Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum I
Adam Raiden
Lancelot
Platinum I
Level 160
God Stats
11W - 5L
1,499 SR
Queue Stats
104W - 90L
2,318 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Alex-_-SG00
Guan Yu
Diamond V
Level 151
God Stats
48W - 36L
1,637 SR
Queue Stats
527W - 508L
2,023 MMR
Solo
Ra
Ra
Diamond II
NaifTheKnife
Ra
Diamond II
Level 158
God Stats
44W - 38L
1,580 SR
Queue Stats
385W - 387L
2,293 MMR
Solo
Maui
Maui
Platinum I
Tbolt35__
Maui
Platinum I
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 388L
1,877 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,543 SR
2,002 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,672 SR
2,222 MMR
Thanatos
Thanatos
Platinum III
Adam-543
Thanatos
Platinum III
Level 89
God Stats
29W - 30L
1,567 SR
Queue Stats
428W - 415L
1,873 MMR
Solo
Ne Zha
Ne Zha
Gold III
Free Eye Tests
Ne Zha
Gold III
Level 57
God Stats
3W - 3L
1,635 SR
Queue Stats
53W - 40L
1,739 MMR
Party 1
Hachiman
Hachiman
Grandmaster
Fuji Natsuo
Hachiman
Grandmaster
Level 127
God Stats
8W - 9L
1,650 SR
Queue Stats
1,075W - 819L
2,851 MMR
Party 2
Janus
Janus
Diamond I
Ryuјin
Janus
Diamond I
Level 140
God Stats
49W - 24L
1,937 SR
Queue Stats
150W - 82L
2,728 MMR
Party 2
Athena
Athena
Platinum II
oohacherry
Athena
Platinum II
Level 160
God Stats
3W - 0L
1,571 SR
Queue Stats
63W - 46L
1,918 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
0 / 5 / 3
12,557
465
8,582
24,910
9,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Adam Raiden
Lancelot
20
8 / 5 / 0
13,126
486
19,527
26,612
15,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Alex-_-SG00
Guan Yu
20
4 / 5 / 4
13,374
495
21,877
32,898
50,663
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 6 / 2
12,640
468
11,655
16,980
9,117
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
17
0 / 4 / 4
11,402
422
6,176
29,077
39,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebKaliSusano

VS

Bans
Da JiHadesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adam-543
Thanatos
15
4 / 5 / 0
11,769
436
8,860
16,726
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 5 / 7
15,781
584
17,780
33,947
26,832
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Fuji Natsuo
Hachiman
20
12 / 2 / 7
17,400
644
39,581
27,388
13,267
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Ryuјin
Janus
20
5 / 0 / 10
17,846
661
24,171
17,283
10,906
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
oohacherry
Athena
18
1 / 2 / 15
13,197
489
8,858
23,449
33,175
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
14
Kills
25
25
Deaths
14
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
3
0.3
L
Lancelot
Adam Raiden
Lancelot
8
5
0
1.6
W
Thanatos
Adam-543
Thanatos
4
5
0
0.8
L
Guan Yu
Alex-_-SG00
Guan Yu
4
5
4
1.2
W
3
5
7
1.3
W
Hachiman
Fuji Natsuo
Hachiman
12
2
7
7.75
L
2
6
2
0.5
W
Janus
Ryuјin
Janus
5
0
10
10
L
Maui
0
4
4
0.5
W
Athena
oohacherry
Athena
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,817
Damage
99,250
130,477
Taken
118,793
123,841
Mitigated
92,874
30,020
Healing
68,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,582
5,452
0
2,426
24,910
9,952
2,193
3,750
21,015
0
118,154
L
Lancelot
Adam Raiden
Lancelot
19,527
4,512
0
1,666
26,612
15,090
0
6,769
19,843
0
132,708
W
Thanatos
Adam-543
Thanatos
8,860
2,119
0
12,323
16,726
8,694
0
4,144
12,300
0
72,933
L
Guan Yu
Alex-_-SG00
Guan Yu
21,877
3,775
310
13,044
32,898
50,663
222
5,829
25,300
0
111,327
W
17,780
6,913
0
19,072
33,947
26,832
1,774
2,557
29,831
0
151,262
W
Hachiman
Fuji Natsuo
Hachiman
39,581
30,119
0
20,077
27,388
13,267
5,488
3,353
23,979
0
213,010
L
11,655
739
4,628
4,849
16,980
9,117
0
5,195
11,647
146,608
0
W
Janus
Ryuјin
Janus
24,171
3,246
1,630
9,744
17,283
10,906
2,197
3,928
13,355
232,237
0
L
Maui
6,176
1,740
0
3,097
29,077
39,019
0
11,311
16,910
39,069
0
W
Athena
oohacherry
Athena
8,858
2,718
0
5,842
23,449
33,175
730
5,049
17,690
40,538
4,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,099
Gold Earned
75,993
795
Minions Killed
946
0
Camps Cleared
0
2,528,339
Distance Traveled
2,547,202
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,557
465
197
7
0
443,701
12
L
Lancelot
13,126
486
146
5
0
580,850
0
W
Thanatos
11,769
436
94
3
0
364,176
3
L
Guan Yu
13,374
495
161
6
0
512,010
3
W
Ne Zha
15,781
584
223
8
0
526,171
0
W
Hachiman
17,400
644
235
9
0
501,868
3
L
Ra
12,640
468
240
9
0
488,345
4
W
Janus
17,846
661
344
13
0
622,703
2
L
Maui
11,402
422
51
2
0
503,433
9
W
Athena
13,197
489
50
2
0
532,284
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role