Player Matchup

Bacchus
Bacchus
Bronze V
Ap-Floki
Bacchus
Bronze V
Level 113
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 6L
1,259 MMR
Solo
Poseidon
Poseidon
Platinum III
HenkieLieveMense
Poseidon
Platinum III
Level 145
God Stats
2W - 3L
1,769 SR
Queue Stats
102W - 97L
1,763 MMR
Solo
Chernobog
Chernobog
Platinum V
OldPlains356373
Chernobog
Platinum V
Level 120
God Stats
1W - 2L
1,457 SR
Queue Stats
319W - 323L
1,663 MMR
Solo
Hun Batz
Hun Batz
Gold III
PlaneLemming63
Hun Batz
Gold III
Level 125
God Stats
1W - 3L
1,530 SR
Queue Stats
221W - 228L
1,393 MMR
Solo
Maui
Maui
Gold I
ibrah_33_
Maui
Gold I
Level 123
God Stats
0W - 3L
1,353 SR
Queue Stats
292W - 284L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,488 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,511 SR
1,516 MMR
Nike
Nike
Bronze IV
Cimbo-99
Nike
Bronze IV
Level 96
God Stats
1W - 2L
1,366 SR
Queue Stats
11W - 26L
1,264 MMR
Solo
Ishtar
Ishtar
Gold V
EazYBeCooL
Ishtar
Gold V
Level 152
God Stats
2W - 1L
1,736 SR
Queue Stats
128W - 124L
1,147 MMR
Party 1
Mercury
Mercury
Platinum IV
HiRezPana
Mercury
Platinum IV
Level 88
God Stats
5W - 4L
1,511 SR
Queue Stats
74W - 62L
1,797 MMR
Solo
Janus
Janus
Gold I
KeithyB-123
Janus
Gold I
Level 157
God Stats
4W - 8L
1,310 SR
Queue Stats
324W - 324L
1,566 MMR
Party 1
Loki
Loki
Platinum V
jordieet088
Loki
Platinum V
Level 107
God Stats
15W - 8L
1,630 SR
Queue Stats
208W - 206L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ap-Floki
Bacchus
12
0 / 8 / 0
8,731
364
6,871
23,416
25,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 2 / 2
12,386
516
13,384
11,394
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OldPlains356373
Chernobog
17
2 / 3 / 4
11,145
464
9,882
22,800
9,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
18
2 / 5 / 2
11,083
462
7,251
24,775
10,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
15
1 / 8 / 3
10,031
418
9,914
23,630
19,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabLancelotYu HuangBakasuraThor

VS

Bans
KumbhakarnaKaliSusanoHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
0 / 1 / 14
11,431
476
6,562
15,179
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
EazYBeCooL
Ishtar
20
2 / 3 / 12
13,331
555
21,066
22,843
10,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
HiRezPana
Mercury
20
6 / 3 / 7
14,113
588
20,060
21,348
10,465
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 7
13,452
561
17,228
13,423
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 1 / 7
13,653
569
16,441
21,603
9,533
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
9
Kills
25
26
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ap-Floki
Bacchus
0
8
0
0
W
Nike
0
1
14
7
W
Ishtar
EazYBeCooL
Ishtar
2
3
12
2.67
L
4
2
2
2.5
W
Mercury
HiRezPana
Mercury
6
3
7
3.17
W
8
2
7
5.75
L
Chernobog
OldPlains356373
Chernobog
2
3
4
1.33
L
Hun Batz
2
5
2
0.6
L
Maui
1
8
3
0.31
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,302
Damage
81,357
106,015
Taken
94,396
69,494
Mitigated
52,038
20,977
Healing
46,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ap-Floki
Bacchus
6,871
481
233
2,780
23,416
25,019
342
5,165
17,975
24,863
0
W
Nike
6,562
415
732
5,376
15,179
15,081
0
4,845
10,334
0
35,695
W
Ishtar
EazYBeCooL
Ishtar
21,066
12,551
0
11,791
22,843
10,515
2,101
8,625
14,218
0
142,596
L
13,384
1,439
0
910
11,394
4,508
0
3,270
7,910
121,492
0
W
Mercury
HiRezPana
Mercury
20,060
11,464
0
9,818
21,348
10,465
2,357
6,515
14,833
0
136,359
W
17,228
1,733
967
4,776
13,423
6,444
2,294
7,172
6,251
131,565
0
L
Chernobog
OldPlains356373
Chernobog
9,882
6,615
0
9,981
22,800
9,920
0
748
21,892
0
100,541
L
Hun Batz
7,251
1,477
0
5,702
24,775
10,565
0
3,996
20,643
0
106,761
L
Maui
9,914
1,712
0
1,371
23,630
19,482
0
3,963
19,539
47,362
5,790
W
16,441
4,263
0
12,753
21,603
9,533
931
4,118
17,485
0
137,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,376
Gold Earned
65,980
633
Minions Killed
822
0
Camps Cleared
0
2,201,921
Distance Traveled
2,472,735
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,731
364
25
1
0
408,229
0
W
Nike
11,431
476
53
2
0
509,125
5
W
Ishtar
13,331
555
180
8
0
395,799
3
L
Poseidon
12,386
516
192
8
0
468,219
1
W
Mercury
14,113
588
208
9
0
538,901
1
W
Janus
13,452
561
220
9
0
488,897
3
L
Chernobog
11,145
464
176
7
0
426,191
6
L
Hun Batz
11,083
462
156
7
0
487,717
4
L
Maui
10,031
418
84
4
0
411,565
8
W
Loki
13,653
569
161
7
0
540,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role