Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EXEL STARS
Serqet
Level 68
God Stats
13W - 24L
1,566 SR
Queue Stats
337W - 374L
1,443 Elo+
Solo
Thanatos
Thanatos
GirthyChef
Thanatos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,346 Elo+
Solo
Set
Set
emobigfoot
Set
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,520 Elo+
Solo
Team Averages
Level 111
1,513 SR
1,462 Elo+

VS

Team Averages
Level 114
1,324 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BLACKHAMA808
Hou Yi
Level 148
God Stats
2W - 7L
1,152 SR
Queue Stats
324W - 330L
1,469 Elo+
Solo
Discordia
Discordia
SinkingMoon
Discordia
Level 95
God Stats
11W - 5L
1,197 SR
Queue Stats
65W - 68L
1,449 Elo+
Solo
Yemoja
Yemoja
spartar08
Yemoja
Level 49
God Stats
1W - 2L
1,349 SR
Queue Stats
26W - 23L
1,556 Elo+
Solo
Nox
Nox
wtfMyNameTaken
Nox
Level 129
God Stats
207W - 215L
1,421 SR
Queue Stats
861W - 894L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 0
8,535
1,067
7,981
2,518
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
 
Loki
13
0 / 0 / 0
8,090
1,011
1,301
1,700
735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
EXEL STARS
Serqet
13
0 / 2 / 0
7,986
998
2,850
13,159
10,155
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
GirthyChef
Thanatos
13
0 / 4 / 0
7,735
967
5,409
7,768
3,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 0
7,961
995
4,887
8,849
8,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

276

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 0 / 5
9,112
1,139
11,874
6,613
2,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
14
3 / 0 / 2
8,784
1,098
7,201
4,429
1,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SinkingMoon
Discordia
14
1 / 0 / 5
8,393
1,049
5,732
2,504
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
spartar08
Yemoja
15
1 / 0 / 6
9,534
1,192
2,436
6,149
4,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 6
8,378
1,047
3,446
7,123
4,424
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
8
8
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Loki
 
Loki
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
3
0
5
5.5
W
Hou Yi
3
0
2
4
L
Serqet
EXEL STARS
Serqet
0
2
0
0
L
Thanatos
GirthyChef
Thanatos
0
4
0
0
W
Discordia
SinkingMoon
Discordia
1
0
5
3.5
L
0
2
0
0
W
Yemoja
spartar08
Yemoja
1
0
6
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
30,689
33,994
Taken
26,818
23,815
Mitigated
13,538
3,972
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,981
76
0
0
2,518
1,111
0
1,464
1,054
43,183
0
L
Loki
 
Loki
1,301
0
0
271
1,700
735
0
477
1,223
0
12,104
W
Tsukuyomi
 
Tsukuyomi
11,874
3,760
0
1,757
6,613
2,544
0
1,546
4,738
0
29,734
W
Hou Yi
7,201
3,768
0
145
4,429
1,856
0
843
3,406
0
25,313
L
Serqet
EXEL STARS
Serqet
2,850
176
50
180
13,159
10,155
0
4,145
9,014
50
8,834
L
Thanatos
GirthyChef
Thanatos
5,409
137
0
2,835
7,768
3,211
0
2,484
5,284
0
10,110
W
Discordia
SinkingMoon
Discordia
5,732
283
0
0
2,504
708
0
453
2,004
14,153
0
L
4,887
1,235
0
636
8,849
8,603
0
3,044
5,805
0
15,432
W
Yemoja
spartar08
Yemoja
2,436
431
4,302
2,337
6,149
4,006
0
3,394
2,672
10,441
0
W
3,446
158
0
2,434
7,123
4,424
0
1,795
5,122
19,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
44,201
173
Minions Killed
166
7
Camps Cleared
6
857,619
Distance Traveled
906,446
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,535
1,067
115
14
1
174,358
0
L
Loki
8,090
1,011
7
1
5
184,987
0
W
Tsukuyomi
9,112
1,139
50
6
2
199,613
3
W
Hou Yi
8,784
1,098
48
6
1
155,358
0
L
Serqet
7,986
998
15
2
0
195,012
0
L
Thanatos
7,735
967
6
1
1
131,387
0
W
Discordia
8,393
1,049
18
2
2
178,533
0
L
Set
7,961
995
30
4
0
171,875
0
W
Yemoja
9,534
1,192
26
3
1
156,240
0
W
Nox
8,378
1,047
24
3
0
216,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role