
L
Tsukuyomi
lul-kassh
Tsukuyomi
11,949
1,554
568
3,834
28,321
23,161
0
9,454
18,111
0
43,948
L
Baron Samedi
smile_first
Baron Samedi
8,619
713
1,928
3,347
14,028
7,819
0
3,610
9,805
33,313
0
W
17,320
4,973
0
7,792
18,603
9,470
1,988
2,851
15,752
0
82,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,041
Gold Earned
62,567
394
Minions Killed
325
0
Camps Cleared
0
2,008,389
Distance Traveled
1,733,256
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,294
752
65
3
0
374,682
0
L
Gilgamesh
14,334
754
78
4
0
351,306
0
W
Poseidon
14,453
761
112
6
0
397,166
1
W
Jormungandr
13,866
730
68
4
0
374,955
0
L
Maui
12,252
645
24
1
0
396,036
6
W
Osiris
13,825
728
62
3
0
438,004
2
L
Chiron
13,695
721
140
7
0
314,209
4
L
Tsukuyomi
11,261
593
34
2
0
345,390
1
L
Baron Samedi
11,025
580
49
3
0
326,315
2
W
Loki
14,603
769
87
5
0
423,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role