Player Matchup

Terra
Terra
Diamond II
 
Terra
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
AvSmiteEnjoyer
Hou Yi
Diamond I
Level 109
God Stats
4W - 4L
1,482 SR
Queue Stats
180W - 150L
2,754 MMR
Solo
Nu Wa
Nu Wa
Diamond I
Elvis_q8
Nu Wa
Diamond I
Level 144
God Stats
69W - 53L
1,718 SR
Queue Stats
131W - 106L
2,730 MMR
Party 1
The Morrigan
The Morrigan
Diamond III
ImStillpurplee
The Morrigan
Diamond III
Level 119
God Stats
8W - 4L
1,794 SR
Queue Stats
556W - 542L
2,494 MMR
Solo
Pele
Pele
Diamond I
NikLo_4
Pele
Diamond I
Level 149
God Stats
6W - 4L
1,594 SR
Queue Stats
375W - 352L
2,743 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,618 SR
2,444 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,674 SR
2,669 MMR
Guan Yu
Guan Yu
Diamond I
Auquun
Guan Yu
Diamond I
Level 103
God Stats
16W - 10L
1,747 SR
Queue Stats
188W - 175L
2,795 MMR
Solo
Tiamat
Tiamat
Diamond I
Mirryo
Tiamat
Diamond I
Level 160
God Stats
45W - 48L
1,683 SR
Queue Stats
337W - 336L
2,748 MMR
Solo
Awilix
Awilix
Masters
Poperzenjoe
Awilix
Masters
Level 101
God Stats
9W - 7L
1,686 SR
Queue Stats
478W - 472L
2,491 MMR
Solo
Heimdallr
Heimdallr
Diamond I
STRYTER56765
Heimdallr
Diamond I
Level 155
God Stats
6W - 9L
1,594 SR
Queue Stats
247W - 225L
2,607 MMR
Solo
Thanatos
Thanatos
Diamond I
khurzyyM
Thanatos
Diamond I
Level 146
God Stats
38W - 30L
1,659 SR
Queue Stats
510W - 495L
2,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 4
10,291
515
3,280
14,587
14,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 1 / 4
12,572
629
13,412
16,156
6,482
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Elvis_q8
Nu Wa
18
1 / 0 / 1
11,799
590
13,393
5,415
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
ImStillpurplee
The Morrigan
17
2 / 2 / 2
11,234
562
5,684
8,566
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
NikLo_4
Pele
17
4 / 2 / 1
11,288
564
8,386
14,378
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
NemesisCliodhnaThorKhepri

VS

Bans
BakasuraShivaSusanoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Auquun
Guan Yu
18
1 / 2 / 0
11,013
551
5,814
15,684
10,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Mirryo
Tiamat
19
2 / 0 / 2
11,394
570
7,590
10,419
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
10
1 / 3 / 0
7,420
371
2,678
10,680
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
STRYTER56765
Heimdallr
16
0 / 4 / 1
10,314
516
8,726
16,757
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
khurzyyM
Thanatos
8
1 / 2 / 0
7,246
362
1,775
8,308
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
5
5
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
4
3
L
Guan Yu
Auquun
Guan Yu
1
2
0
0.5
W
3
1
4
5
W
Nu Wa
Elvis_q8
Nu Wa
1
0
1
1.5
W
The Morrigan
ImStillpurplee
The Morrigan
2
2
2
1.5
L
Tiamat
Mirryo
Tiamat
2
0
2
3
W
Pele
NikLo_4
Pele
4
2
1
2.25
L
Awilix
1
3
0
0.33
L
Heimdallr
STRYTER56765
Heimdallr
0
4
1
0.13
L
Thanatos
khurzyyM
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,155
Damage
26,583
59,102
Taken
61,848
30,584
Mitigated
29,959
25,080
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,280
651
4,293
6,612
14,587
14,506
837
3,110
11,477
21,208
1,198
L
Guan Yu
Auquun
Guan Yu
5,814
1,225
51
6,404
15,684
10,470
0
8,994
6,173
0
110,939
W
13,412
9,157
0
9,269
16,156
6,482
970
1,196
14,960
0
130,572
W
Nu Wa
Elvis_q8
Nu Wa
13,393
3,067
0
2,350
5,415
1,204
1,841
90
4,956
98,018
0
W
The Morrigan
ImStillpurplee
The Morrigan
5,684
768
0
1,008
8,566
3,346
2,589
2,939
5,574
92,608
4,528
L
Tiamat
Mirryo
Tiamat
7,590
452
0
4,337
10,419
5,983
0
3,366
6,927
99,451
0
W
Pele
NikLo_4
Pele
8,386
1,546
0
1,548
14,378
5,046
3,753
2,722
11,510
0
110,910
L
Awilix
2,678
982
0
750
10,680
3,329
0
2,839
7,691
0
41,827
L
Heimdallr
STRYTER56765
Heimdallr
8,726
4,695
0
6,227
16,757
7,094
944
1,983
14,698
0
98,563
L
Thanatos
khurzyyM
Thanatos
1,775
480
0
4,424
8,308
3,083
0
2,631
5,527
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,184
Gold Earned
47,387
687
Minions Killed
697
0
Camps Cleared
0
2,021,957
Distance Traveled
1,853,129
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,291
515
46
2
0
398,173
9
L
Guan Yu
11,013
551
212
11
0
366,609
5
W
Hou Yi
12,572
629
181
9
0
386,641
1
W
Nu Wa
11,799
590
165
8
0
388,468
3
W
The Morrigan
11,234
562
154
8
0
393,962
5
L
Tiamat
11,394
570
195
10
0
416,298
4
W
Pele
11,288
564
141
7
0
454,713
5
L
Awilix
7,420
371
64
3
0
451,180
1
L
Heimdallr
10,314
516
169
8
0
322,287
3
L
Thanatos
7,246
362
57
3
0
296,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role