Player Matchup

Xbalanque
Xbalanque
Blacksid16
Xbalanque
Level 143
God Stats
8W - 8L
1,668 SR
Queue Stats
153W - 194L
1,550 Elo+
Solo
Cerberus
Cerberus
Redcool27
Cerberus
Level 145
God Stats
4W - 0L
1,746 SR
Queue Stats
383W - 240L
1,745 Elo+
Party 2
Merlin
Merlin
Tomator27
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 143L
1,538 Elo+
Party 2
Team Averages
Level 119
1,638 SR
1,611 Elo+

VS

Team Averages
Level 117
1,561 SR
1,548 Elo+
Chiron
Chiron
 
Chiron
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ParadoxDestro
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,451 Elo+
Party 1
Hercules
Hercules
théé
Hercules
Level 121
God Stats
7W - 4L
1,682 SR
Queue Stats
50W - 53L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blacksid16
Xbalanque
14
4 / 1 / 1
9,334
778
12,089
11,998
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Redcool27
Cerberus
15
2 / 0 / 4
9,814
818
10,400
12,254
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Tomator27
Merlin
13
1 / 2 / 4
8,321
693
4,870
7,663
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 4 / 1
8,354
696
10,171
11,092
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 0
8,074
673
3,649
7,219
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
théé
Hercules
13
0 / 1 / 2
8,012
668
8,000
14,462
18,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
1
0.63
W
Xbalanque
Blacksid16
Xbalanque
4
1
1
4.5
L
1
2
0
0.5
W
Cerberus
Redcool27
Cerberus
2
0
4
4
W
Merlin
Tomator27
Merlin
1
2
4
1.5
L
Hercules
théé
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
21,820
31,915
Taken
32,773
24,121
Mitigated
25,701
11,677
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,171
4,182
390
2,565
11,092
4,242
320
6,287
4,805
0
38,225
W
Xbalanque
Blacksid16
Xbalanque
12,089
6,996
0
3,431
11,998
5,625
1,270
1,580
10,418
0
53,775
L
3,649
244
0
405
7,219
3,190
225
3,095
4,124
21,432
0
W
Cerberus
Redcool27
Cerberus
10,400
768
623
6,258
12,254
15,003
47
1,208
11,046
38,010
0
W
Merlin
Tomator27
Merlin
4,870
315
60
1,305
7,663
3,493
226
1,474
6,189
25,536
0
L
Hercules
théé
Hercules
8,000
2,457
430
3,066
14,462
18,269
0
5,931
8,531
0
25,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
24,440
177
Minions Killed
131
0
Camps Cleared
0
729,934
Distance Traveled
666,012
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,354
696
56
5
0
210,669
1
W
Xbalanque
9,334
778
85
7
0
255,410
2
L
Merlin
8,074
673
50
4
0
188,543
2
W
Cerberus
9,814
818
51
4
0
244,379
2
W
Merlin
8,321
693
41
3
0
230,145
5
L
Hercules
8,012
668
25
2
0
266,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role