Player Matchup

Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
KFooF
Ullr
Gold III
Level 154
God Stats
4W - 10L
1,484 SR
Queue Stats
72W - 71L
1,262 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
daszarabia
Baron Samedi
Silver II
Level 121
God Stats
7W - 4L
1,733 SR
Queue Stats
142W - 163L
946 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,543 SR
1,342 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,595 SR
1,137 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
DeportesTolima
Ne Zha
Silver III
Level 155
God Stats
1W - 1L
1,709 SR
Queue Stats
79W - 90L
1,202 MMR
Solo
Anhur
Anhur
Gold V
PhelpsJelq
Anhur
Gold V
Level 124
God Stats
4W - 2L
1,692 SR
Queue Stats
90W - 106L
1,160 MMR
Solo
Ra
Ra
Silver III
changxianzhe
Ra
Silver III
Level 160
God Stats
11W - 10L
1,571 SR
Queue Stats
727W - 743L
881 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
supermankyle
Kumbhakarna
Silver III
Level 62
God Stats
18W - 20L
1,504 SR
Queue Stats
103W - 128L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 2
6,406
641
2,000
8,611
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
 
Fenrir
10
4 / 0 / 0
5,957
596
5,767
6,059
3,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
 
Bacchus
8
2 / 0 / 0
5,241
524
1,936
6,116
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
KFooF
Ullr
11
2 / 0 / 1
6,225
623
4,316
4,293
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
daszarabia
Baron Samedi
10
0 / 0 / 2
5,754
575
3,629
3,814
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasAthenaHadesPoseidon

VS

Bans
LancelotCupidThorIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 2 / 0
5,755
576
3,350
6,240
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
4,892
489
2,333
8,102
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
8
0 / 4 / 0
4,431
443
2,781
7,431
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,840
484
1,691
5,361
1,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
supermankyle
Kumbhakarna
8
0 / 0 / 0
5,018
502
1,485
5,130
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
11
Kills
1
1
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
2
4
W
Fenrir
 
Fenrir
4
0
0
4
W
Bacchus
 
Bacchus
2
0
0
2
L
Agni
 
Agni
1
2
0
0.5
L
0
2
1
0.25
W
Ullr
KFooF
Ullr
2
0
1
2.5
L
Anhur
0
4
0
0
L
0
3
0
0
W
Baron Samedi
daszarabia
Baron Samedi
0
0
2
1
L
Kumbhakarna
supermankyle
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
11,640
28,893
Taken
32,264
13,116
Mitigated
10,966
12,539
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,000
1,874
0
2,407
8,611
3,268
420
429
8,182
0
37,049
W
Fenrir
 
Fenrir
5,767
1,567
0
2,965
6,059
3,411
0
2,570
3,489
0
27,033
W
Bacchus
 
Bacchus
1,936
200
0
2,376
6,116
3,214
0
971
4,318
9,670
0
L
Agni
 
Agni
3,350
366
0
1,855
6,240
2,428
0
3,273
2,961
45,913
0
L
2,333
750
0
1,056
8,102
2,676
0
0
7,982
0
33,004
W
Ullr
KFooF
Ullr
4,316
2,271
0
3,098
4,293
1,296
591
495
3,798
0
51,422
L
Anhur
2,781
1,347
0
2,305
7,431
2,132
0
1,420
6,011
0
27,416
L
1,691
347
92
1,853
5,361
1,320
0
0
5,361
26,231
0
W
Baron Samedi
daszarabia
Baron Samedi
3,629
299
104
1,589
3,814
1,927
0
1,872
1,942
34,954
0
L
Kumbhakarna
supermankyle
Kumbhakarna
1,485
134
73
2,769
5,130
2,410
0
872
4,258
19,184
3,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
24,936
330
Minions Killed
295
0
Camps Cleared
0
951,901
Distance Traveled
885,181
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,406
641
90
9
0
213,663
3
W
Fenrir
5,957
596
57
6
0
175,835
4
W
Bacchus
5,241
524
9
1
0
205,452
5
L
Agni
5,755
576
88
9
0
186,979
2
L
Ne Zha
4,892
489
58
6
0
183,287
5
W
Ullr
6,225
623
107
11
0
166,399
0
L
Anhur
4,431
443
46
5
0
163,125
1
L
Ra
4,840
484
60
6
0
175,426
2
W
Baron Samedi
5,754
575
67
7
0
190,552
2
L
Kumbhakarna
5,018
502
43
4
0
176,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role