Player Matchup

Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Demonical3
Nu Wa
Level 108
God Stats
4W - 7L
1,449 SR
Queue Stats
80W - 70L
1,316 Elo+
Solo
Fafnir
Fafnir
Mayumi15
Fafnir
Level 69
God Stats
1W - 1L
1,177 SR
Queue Stats
65W - 69L
1,449 Elo+
Solo
Sol
Sol
Poroankka
Sol
Level 61
God Stats
20W - 18L
1,525 SR
Queue Stats
186W - 197L
1,464 Elo+
Solo
Amaterasu
Amaterasu
yesify
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,492 Elo+
Solo
Team Averages
Level 86
1,430 SR
1,444 Elo+

VS

Team Averages
Level 96
1,467 SR
1,476 Elo+
Zhong Kui
Zhong Kui
Almightysheldon
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,464 Elo+
Solo
Horus
Horus
Chimère
Horus
Level 89
God Stats
78W - 64L
1,644 SR
Queue Stats
91W - 94L
1,530 Elo+
Solo
Freya
Freya
franknet
Freya
Level 117
God Stats
1W - 2L
1,205 SR
Queue Stats
197W - 212L
1,446 Elo+
Party 1
Thor
Thor
lilkizo
Thor
Level 107
God Stats
10W - 11L
1,383 SR
Queue Stats
145W - 171L
1,416 Elo+
Party 1
Baba Yaga
Baba Yaga
mikizushi
Baba Yaga
Level 63
God Stats
11W - 8L
1,603 SR
Queue Stats
114W - 112L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
12 / 1 / 5
11,949
597
14,780
17,000
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
7 / 3 / 9
11,269
563
23,588
10,594
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Mayumi15
Fafnir
14
1 / 0 / 14
10,489
524
6,448
13,039
17,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 8
10,808
540
18,711
17,564
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
yesify
Amaterasu
17
3 / 4 / 11
10,941
547
13,535
19,864
13,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Almightysheldon
Zhong Kui
14
3 / 7 / 2
9,043
452
15,307
22,326
23,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Chimère
Horus
12
0 / 3 / 6
7,642
382
7,108
23,984
20,693
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
franknet
Freya
12
0 / 8 / 0
7,810
391
4,934
19,176
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
lilkizo
Thor
13
2 / 6 / 1
8,466
423
4,981
21,473
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
mikizushi
Baba Yaga
13
4 / 4 / 1
8,969
448
9,720
14,248
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
28
Kills
9
9
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
1
5
14.5
L
Zhong Kui
Almightysheldon
Zhong Kui
3
7
2
0.57
L
Horus
Chimère
Horus
0
3
6
1
W
Nu Wa
7
3
9
3.83
W
Fafnir
Mayumi15
Fafnir
1
0
14
8
W
5
1
8
9
L
Freya
franknet
Freya
0
8
0
0
L
Thor
lilkizo
Thor
2
6
1
0.42
L
Baba Yaga
mikizushi
Baba Yaga
4
4
1
1.13
W
Amaterasu
yesify
Amaterasu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,062
Damage
42,050
78,061
Taken
101,207
50,188
Mitigated
63,865
31,429
Healing
30,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,780
5,040
0
5,136
17,000
7,825
1,238
4,577
11,425
0
100,161
L
Zhong Kui
Almightysheldon
Zhong Kui
15,307
2,487
0
5,220
22,326
23,032
827
7,830
14,496
63,027
0
L
Horus
Chimère
Horus
7,108
2,480
2,566
9,269
23,984
20,693
157
12,292
11,692
0
31,566
W
Nu Wa
23,588
4,748
573
2,393
10,594
4,848
2,295
5,188
5,266
93,076
0
W
Fafnir
Mayumi15
Fafnir
6,448
2,183
0
4,011
13,039
17,870
621
3,514
9,213
22,955
0
W
18,711
5,583
0
11,340
17,564
6,585
5,216
6,194
11,036
103,556
4,105
L
Freya
franknet
Freya
4,934
1,019
0
4,229
19,176
5,961
0
11,803
7,373
49,564
0
L
Thor
lilkizo
Thor
4,981
1,057
0
7,458
21,473
8,188
0
7,623
13,850
0
60,957
L
Baba Yaga
mikizushi
Baba Yaga
9,720
208
0
1,333
14,248
5,991
0
8,665
5,583
61,226
0
W
Amaterasu
yesify
Amaterasu
13,535
5,297
0
7,976
19,864
13,060
4,161
9,484
10,300
0
72,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
41,930
547
Minions Killed
425
0
Camps Cleared
0
1,953,138
Distance Traveled
1,689,114
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,949
597
139
7
0
387,486
5
L
Zhong Kui
9,043
452
96
5
0
302,518
4
L
Horus
7,642
382
41
2
0
361,861
9
W
Nu Wa
11,269
563
123
6
0
376,185
2
W
Fafnir
10,489
524
26
1
0
387,667
4
W
Sol
10,808
540
146
7
0
359,480
7
L
Freya
7,810
391
90
5
0
330,140
5
L
Thor
8,466
423
105
5
0
375,952
2
L
Baba Yaga
8,969
448
93
5
0
318,643
3
W
Amaterasu
10,941
547
113
6
0
442,320
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role