Player Matchup

Cthulhu
Cthulhu
BeaSteLLa_88
Cthulhu
Level 61
God Stats
10W - 15L
1,563 SR
Queue Stats
69W - 67L
1,549 Elo+
Party 1
Janus
Janus
Black_Flames_4k
Janus
Level 85
God Stats
7W - 10L
1,485 SR
Queue Stats
360W - 362L
1,419 Elo+
Solo
Da Ji
Da Ji
CyanideDreams--
Da Ji
Level 129
God Stats
15W - 22L
1,343 SR
Queue Stats
362W - 400L
1,411 Elo+
Solo
Hercules
Hercules
LockLaNok
Hercules
Level 127
God Stats
26W - 21L
1,603 SR
Queue Stats
695W - 691L
1,537 Elo+
Party 1
Olorun
Olorun
Slaughterson
Olorun
Level 149
God Stats
4W - 5L
1,370 SR
Queue Stats
509W - 524L
1,427 Elo+
Solo
Team Averages
Level 110
1,473 SR
1,468 Elo+

VS

Team Averages
Level 78
1,516 SR
1,447 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Lilldomm20
Guan Yu
Level 25
God Stats
9W - 15L
1,420 SR
Queue Stats
11W - 18L
1,384 Elo+
Party 2
King Arthur
King Arthur
ReBeL b0y7
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
RoscoeKong
Zhong Kui
Level 86
God Stats
80W - 75L
1,541 SR
Queue Stats
99W - 105L
1,475 Elo+
Solo
Ymir
Ymir
Yvngcharc2538
Ymir
Level 76
God Stats
10W - 8L
1,622 SR
Queue Stats
64W - 80L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeaSteLLa_88
Cthulhu
10
1 / 1 / 2
5,910
591
4,342
7,503
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 0 / 1
6,224
622
3,822
4,843
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 0
5,540
554
2,311
7,709
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
LockLaNok
Hercules
9
4 / 0 / 8
5,975
598
6,962
8,810
5,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
10
3 / 0 / 6
6,199
620
5,906
1,842
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
1 / 4 / 0
4,158
416
1,673
6,077
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Lilldomm20
Guan Yu
7
0 / 5 / 0
4,121
412
2,059
7,614
3,171
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
ReBeL b0y7
King Arthur
8
0 / 2 / 0
4,741
474
3,743
7,917
3,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
RoscoeKong
Zhong Kui
8
0 / 3 / 1
4,989
499
2,911
6,517
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 4 / 0
4,630
463
2,455
8,059
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
2
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
Cthulhu
BeaSteLLa_88
Cthulhu
1
1
2
2
W
4
0
1
4.5
W
4
1
0
4
L
Guan Yu
Lilldomm20
Guan Yu
0
5
0
0
W
Hercules
LockLaNok
Hercules
4
0
8
8
L
King Arthur
ReBeL b0y7
King Arthur
0
2
0
0
L
Zhong Kui
RoscoeKong
Zhong Kui
0
3
1
0.17
W
Olorun
3
0
6
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
12,841
30,707
Taken
36,184
16,561
Mitigated
18,604
13,443
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,673
765
0
1,401
6,077
1,791
0
595
5,444
8,810
0
W
Cthulhu
BeaSteLLa_88
Cthulhu
4,342
290
0
2,882
7,503
5,388
0
621
6,838
31,108
0
W
3,822
190
0
610
4,843
1,654
411
1,451
3,214
42,048
0
W
2,311
741
0
4,006
7,709
2,839
0
1,370
6,205
0
23,536
L
Guan Yu
Lilldomm20
Guan Yu
2,059
1,012
343
1,216
7,614
3,171
0
2,549
5,065
0
17,183
W
Hercules
LockLaNok
Hercules
6,962
2,473
258
3,893
8,810
5,996
191
2,799
5,697
0
25,795
L
King Arthur
ReBeL b0y7
King Arthur
3,743
569
0
1,558
7,917
3,584
0
3,328
4,203
0
23,701
L
Zhong Kui
RoscoeKong
Zhong Kui
2,911
228
0
2,461
6,517
4,400
0
3,233
3,224
25,802
0
W
Olorun
5,906
2,727
411
1,383
1,842
684
561
366
1,476
37,184
0
L
2,455
1,515
178
1,033
8,059
5,658
0
3,881
4,178
17,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
22,639
299
Minions Killed
162
0
Camps Cleared
0
961,060
Distance Traveled
829,742
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,158
416
20
2
0
162,058
0
W
Cthulhu
5,910
591
72
7
0
197,891
4
W
Janus
6,224
622
89
9
0
215,380
3
W
Da Ji
5,540
554
45
5
0
195,550
0
L
Guan Yu
4,121
412
31
3
0
168,759
1
W
Hercules
5,975
598
27
3
0
181,663
1
L
King Arthur
4,741
474
43
4
0
173,929
0
L
Zhong Kui
4,989
499
47
5
0
155,417
0
W
Olorun
6,199
620
66
7
0
170,576
0
L
Ymir
4,630
463
21
2
0
169,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role