Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arronex
Danzaburou
Level 109
God Stats
2W - 3L
1,421 SR
Queue Stats
500W - 530L
1,508 Elo+
Solo
Guan Yu
Guan Yu
J52301
Guan Yu
Level 117
God Stats
3W - 2L
1,580 SR
Queue Stats
39W - 27L
1,593 Elo+
Solo
Maui
Maui
Silvery_Wolf7
Maui
Level 113
God Stats
12W - 18L
1,500 SR
Queue Stats
185W - 209L
1,461 Elo+
Solo
Hades
Hades
barryc02
Hades
Level 159
God Stats
70W - 42L
1,663 SR
Queue Stats
217W - 211L
1,491 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,511 Elo+

VS

Team Averages
Level 106
1,503 SR
1,526 Elo+
Cerberus
Cerberus
Fr0stey1337
Cerberus
Level 89
God Stats
2W - 1L
1,806 SR
Queue Stats
110W - 94L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
Pyroeh
Jormungandr
Level 115
God Stats
0W - 4L
1,196 SR
Queue Stats
273W - 192L
1,671 Elo+
Party 1
Fenrir
Fenrir
SIMP-lyReal
Fenrir
Level 100
God Stats
3W - 2L
1,714 SR
Queue Stats
118W - 173L
1,307 Elo+
Solo
Bellona
Bellona
ThrowSama
Bellona
Level 117
God Stats
1W - 3L
1,355 SR
Queue Stats
320W - 252L
1,618 Elo+
Party 1
Neith
Neith
Wess4766
Neith
Level 107
God Stats
28W - 37L
1,444 SR
Queue Stats
333W - 373L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 1 / 2
7,171
598
4,954
9,506
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Arronex
Danzaburou
12
3 / 0 / 0
7,353
613
4,981
6,341
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
J52301
Guan Yu
11
5 / 3 / 2
6,872
573
9,862
13,941
9,889
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 4
5,686
474
3,048
7,377
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hades
barryc02
Hades
11
2 / 1 / 4
6,773
564
7,943
10,311
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fr0stey1337
Cerberus
10
1 / 6 / 1
5,645
470
5,044
11,965
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Pyroeh
Jormungandr
10
1 / 0 / 3
6,112
509
4,503
8,757
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
10
2 / 2 / 2
6,081
507
4,656
9,421
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ThrowSama
Bellona
10
2 / 4 / 2
6,069
506
9,057
11,693
7,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Wess4766
Neith
10
0 / 3 / 1
5,761
480
3,220
6,896
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
15
Kills
6
6
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
2
6
W
Danzaburou
Arronex
Danzaburou
3
0
0
3
L
Cerberus
Fr0stey1337
Cerberus
1
6
1
0.25
W
Guan Yu
J52301
Guan Yu
5
3
2
2
L
Jormungandr
Pyroeh
Jormungandr
1
0
3
2.5
L
Fenrir
2
2
2
1.5
W
0
1
4
2
L
Bellona
ThrowSama
Bellona
2
4
2
0.75
L
Neith
Wess4766
Neith
0
3
1
0.17
W
Hades
barryc02
Hades
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
26,480
47,476
Taken
48,732
25,944
Mitigated
23,997
16,796
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,954
1,084
0
494
9,506
4,087
0
1,522
7,958
0
41,721
W
Danzaburou
Arronex
Danzaburou
4,981
1,884
0
5,087
6,341
2,334
348
382
5,959
0
58,142
L
Cerberus
Fr0stey1337
Cerberus
5,044
185
0
2,376
11,965
4,490
0
347
11,618
25,079
0
W
Guan Yu
J52301
Guan Yu
9,862
2,319
170
3,552
13,941
9,889
56
3,901
9,398
0
40,063
L
Jormungandr
Pyroeh
Jormungandr
4,503
884
0
2,051
8,757
6,582
102
2,535
6,222
22,538
0
L
Fenrir
4,656
887
0
918
9,421
3,524
355
1,583
7,838
0
31,046
W
3,048
826
216
1,944
7,377
4,858
0
1,454
5,885
19,993
15,286
L
Bellona
ThrowSama
Bellona
9,057
2,577
0
1,225
11,693
7,324
368
4,994
6,699
0
46,481
L
Neith
Wess4766
Neith
3,220
1,262
105
2,112
6,896
2,077
177
474
6,422
0
40,925
W
Hades
barryc02
Hades
7,943
1,510
328
5,005
10,311
4,776
747
1,544
8,729
43,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
29,668
375
Minions Killed
298
0
Camps Cleared
0
1,171,989
Distance Traveled
1,187,594
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,171
598
76
6
0
276,871
0
W
Danzaburou
7,353
613
110
9
0
210,994
0
L
Cerberus
5,645
470
63
5
0
203,735
0
W
Guan Yu
6,872
573
59
5
0
228,052
1
L
Jormungandr
6,112
509
37
3
0
257,690
1
L
Fenrir
6,081
507
51
4
0
256,466
2
W
Maui
5,686
474
58
5
0
236,451
3
L
Bellona
6,069
506
79
7
0
249,524
1
L
Neith
5,761
480
68
6
0
220,179
1
W
Hades
6,773
564
72
6
0
219,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role