Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dragon captin87
Neith
Level 153
God Stats
2W - 3L
1,386 SR
Queue Stats
75W - 79L
1,386 Elo+
Solo
Bastet
Bastet
Sumi5150
Bastet
Level 127
God Stats
64W - 50L
1,529 SR
Queue Stats
622W - 629L
1,462 Elo+
Solo
Hades
Hades
Waterman187359
Hades
Level 63
God Stats
2W - 3L
1,445 SR
Queue Stats
105W - 94L
1,414 Elo+
Solo
Odin
Odin
josuegcv
Odin
Level 55
God Stats
1W - 1L
1,757 SR
Queue Stats
4W - 4L
1,521 Elo+
Solo
Team Averages
Level 105
1,523 SR
1,456 Elo+

VS

Team Averages
Level 95
1,490 SR
1,401 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Jacked_Yoda
Kali
Level 90
God Stats
3W - 2L
1,533 SR
Queue Stats
7W - 16L
1,263 Elo+
Solo
Cthulhu
Cthulhu
PuppetMaster075
Cthulhu
Level 112
God Stats
1W - 0L
1,182 SR
Queue Stats
11W - 11L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
Soul Reaper man
Ratatoskr
Level 43
God Stats
4W - 0L
1,703 SR
Queue Stats
6W - 6L
1,309 Elo+
Solo
Heimdallr
Heimdallr
miyagi95
Heimdallr
Level 125
God Stats
29W - 25L
1,530 SR
Queue Stats
289W - 280L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 0 / 5
10,531
1,053
8,807
11,214
15,522
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 6 / 4
9,947
995
14,556
16,837
8,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Sumi5150
Bastet
15
2 / 7 / 1
9,838
984
11,082
19,820
9,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 4
9,943
994
17,733
18,619
13,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
15
1 / 5 / 4
9,564
956
10,036
19,069
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Team 1 Tickets

134

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 0 / 13
11,269
1,127
17,772
15,501
6,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 9
11,877
1,188
15,627
16,576
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
4 / 1 / 18
11,466
1,147
20,378
15,273
16,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Soul Reaper man
Ratatoskr
17
1 / 1 / 12
10,105
1,011
4,529
12,923
7,357
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
miyagi95
Heimdallr
17
6 / 1 / 15
11,282
1,128
20,943
10,552
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
5
Kills
25
25
Deaths
5
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
5
2.5
W
Chang'e
 
Chang'e
6
0
13
12.5
L
1
6
4
0.5
W
8
2
9
6.25
W
4
1
18
13
W
Ratatoskr
Soul Reaper man
Ratatoskr
1
1
12
7
L
Bastet
Sumi5150
Bastet
2
7
1
0.36
L
1
7
4
0.43
L
Odin
1
5
4
0.6
W
Heimdallr
miyagi95
Heimdallr
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,214
Damage
79,249
85,559
Taken
70,825
64,291
Mitigated
44,584
19,333
Healing
22,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,807
2,050
4,148
4,560
11,214
15,522
0
3,982
6,872
21,151
0
W
Chang'e
 
Chang'e
17,772
743
3,905
6,082
15,501
6,767
0
5,161
9,100
30,317
0
L
14,556
6,734
0
2,534
16,837
8,982
0
7,738
8,799
0
44,686
W
15,627
7,778
0
2,918
16,576
9,048
0
5,338
11,051
0
34,556
W
20,378
1,117
2,222
1,904
15,273
16,848
0
5,426
9,637
39,574
0
W
Ratatoskr
Soul Reaper man
Ratatoskr
4,529
852
0
2,744
12,923
7,357
0
5,276
7,459
0
12,163
L
Bastet
Sumi5150
Bastet
11,082
2,928
0
2,713
19,820
9,733
0
8,393
11,108
0
23,303
L
17,733
1,328
1,074
3,069
18,619
13,650
0
8,495
9,902
32,158
0
L
Odin
10,036
2,259
0
1,235
19,069
16,404
0
8,066
10,728
0
19,102
W
Heimdallr
miyagi95
Heimdallr
20,943
11,116
486
1,990
10,552
4,564
0
5,339
5,091
0
44,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,823
Gold Earned
55,999
169
Minions Killed
217
6
Camps Cleared
10
977,043
Distance Traveled
1,045,437
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,531
1,053
29
3
0
169,907
0
W
Chang'e
11,269
1,127
52
5
0
221,675
3
L
Neith
9,947
995
67
7
0
196,071
1
W
Kali
11,877
1,188
36
4
8
234,759
0
W
Cthulhu
11,466
1,147
47
5
0
197,842
0
W
Ratatoskr
10,105
1,011
15
2
2
207,546
0
L
Bastet
9,838
984
25
3
1
239,685
0
L
Hades
9,943
994
35
4
3
176,674
1
L
Odin
9,564
956
13
1
2
194,706
1
W
Heimdallr
11,282
1,128
67
7
0
183,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role