Player Matchup

Tiamat
Tiamat
AbuTheChimpGod
Tiamat
Level 119
God Stats
4W - 2L
1,422 SR
Queue Stats
164W - 160L
1,437 Elo+
Solo
Loki
Loki
Wagnergamer8602
Loki
Level 160
God Stats
9W - 1L
1,536 SR
Queue Stats
176W - 197L
1,420 Elo+
Solo
Shiva
Shiva
gn-00_1
Shiva
Level 88
God Stats
67W - 51L
1,583 SR
Queue Stats
125W - 107L
1,536 Elo+
Party 1
Discordia
Discordia
machupi2_Syrup13
Discordia
Level 110
God Stats
36W - 28L
1,585 SR
Queue Stats
528W - 551L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
t0XiC_Ph3wl
Cabrakan
Level 160
God Stats
6W - 0L
2,002 SR
Queue Stats
140W - 129L
1,537 Elo+
Solo
Team Averages
Level 127
1,626 SR
1,505 Elo+

VS

Team Averages
Level 102
1,547 SR
1,463 Elo+
Zhong Kui
Zhong Kui
EL_GRAN_GEFE144
Zhong Kui
Level 103
God Stats
67W - 46L
1,647 SR
Queue Stats
554W - 586L
1,511 Elo+
Solo
Neith
Neith
LemmeGetMyWig
Neith
Level 117
God Stats
7W - 3L
1,663 SR
Queue Stats
808W - 842L
1,440 Elo+
Solo
Hun Batz
Hun Batz
S0l00N3
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 299L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
kg_BumbleBee_kg
Tsukuyomi
Level 147
God Stats
0W - 2L
1,423 SR
Queue Stats
516W - 536L
1,463 Elo+
Solo
Yemoja
Yemoja
sZ xSalazar
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
12,839
988
13,262
9,576
12,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 4 / 11
12,927
994
20,321
16,182
7,944
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
gn-00_1
Shiva
19
3 / 0 / 14
13,289
1,022
11,251
16,515
17,877
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
19
4 / 1 / 11
12,932
995
25,217
7,574
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
t0XiC_Ph3wl
Cabrakan
19
4 / 0 / 14
14,043
1,080
10,523
21,893
26,398
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EL_GRAN_GEFE144
Zhong Kui
18
5 / 2 / 1
13,973
1,075
21,266
18,951
12,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 3 / 4
11,986
922
13,724
17,247
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
S0l00N3
Hun Batz
18
1 / 8 / 5
12,015
924
14,849
25,634
9,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
kg_BumbleBee_kg
Tsukuyomi
17
1 / 5 / 3
12,055
927
9,289
15,132
10,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
16
0 / 2 / 2
10,649
819
2,472
6,468
4,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
20
Kills
7
7
Deaths
20
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Zhong Kui
EL_GRAN_GEFE144
Zhong Kui
5
2
1
2.75
L
0
3
4
0.67
L
Hun Batz
S0l00N3
Hun Batz
1
8
5
0.44
W
6
4
11
2.88
W
Shiva
gn-00_1
Shiva
3
0
14
10
L
Tsukuyomi
kg_BumbleBee_kg
Tsukuyomi
1
5
3
0.5
W
Discordia
4
1
11
9.5
L
Yemoja
0
2
2
0.5
W
Cabrakan
t0XiC_Ph3wl
Cabrakan
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,574
Damage
61,600
71,740
Taken
83,432
68,020
Mitigated
42,084
16,435
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,262
909
0
1,753
9,576
12,058
0
5,089
4,487
36,861
0
L
Zhong Kui
EL_GRAN_GEFE144
Zhong Kui
21,266
920
0
2,786
18,951
12,098
0
14,760
3,575
59,210
0
L
13,724
3,576
0
1,883
17,247
5,603
0
8,525
8,434
0
39,330
L
Hun Batz
S0l00N3
Hun Batz
14,849
3,345
0
2,035
25,634
9,068
0
13,338
12,022
0
32,317
W
20,321
4,791
0
120
16,182
7,944
0
3,798
12,384
0
33,388
W
Shiva
gn-00_1
Shiva
11,251
1,718
1,544
1,657
16,515
17,877
0
5,748
10,551
0
33,028
L
Tsukuyomi
kg_BumbleBee_kg
Tsukuyomi
9,289
1,232
0
1,667
15,132
10,636
0
7,280
7,671
73
35,175
W
Discordia
25,217
134
242
947
7,574
3,743
0
2,493
5,081
45,156
0
L
Yemoja
2,472
108
207
249
6,468
4,679
0
3,584
2,728
5,454
0
W
Cabrakan
t0XiC_Ph3wl
Cabrakan
10,523
1,942
3,268
6,904
21,893
26,398
0
6,683
15,210
22,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,030
Gold Earned
60,678
216
Minions Killed
259
10
Camps Cleared
11
1,318,723
Distance Traveled
1,126,039
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,839
988
64
5
5
254,175
0
L
Zhong Kui
13,973
1,075
118
9
3
256,819
1
L
Neith
11,986
922
73
6
3
237,784
1
L
Hun Batz
12,015
924
24
2
2
256,320
2
W
Loki
12,927
994
23
2
4
266,728
3
W
Shiva
13,289
1,022
54
4
1
301,344
2
L
Tsukuyomi
12,055
927
35
3
3
242,045
0
W
Discordia
12,932
995
47
4
0
265,096
1
L
Yemoja
10,649
819
9
1
0
133,071
0
W
Cabrakan
14,043
1,080
28
2
0
231,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role