Player Matchup

Sylvanus
Sylvanus
Diamond I
 
Sylvanus
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond I
DarklordLKE
Nemesis
Diamond I
Level 160
God Stats
3W - 2L
1,789 SR
Queue Stats
163W - 150L
2,354 MMR
Solo
Ne Zha
Ne Zha
Masters
Poperzenjoe
Ne Zha
Masters
Level 101
God Stats
1W - 1L
1,564 SR
Queue Stats
478W - 472L
2,582 MMR
Solo
Cernunnos
Cernunnos
Diamond I
VG_Legacy__
Cernunnos
Diamond I
Level 148
God Stats
1W - 4L
1,327 SR
Queue Stats
82W - 88L
2,468 MMR
Solo
Yu Huang
Yu Huang
Diamond I
aidenspawn
Yu Huang
Diamond I
Level 147
God Stats
7W - 6L
1,685 SR
Queue Stats
248W - 245L
2,308 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,573 SR
2,242 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,622 SR
2,380 MMR
Guan Yu
Guan Yu
Diamond I
Auquun
Guan Yu
Diamond I
Level 102
God Stats
16W - 10L
1,723 SR
Queue Stats
188W - 175L
2,704 MMR
Solo
Cerberus
Cerberus
Diamond V
GZ1312
Cerberus
Diamond V
Level 103
God Stats
41W - 41L
1,524 SR
Queue Stats
497W - 504L
2,147 MMR
Solo
Vulcan
Vulcan
Diamond III
MeToX94
Vulcan
Diamond III
Level 63
God Stats
9W - 9L
1,766 SR
Queue Stats
159W - 132L
2,301 MMR
Solo
Hun Batz
Hun Batz
Diamond I
khurzyyM
Hun Batz
Diamond I
Level 146
God Stats
22W - 14L
1,678 SR
Queue Stats
510W - 495L
2,704 MMR
Solo
Chernobog
Chernobog
Diamond I
kingandre94
Chernobog
Diamond I
Level 153
God Stats
7W - 10L
1,421 SR
Queue Stats
426W - 421L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 2
9,138
415
5,568
22,526
20,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
DarklordLKE
Nemesis
15
1 / 5 / 2
9,992
454
13,471
23,746
14,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
17
1 / 3 / 2
10,443
475
7,441
18,747
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
VG_Legacy__
Cernunnos
15
0 / 7 / 0
9,556
434
12,810
21,075
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
aidenspawn
Yu Huang
16
2 / 6 / 2
9,847
448
10,967
17,843
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangRavanaGebMaui

VS

Bans
ShivaThorSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Auquun
Guan Yu
20
8 / 1 / 4
13,561
616
19,604
23,840
22,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
GZ1312
Cerberus
17
2 / 1 / 9
12,040
547
8,917
25,588
26,997
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
MeToX94
Vulcan
18
1 / 2 / 10
12,412
564
15,121
10,578
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
khurzyyM
Hun Batz
20
11 / 0 / 8
13,991
636
22,645
20,483
9,505
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
kingandre94
Chernobog
20
2 / 1 / 11
13,329
606
11,411
17,580
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
24
24
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
2
0.67
W
Guan Yu
Auquun
Guan Yu
8
1
4
10
L
Nemesis
DarklordLKE
Nemesis
1
5
2
0.4
W
Cerberus
GZ1312
Cerberus
2
1
9
6.5
W
Vulcan
MeToX94
Vulcan
1
2
10
3
L
Ne Zha
1
3
2
0.67
L
Cernunnos
VG_Legacy__
Cernunnos
0
7
0
0
L
Yu Huang
aidenspawn
Yu Huang
2
6
2
0.5
W
Hun Batz
khurzyyM
Hun Batz
11
0
8
15
W
Chernobog
kingandre94
Chernobog
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,257
Damage
77,698
103,937
Taken
98,069
58,196
Mitigated
71,893
33,110
Healing
56,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,568
991
7,240
7,150
22,526
20,638
0
8,161
14,178
26,497
0
W
Guan Yu
Auquun
Guan Yu
19,604
5,386
3,034
14,225
23,840
22,977
1,149
2,478
21,362
0
100,746
L
Nemesis
DarklordLKE
Nemesis
13,471
6,343
0
8,028
23,746
14,515
0
3,882
19,032
0
77,540
W
Cerberus
GZ1312
Cerberus
8,917
553
5,119
11,613
25,588
26,997
259
5,043
20,545
44,277
2,186
W
Vulcan
MeToX94
Vulcan
15,121
3,936
0
2,615
10,578
4,397
4,097
3,576
7,002
108,043
0
L
Ne Zha
7,441
2,323
0
4,233
18,747
7,807
0
3,116
15,493
0
107,772
L
Cernunnos
VG_Legacy__
Cernunnos
12,810
5,879
0
5,952
21,075
7,372
0
2,543
18,402
0
93,625
L
Yu Huang
aidenspawn
Yu Huang
10,967
490
0
507
17,843
7,864
0
6,361
11,317
92,225
0
W
Hun Batz
khurzyyM
Hun Batz
22,645
6,802
0
8,007
20,483
9,505
2,480
3,343
17,140
0
158,204
W
Chernobog
kingandre94
Chernobog
11,411
7,822
0
11,409
17,580
8,017
5,607
3,132
14,448
0
131,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
65,333
634
Minions Killed
826
0
Camps Cleared
0
1,993,570
Distance Traveled
2,303,407
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,138
415
51
2
0
370,797
3
W
Guan Yu
13,561
616
161
7
0
461,608
3
L
Nemesis
9,992
454
126
6
0
453,790
6
W
Cerberus
12,040
547
85
4
0
444,214
3
W
Vulcan
12,412
564
188
9
0
454,162
4
L
Ne Zha
10,443
475
162
7
0
446,475
4
L
Cernunnos
9,556
434
148
7
0
345,347
6
L
Yu Huang
9,847
448
147
7
0
377,161
5
W
Hun Batz
13,991
636
205
9
0
521,110
5
W
Chernobog
13,329
606
187
9
0
422,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role