Player Matchup

Ne Zha
Ne Zha
Beefcastle
Ne Zha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,482 Elo+
Party 1
Apollo
Apollo
Freakypickle
Apollo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
Mcctom
Cthulhu
Level 46
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 11L
1,160 Elo+
Solo
Team Averages
Level 69
1,413 SR
1,276 Elo+

VS

Team Averages
Level 74
1,397 SR
1,375 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Manticore777
Anubis
Level 68
God Stats
2W - 1L
1,666 SR
Queue Stats
63W - 48L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
McGregor1994
Erlang Shen
Level 30
God Stats
1W - 13L
1,026 SR
Queue Stats
1W - 16L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beefcastle
Ne Zha
19
10 / 0 / 7
12,253
817
18,553
15,816
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
4 / 1 / 12
11,014
734
13,633
12,823
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Mcctom
Cthulhu
15
3 / 3 / 8
10,007
667
7,228
17,094
16,086
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 4 / 2
10,412
694
15,878
12,716
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
1 / 5 / 2
9,335
622
12,035
13,976
5,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
McGregor1994
Erlang Shen
13
1 / 8 / 3
9,208
614
7,988
17,655
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
W
Ne Zha
Beefcastle
Ne Zha
10
0
7
13.5
W
Apollo
4
1
12
10
L
Anubis
1
5
2
0.4
L
Erlang Shen
McGregor1994
Erlang Shen
1
8
3
0.31
W
Cthulhu
Mcctom
Cthulhu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
35,901
45,733
Taken
44,347
28,386
Mitigated
17,232
18,326
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,878
6,331
0
2,270
12,716
4,084
104
1,926
10,790
0
53,971
W
Ne Zha
Beefcastle
Ne Zha
18,553
3,269
0
8,582
15,816
6,791
371
4,985
10,831
0
69,833
W
Apollo
13,633
9,412
0
5,856
12,823
5,509
2,441
2,380
10,443
0
38,906
L
Anubis
12,035
377
254
5,568
13,976
5,981
490
2,625
11,351
37,607
0
L
Erlang Shen
McGregor1994
Erlang Shen
7,988
3,139
0
2,443
17,655
7,167
316
2,680
14,975
273
20,268
W
Cthulhu
Mcctom
Cthulhu
7,228
728
423
3,465
17,094
16,086
96
5,343
11,751
31,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
28,955
197
Minions Killed
169
0
Camps Cleared
0
854,090
Distance Traveled
725,868
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,412
694
99
7
0
243,933
4
W
Ne Zha
12,253
817
85
6
0
329,473
2
W
Apollo
11,014
734
73
5
0
287,912
1
L
Anubis
9,335
622
37
2
0
231,386
1
L
Erlang Shen
9,208
614
33
2
0
250,549
2
W
Cthulhu
10,007
667
39
3
0
236,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role