Player Matchup

Izanami
Izanami
Gold V
BaNNeD-AiD
Izanami
Gold V
Level 141
God Stats
51W - 33L
1,578 SR
Queue Stats
197W - 198L
1,154 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Consulf_
Zhong Kui
Silver IV
Level 108
God Stats
17W - 9L
1,636 SR
Queue Stats
158W - 174L
644 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Major Goblin384
Cthulhu
Bronze I
Level 122
God Stats
1W - 2L
1,406 SR
Queue Stats
56W - 59L
1,106 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Xero_NYC
Cu Chulainn
Silver IV
Level 119
God Stats
31W - 27L
1,569 SR
Queue Stats
291W - 313L
729 MMR
Party 1
Discordia
Discordia
Silver I
dvd_bo-ps
Discordia
Silver I
Level 141
God Stats
8W - 16L
1,347 SR
Queue Stats
832W - 835L
1,115 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,507 SR
950 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,611 SR
1,075 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver V
Gejbii
Yemoja
Silver V
Level 155
God Stats
16W - 14L
1,541 SR
Queue Stats
143W - 168L
682 MMR
Solo
Bastet
Bastet
Bronze IV
Make-OutSeries
Bastet
Bronze IV
Level 64
God Stats
0W - 4L
1,748 SR
Queue Stats
31W - 55L
1,123 MMR
Solo
Nemesis
Nemesis
Silver III
SuperLuminarious
Nemesis
Silver III
Level 127
God Stats
2W - 2L
1,632 SR
Queue Stats
270W - 286L
935 MMR
Solo
Nu Wa
Nu Wa
Silver I
corenthius1
Nu Wa
Silver I
Level 146
God Stats
7W - 6L
1,632 SR
Queue Stats
723W - 745L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaNNeD-AiD
Izanami
20
6 / 1 / 2
16,052
573
20,656
25,049
11,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Consulf_
Zhong Kui
20
3 / 4 / 7
14,733
526
26,615
27,550
25,473
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 4 / 11
13,736
491
13,662
27,005
33,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Xero_NYC
Cu Chulainn
20
4 / 2 / 9
15,690
560
15,726
24,866
15,252
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
dvd_bo-ps
Discordia
20
7 / 1 / 4
15,299
546
20,709
14,720
6,570
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AtlasKaliHadesPoseidon

VS

Bans
MulanMauiThanatosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
0 / 4 / 6
11,602
414
19,699
36,071
32,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Gejbii
Yemoja
19
3 / 2 / 2
12,367
442
8,200
22,041
29,668
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
4 / 4 / 2
12,337
441
14,317
26,551
11,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 7 / 5
12,026
430
8,892
24,658
12,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 5 / 5
11,635
416
18,503
21,706
9,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
12
12
Deaths
22
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
6
0.75
W
Izanami
BaNNeD-AiD
Izanami
6
1
2
7
W
Zhong Kui
Consulf_
Zhong Kui
3
4
7
1.63
L
Yemoja
Gejbii
Yemoja
3
2
2
2
W
1
4
11
1.63
L
4
4
2
1.25
L
2
7
5
0.64
W
Cu Chulainn
Xero_NYC
Cu Chulainn
4
2
9
4.25
L
3
5
5
1.1
W
Discordia
dvd_bo-ps
Discordia
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,368
Damage
69,611
119,190
Taken
131,027
92,695
Mitigated
95,546
46,591
Healing
38,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
19,699
3,225
0
14,674
36,071
32,509
0
18,384
16,795
0
97,491
W
Izanami
BaNNeD-AiD
Izanami
20,656
13,766
0
14,158
25,049
11,727
8,155
3,926
21,123
0
205,891
W
Zhong Kui
Consulf_
Zhong Kui
26,615
2,290
0
14,007
27,550
25,473
1,945
5,582
21,968
118,811
0
L
Yemoja
Gejbii
Yemoja
8,200
1,077
6,290
2,967
22,041
29,668
269
13,711
8,123
62,933
0
W
13,662
1,433
612
4,471
27,005
33,673
230
7,742
19,263
54,526
0
L
14,317
2,523
0
5,521
26,551
11,573
0
6,316
20,183
0
108,735
L
8,892
2,280
0
4,707
24,658
12,588
2,378
6,811
17,750
0
98,842
W
Cu Chulainn
Xero_NYC
Cu Chulainn
15,726
2,877
0
5,561
24,866
15,252
1,116
6,154
18,712
0
175,833
L
18,503
3,924
69
4,710
21,706
9,208
737
14,837
6,802
89,800
0
W
Discordia
dvd_bo-ps
Discordia
20,709
275
183
7,599
14,720
6,570
146
4,554
10,166
139,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,510
Gold Earned
59,967
982
Minions Killed
671
0
Camps Cleared
0
2,669,121
Distance Traveled
2,498,102
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,602
414
153
5
0
496,015
1
W
Izanami
16,052
573
294
11
0
508,479
11
W
Zhong Kui
14,733
526
201
7
0
459,305
13
L
Yemoja
12,367
442
94
3
0
428,202
6
W
Cthulhu
13,736
491
72
3
0
518,379
0
L
Bastet
12,337
441
133
5
0
568,798
3
L
Nemesis
12,026
430
142
5
0
548,286
2
W
Cu Chulainn
15,690
560
207
7
0
604,327
5
L
Nu Wa
11,635
416
149
5
0
456,801
1
W
Discordia
15,299
546
208
7
0
578,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role