Player Matchup

Cernunnos
Cernunnos
GajeelRedfox118
Cernunnos
Level 27
God Stats
3W - 1L
1,506 SR
Queue Stats
45W - 35L
1,462 Elo+
Party 1
Skadi
Skadi
SCP 9992388
Skadi
Level 119
God Stats
1W - 0L
1,182 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
SoDorky
Yu Huang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 138L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
Wxuq
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 13L
1,815 Elo+
Party 1
Chronos
Chronos
weskerkt
Chronos
Level 158
God Stats
1W - 0L
1,600 SR
Queue Stats
44W - 22L
1,600 Elo+
Party 1
Team Averages
Level 90
1,458 SR
1,570 Elo+

VS

Team Averages
Level 112
1,554 SR
1,390 Elo+
Osiris
Osiris
Burchyboy8
Osiris
Level 121
God Stats
1W - 1L
1,563 SR
Queue Stats
151W - 148L
1,420 Elo+
Solo
Persephone
Persephone
Epiphany5899
Persephone
Level 129
God Stats
4W - 2L
1,727 SR
Queue Stats
438W - 473L
1,376 Elo+
Solo
Fenrir
Fenrir
InTensity HyPer
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,409 Elo+
Solo
Discordia
Discordia
Superjos12
Discordia
Level 160
God Stats
7W - 5L
1,494 SR
Queue Stats
237W - 233L
1,442 Elo+
Solo
Raijin
Raijin
YC_AKA_HEADSHOT
Raijin
Level 84
God Stats
0W - 1L
1,485 SR
Queue Stats
53W - 88L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GajeelRedfox118
Cernunnos
15
0 / 3 / 13
8,841
737
6,912
7,533
4,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 4 / 16
9,409
784
6,153
12,258
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
SoDorky
Yu Huang
17
3 / 1 / 17
9,747
812
10,214
9,999
6,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
Wxuq
Cabrakan
17
7 / 4 / 13
10,447
871
10,143
19,049
28,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
weskerkt
Chronos
18
15 / 4 / 12
11,637
970
24,350
14,625
8,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Burchyboy8
Osiris
16
1 / 4 / 8
9,241
770
9,980
16,544
16,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Epiphany5899
Persephone
14
3 / 6 / 4
8,798
733
8,911
11,091
4,707
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 7 / 5
11,054
921
13,147
17,714
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Superjos12
Discordia
14
1 / 5 / 7
8,341
695
8,181
10,030
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 7
9,195
766
8,368
13,227
5,533
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
28
Kills
16
16
Deaths
29
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
Burchyboy8
Osiris
1
4
8
1.25
L
Persephone
Epiphany5899
Persephone
3
6
4
0.83
W
Cernunnos
GajeelRedfox118
Cernunnos
0
3
13
2.17
L
9
7
5
1.64
W
3
4
16
2.75
W
Yu Huang
SoDorky
Yu Huang
3
1
17
11.5
L
Discordia
Superjos12
Discordia
1
5
7
0.9
W
Cabrakan
Wxuq
Cabrakan
7
4
13
3.38
L
2
7
7
0.79
W
Chronos
weskerkt
Chronos
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,772
Damage
48,587
63,464
Taken
68,606
54,046
Mitigated
44,031
18,505
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Burchyboy8
Osiris
9,980
2,892
2,707
3,335
16,544
16,612
467
8,177
8,270
111
21,760
L
Persephone
Epiphany5899
Persephone
8,911
572
1,440
1,720
11,091
4,707
0
8,266
2,695
24,576
0
W
Cernunnos
GajeelRedfox118
Cernunnos
6,912
2,497
653
640
7,533
4,341
936
2,628
4,857
0
22,706
L
13,147
1,711
470
2,272
17,714
13,022
684
9,872
7,693
0
20,192
W
6,153
2,854
137
2,166
12,258
6,700
1,677
5,621
6,551
0
18,294
W
Yu Huang
SoDorky
Yu Huang
10,214
2,020
2,694
2,540
9,999
6,114
1,190
5,117
4,882
24,146
0
L
Discordia
Superjos12
Discordia
8,181
30
698
1,664
10,030
4,157
429
7,026
2,814
14,999
0
W
Cabrakan
Wxuq
Cabrakan
10,143
1,556
2,472
5,196
19,049
28,683
448
7,270
11,444
17,934
0
L
8,368
824
1,406
1,801
13,227
5,533
450
10,617
2,427
16,226
0
W
Chronos
weskerkt
Chronos
24,350
9,364
531
1,476
14,625
8,208
3,134
4,887
9,478
39,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,081
Gold Earned
46,629
124
Minions Killed
110
0
Camps Cleared
0
1,099,158
Distance Traveled
1,006,207
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,241
770
16
1
0
239,679
0
L
Persephone
8,798
733
38
3
0
187,916
3
W
Cernunnos
8,841
737
30
3
0
188,265
0
L
Fenrir
11,054
921
30
3
0
206,117
0
W
Skadi
9,409
784
33
3
0
224,766
0
W
Yu Huang
9,747
812
21
2
0
237,577
0
L
Discordia
8,341
695
13
1
0
211,628
1
W
Cabrakan
10,447
871
12
1
0
218,434
1
L
Raijin
9,195
766
13
1
0
160,867
4
W
Chronos
11,637
970
28
2
0
230,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role