Player Matchup

Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DaddyMilkies
Jormungandr
Level 59
God Stats
1W - 2L
1,509 SR
Queue Stats
108W - 132L
1,412 Elo+
Solo
Maui
Maui
Tokagez
Maui
Level 142
God Stats
0W - 3L
1,255 SR
Queue Stats
189W - 174L
1,527 Elo+
Party 1
Odin
Odin
barlP
Odin
Level 106
God Stats
3W - 1L
1,752 SR
Queue Stats
125W - 118L
1,460 Elo+
Party 1
Horus
Horus
lCrNl
Horus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 224L
1,509 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,481 Elo+

VS

Team Averages
Level 108
1,575 SR
1,492 Elo+
Sylvanus
Sylvanus
GodlyH
Sylvanus
Level 37
God Stats
3W - 1L
1,699 SR
Queue Stats
112W - 151L
1,424 Elo+
Solo
Discordia
Discordia
KELVINgrabiasBR
Discordia
Level 160
God Stats
10W - 5L
1,580 SR
Queue Stats
158W - 165L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Sncklfritz80
Danzaburou
Level 159
God Stats
12W - 14L
1,512 SR
Queue Stats
1,367W - 1,308L
1,534 Elo+
Party 2
Nemesis
Nemesis
o SpaceMan216
Nemesis
Level 147
God Stats
8W - 5L
1,586 SR
Queue Stats
1,246W - 1,058L
1,530 Elo+
Party 2
Arachne
Arachne
sZ xSalazar
Arachne
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 5 / 7
10,405
800
25,060
16,403
9,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
DaddyMilkies
Jormungandr
15
5 / 7 / 4
10,050
773
15,581
16,772
15,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Maui
Tokagez
Maui
16
2 / 5 / 13
10,379
798
7,236
23,033
27,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
barlP
Odin
16
0 / 4 / 15
9,641
742
10,454
19,576
20,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
lCrNl
Horus
14
2 / 3 / 9
8,639
665
6,709
21,000
28,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GodlyH
Sylvanus
19
3 / 2 / 18
11,444
880
12,985
21,355
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
KELVINgrabiasBR
Discordia
18
7 / 2 / 12
10,985
845
19,010
8,924
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sncklfritz80
Danzaburou
20
11 / 2 / 9
12,400
954
26,014
16,090
8,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
15
0 / 5 / 19
9,279
714
14,367
16,681
14,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
sZ xSalazar
Arachne
14
3 / 5 / 13
9,439
726
7,326
13,293
8,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
16
Kills
24
24
Deaths
16
48
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
5
7
2.1
L
Jormungandr
DaddyMilkies
Jormungandr
5
7
4
1
W
Sylvanus
GodlyH
Sylvanus
3
2
18
6
W
Discordia
KELVINgrabiasBR
Discordia
7
2
12
6.5
W
Danzaburou
Sncklfritz80
Danzaburou
11
2
9
7.75
L
Maui
Tokagez
Maui
2
5
13
1.7
L
Odin
barlP
Odin
0
4
15
1.88
L
Horus
lCrNl
Horus
2
3
9
2.17
W
Nemesis
0
5
19
1.9
W
Arachne
sZ xSalazar
Arachne
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,040
Damage
79,702
96,784
Taken
76,343
100,696
Mitigated
62,357
31,811
Healing
38,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
25,060
13,103
1,773
3,692
16,403
9,247
3,467
7,652
8,751
48,765
0
L
Jormungandr
DaddyMilkies
Jormungandr
15,581
3,754
451
1,251
16,772
15,566
0
4,581
12,191
31,411
0
W
Sylvanus
GodlyH
Sylvanus
12,985
2,866
9,330
10,534
21,355
25,565
957
14,836
6,519
21,821
0
W
Discordia
KELVINgrabiasBR
Discordia
19,010
1,707
1,366
2,406
8,924
5,229
1,588
5,407
3,517
39,968
0
W
Danzaburou
Sncklfritz80
Danzaburou
26,014
10,997
2,415
5,133
16,090
8,918
3,113
10,370
5,720
0
55,902
L
Maui
Tokagez
Maui
7,236
1,391
3,982
3,549
23,033
27,034
551
6,669
16,364
12,770
0
L
Odin
barlP
Odin
10,454
1,346
3,802
2,975
19,576
20,465
336
5,411
14,165
0
17,251
L
Horus
lCrNl
Horus
6,709
2,821
3,975
6,361
21,000
28,384
120
7,682
13,318
0
12,756
W
Nemesis
14,367
4,845
1,600
3,972
16,681
14,550
1,184
9,109
7,572
0
26,247
W
Arachne
sZ xSalazar
Arachne
7,326
5,960
433
1,515
13,293
8,095
156
8,155
5,138
0
8,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,114
Gold Earned
53,547
162
Minions Killed
143
0
Camps Cleared
0
1,023,722
Distance Traveled
1,115,882
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,405
800
79
6
0
183,419
1
L
Jormungandr
10,050
773
43
3
0
178,819
0
W
Sylvanus
11,444
880
14
1
0
198,579
0
W
Discordia
10,985
845
38
3
0
243,472
0
W
Danzaburou
12,400
954
72
6
0
194,703
0
L
Maui
10,379
798
16
1
0
212,793
0
L
Odin
9,641
742
13
1
0
214,824
0
L
Horus
8,639
665
11
1
0
233,867
0
W
Nemesis
9,279
714
13
1
0
250,017
1
W
Arachne
9,439
726
6
0
0
229,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role