Player Matchup

Izanami
Izanami
DopeZ-ro
Izanami
Level 64
God Stats
22W - 23L
1,432 SR
Queue Stats
197W - 293L
1,236 Elo+
Solo
Hades
Hades
DreyHill776
Hades
Level 49
God Stats
2W - 2L
1,549 SR
Queue Stats
62W - 119L
1,150 Elo+
Party 1
Cthulhu
Cthulhu
Irememberz345
Cthulhu
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 43L
1,104 Elo+
Party 1
Team Averages
Level 42
1,494 SR
1,164 Elo+

VS

Team Averages
Level 117
1,557 SR
1,376 Elo+
He Bo
He Bo
 
He Bo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OoL4T3R4LU5oO
Ne Zha
Level 160
God Stats
28W - 16L
1,612 SR
Queue Stats
374W - 474L
1,294 Elo+
Solo
Bellona
Bellona
xXjul10Xx42
Bellona
Level 115
God Stats
12W - 6L
1,557 SR
Queue Stats
127W - 147L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DopeZ-ro
Izanami
11
1 / 6 / 0
7,581
632
4,836
13,066
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 5 / 2
7,655
638
5,072
11,995
5,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
1 / 5 / 1
7,286
607
3,606
14,426
9,749
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 2 / 6
8,059
672
7,181
6,837
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 0 / 5
10,302
859
14,489
7,242
3,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
xXjul10Xx42
Bellona
14
4 / 0 / 10
9,057
755
10,562
12,757
15,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
16
16
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
6
2
L
Izanami
DopeZ-ro
Izanami
1
6
0
0.17
L
0
5
2
0.2
L
Cthulhu
1
5
1
0.3
W
11
0
5
13.5
W
Bellona
xXjul10Xx42
Bellona
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,514
Damage
32,232
39,487
Taken
26,836
21,020
Mitigated
21,377
3,383
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,181
172
0
900
6,837
2,224
607
2,800
4,037
22,828
0
L
Izanami
DopeZ-ro
Izanami
4,836
3,003
0
736
13,066
5,300
196
1,705
11,222
0
30,228
L
5,072
192
76
2,239
11,995
5,971
123
2,454
9,395
25,136
0
L
Cthulhu
3,606
513
41
291
14,426
9,749
99
2,432
11,671
10,504
0
W
14,489
3,699
0
3,377
7,242
3,734
448
1,716
5,526
0
42,975
W
Bellona
xXjul10Xx42
Bellona
10,562
3,250
358
1,095
12,757
15,419
0
4,185
8,572
0
27,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,522
Gold Earned
27,418
108
Minions Killed
129
0
Camps Cleared
0
523,594
Distance Traveled
679,718
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,059
672
36
3
0
170,785
1
L
Izanami
7,581
632
56
5
0
174,064
0
L
Hades
7,655
638
40
3
0
167,713
2
L
Cthulhu
7,286
607
12
1
0
181,817
0
W
Ne Zha
10,302
859
49
4
0
261,346
3
W
Bellona
9,057
755
44
4
0
247,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role