Player Matchup

Poseidon
Poseidon
Okolemiro
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PüderMan
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
TheQ4
Serqet
Level 117
God Stats
5W - 8L
1,433 SR
Queue Stats
43W - 40L
1,535 Elo+
Party 1
Team Averages
Level 42
1,478 SR
1,512 Elo+

VS

Team Averages
Level 75
1,537 SR
1,357 Elo+
Rama
Rama
BulaNNNNPvPPro
Rama
Level 103
God Stats
2W - 1L
1,611 SR
Queue Stats
79W - 141L
1,361 Elo+
Party 2
Agni
Agni
KevinNONAME
Agni
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 88L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Nomtrax
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Okolemiro
Poseidon
11
1 / 9 / 7
7,753
705
6,200
10,675
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
PüderMan
Cthulhu
12
1 / 6 / 8
8,332
757
6,530
15,566
17,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
TheQ4
Serqet
13
8 / 6 / 2
9,763
888
11,594
12,826
8,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 11
10,553
959
14,919
8,049
3,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 5 / 7
10,660
969
10,657
11,426
4,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Nomtrax
Cthulhu
14
1 / 4 / 14
9,530
866
5,684
13,089
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
10
Kills
21
21
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
11
5
7
2.9
W
Cthulhu
Nomtrax
Cthulhu
1
4
14
2
L
Poseidon
Okolemiro
Poseidon
1
9
7
0.5
L
Cthulhu
PüderMan
Cthulhu
1
6
8
0.83
L
Serqet
TheQ4
Serqet
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
31,260
39,067
Taken
32,564
30,055
Mitigated
20,740
1,021
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,919
9,588
0
2,125
8,049
3,294
2,501
2,784
5,172
0
37,816
W
10,657
1,127
0
3,516
11,426
4,220
289
4,132
6,774
42,860
0
W
Cthulhu
Nomtrax
Cthulhu
5,684
449
0
1,837
13,089
13,226
16
5,919
6,532
22,097
0
L
Poseidon
Okolemiro
Poseidon
6,200
1,666
0
0
10,675
4,013
0
4,679
5,996
22,066
0
L
Cthulhu
PüderMan
Cthulhu
6,530
802
11
1,010
15,566
17,983
0
6,624
8,942
19,594
0
L
Serqet
TheQ4
Serqet
11,594
2,089
0
0
12,826
8,059
0
5,328
7,498
42
23,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
30,743
77
Minions Killed
141
0
Camps Cleared
0
582,272
Distance Traveled
633,189
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,553
959
49
4
0
202,949
0
W
Agni
10,660
969
53
5
0
215,191
3
W
Cthulhu
9,530
866
39
4
0
215,049
0
L
Poseidon
7,753
705
31
3
0
156,915
0
L
Cthulhu
8,332
757
25
2
0
210,557
2
L
Serqet
9,763
888
21
2
0
214,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role