Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MisoHoniii
Sobek
Level 160
God Stats
7W - 5L
1,596 SR
Queue Stats
386W - 354L
1,600 Elo+
Party 1
Thor
Thor
OllllDaffi
Thor
Level 155
God Stats
43W - 38L
1,601 SR
Queue Stats
860W - 843L
1,573 Elo+
Solo
Neith
Neith
Pepiopi5
Neith
Level 107
God Stats
155W - 160L
1,562 SR
Queue Stats
197W - 211L
1,573 Elo+
Party 1
Mercury
Mercury
TheFlassh25
Mercury
Level 159
God Stats
6W - 2L
1,748 SR
Queue Stats
287W - 271L
1,630 Elo+
Solo
Team Averages
Level 142
1,602 SR
1,575 Elo+

VS

Team Averages
Level 119
1,573 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CrowPaladin
Discordia
Level 160
God Stats
9W - 13L
1,505 SR
Queue Stats
1,255W - 1,327L
1,534 Elo+
Solo
Jormungandr
Jormungandr
GermanBlackBird
Jormungandr
Level 90
God Stats
5W - 8L
1,500 SR
Queue Stats
249W - 225L
1,534 Elo+
Solo
Arachne
Arachne
Kinetic Voltage
Arachne
Level 129
God Stats
32W - 29L
1,597 SR
Queue Stats
526W - 512L
1,568 Elo+
Solo
Chang'e
Chang'e
YaMumsClapped
Chang'e
Level 134
God Stats
6W - 3L
1,761 SR
Queue Stats
232W - 227L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 2
7,330
611
5,830
3,136
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
10
2 / 0 / 2
6,402
534
5,294
8,281
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 1 / 3
6,421
535
5,056
8,642
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Pepiopi5
Neith
11
0 / 2 / 2
6,253
521
5,158
7,452
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TheFlassh25
Mercury
11
1 / 0 / 4
6,724
560
4,730
7,853
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 0
6,826
569
5,596
10,157
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
CrowPaladin
Discordia
12
0 / 1 / 0
6,282
524
2,121
4,292
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
GermanBlackBird
Jormungandr
8
0 / 3 / 1
5,503
459
3,602
11,136
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 0
5,827
486
809
7,174
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
9
1 / 4 / 0
5,828
486
6,524
10,413
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
3
3
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
2
4
L
Medusa
 
Medusa
2
1
0
2
L
Discordia
CrowPaladin
Discordia
0
1
0
0
L
Jormungandr
GermanBlackBird
Jormungandr
0
3
1
0.17
L
0
0
0
0
W
Sobek
2
0
2
3
W
3
1
3
4.5
W
Neith
Pepiopi5
Neith
0
2
2
0.5
W
Mercury
TheFlassh25
Mercury
1
0
4
3
L
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
18,652
35,364
Taken
43,172
16,502
Mitigated
18,057
13,612
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,830
1,079
0
768
3,136
1,235
214
1,894
1,242
54,043
0
L
Medusa
 
Medusa
5,596
2,915
0
5,320
10,157
3,896
0
2,170
7,873
0
54,359
L
Discordia
CrowPaladin
Discordia
2,121
273
0
375
4,292
1,542
0
2,801
1,315
55,064
0
L
Jormungandr
GermanBlackBird
Jormungandr
3,602
1,333
0
2,838
11,136
6,009
0
2,842
8,122
21,211
1,822
L
809
357
0
4,099
7,174
3,177
0
914
6,142
0
42,700
W
Sobek
5,294
810
1,660
4,035
8,281
6,602
0
2,501
5,780
23,504
4,784
W
5,056
1,126
0
1,199
8,642
3,283
0
2,083
6,559
0
45,434
W
Neith
Pepiopi5
Neith
5,158
1,788
0
2,847
7,452
2,187
0
1,290
6,162
0
46,111
W
Mercury
TheFlassh25
Mercury
4,730
1,864
0
3,103
7,853
3,195
884
4,038
3,815
0
44,665
L
Chang'e
6,524
492
330
4,486
10,413
3,433
0
1,176
9,159
34,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
30,266
398
Minions Killed
376
0
Camps Cleared
0
1,242,237
Distance Traveled
1,155,600
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,330
611
106
9
0
244,707
4
L
Medusa
6,826
569
91
8
0
214,904
2
L
Discordia
6,282
524
102
9
0
225,641
3
L
Jormungandr
5,503
459
36
3
0
231,724
2
L
Arachne
5,827
486
83
7
0
283,377
3
W
Sobek
6,402
534
39
3
0
246,588
5
W
Thor
6,421
535
86
7
0
259,050
2
W
Neith
6,253
521
89
7
0
226,581
4
W
Mercury
6,724
560
78
7
0
265,311
3
L
Chang'e
5,828
486
64
5
0
199,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role