Player Matchup

Ganesha
Ganesha
MyBigDnaRifle
Ganesha
Level 109
God Stats
3W - 3L
1,516 SR
Queue Stats
18W - 20L
1,444 Elo+
Solo
Zeus
Zeus
RicanWolf1199
Zeus
Level 99
God Stats
2W - 4L
1,291 SR
Queue Stats
186W - 268L
1,374 Elo+
Solo
Horus
Horus
kassiowww
Horus
Level 117
God Stats
2W - 6L
1,382 SR
Queue Stats
64W - 94L
1,389 Elo+
Solo
Team Averages
Level 108
1,396 SR
1,403 Elo+

VS

Team Averages
Level 112
1,643 SR
1,632 Elo+
Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Killa55Original
Nu Wa
Level 154
God Stats
2W - 0L
1,663 SR
Queue Stats
36W - 20L
1,711 Elo+
Party 1
Ymir
Ymir
NoBanPleaseTY
Ymir
Level 69
God Stats
5W - 0L
1,765 SR
Queue Stats
42W - 19L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 4 / 1
6,689
669
4,089
12,469
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 5 / 1
6,252
625
7,594
7,678
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
kassiowww
Horus
10
1 / 5 / 0
6,165
617
3,453
12,639
6,997
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 0 / 9
8,310
831
14,272
6,970
2,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 6
8,647
865
8,743
4,852
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 11
8,436
844
4,958
7,927
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
9
9.5
W
7
0
6
10
L
Ganesha
0
4
1
0.13
W
2
1
11
7.5
L
0
5
1
0.1
L
Horus
kassiowww
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,136
Damage
27,973
32,786
Taken
19,749
20,684
Mitigated
10,362
5,761
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,272
7,767
665
3,616
6,970
2,680
1,139
3,708
3,262
0
42,312
W
8,743
2,400
0
1,895
4,852
1,644
596
2,439
2,413
42,137
0
L
Ganesha
4,089
140
0
1,464
12,469
10,777
0
5,889
6,580
16,271
0
W
4,958
507
0
3,774
7,927
6,038
232
5,787
2,140
10,210
0
L
7,594
840
0
897
7,678
2,910
0
2,816
4,862
25,580
0
L
Horus
kassiowww
Horus
3,453
1,850
953
2,447
12,639
6,997
0
5,089
7,550
0
13,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,106
Gold Earned
25,393
94
Minions Killed
132
0
Camps Cleared
0
455,727
Distance Traveled
535,849
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,310
831
52
5
0
187,686
2
W
Nu Wa
8,647
865
62
6
0
173,722
2
L
Ganesha
6,689
669
2
0
0
151,673
0
W
Ymir
8,436
844
18
2
0
174,441
0
L
Zeus
6,252
625
58
6
0
147,211
0
L
Horus
6,165
617
34
3
0
156,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role