Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DragonConsumes
Mulan
Level 86
God Stats
2W - 1L
1,595 SR
Queue Stats
272W - 302L
1,537 Elo+
Solo
Chiron
Chiron
SaneCynic
Chiron
Level 147
God Stats
1W - 1L
1,633 SR
Queue Stats
50W - 46L
1,540 Elo+
Party 1
Ymir
Ymir
SereneLoser
Ymir
Level 128
God Stats
2W - 0L
1,728 SR
Queue Stats
57W - 41L
1,573 Elo+
Party 1
Skadi
Skadi
Thedrwhoboss
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,647 Elo+
Party 1
Team Averages
Level 119
1,591 SR
1,559 Elo+

VS

Team Averages
Level 109
1,451 SR
1,457 Elo+
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jameswebb420
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 2
Maui
Maui
Krieg P Waldo
Maui
Level 138
God Stats
0W - 1L
1,484 SR
Queue Stats
3W - 3L
1,562 Elo+
Party 2
Bastet
Bastet
Zaelek
Bastet
Level 120
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 2
Scylla
Scylla
jamiebyrer1224
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 2 / 15
9,345
850
14,934
13,913
14,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
9 / 1 / 10
10,153
923
19,031
14,810
10,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chiron
SaneCynic
Chiron
17
6 / 1 / 12
9,741
886
14,790
9,001
4,845
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 16
9,165
833
7,903
19,255
26,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 19
9,336
849
16,882
9,164
4,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 4 / 4
8,589
781
9,108
13,796
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 6 / 4
7,965
724
4,158
17,711
18,142
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 3 / 5
7,908
719
5,153
22,781
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Zaelek
Bastet
14
1 / 6 / 4
7,995
727
11,559
14,145
8,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 4
8,878
807
14,877
12,946
5,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
23
Kills
9
9
Deaths
23
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
15
5.75
L
Chang'e
 
Chang'e
3
4
4
1.25
W
9
1
10
14
L
2
6
4
0.67
L
0
3
5
0.83
W
Chiron
SaneCynic
Chiron
6
1
12
12
W
2
5
16
2
W
2
0
19
11.5
L
Bastet
Zaelek
Bastet
1
6
4
0.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,540
Damage
44,855
66,143
Taken
81,379
60,987
Mitigated
54,964
35,357
Healing
32,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,934
2,332
8,489
5,433
13,913
14,255
145
6,641
7,272
20,600
0
L
Chang'e
 
Chang'e
9,108
655
7,651
5,208
13,796
5,954
0
3,440
10,169
22,027
0
W
19,031
3,110
1,896
6,819
14,810
10,967
158
7,195
7,615
0
32,670
L
4,158
292
1,430
3,182
17,711
18,142
0
3,840
13,472
6,670
0
L
5,153
1,139
234
8,265
22,781
17,301
0
6,155
16,170
10,379
0
W
Chiron
SaneCynic
Chiron
14,790
5,413
4,731
2,470
9,001
4,845
3,043
6,122
2,879
0
31,445
W
7,903
1,459
977
2,123
19,255
26,292
149
7,988
11,267
14,508
0
W
16,882
6,097
1,563
856
9,164
4,628
961
5,368
3,796
0
26,798
L
Bastet
Zaelek
Bastet
11,559
2,834
194
1,211
14,145
8,077
0
3,527
10,398
18
17,320
L
14,877
1,550
575
4,325
12,946
5,490
0
4,461
8,333
31,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
41,335
123
Minions Killed
115
0
Camps Cleared
0
1,038,882
Distance Traveled
960,279
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,345
850
16
1
0
194,529
1
L
Chang'e
8,589
781
39
4
0
176,012
1
W
Mulan
10,153
923
26
2
0
241,741
0
L
Sobek
7,965
724
4
0
0
195,067
0
L
Maui
7,908
719
8
1
0
181,016
0
W
Chiron
9,741
886
41
4
0
176,945
1
W
Ymir
9,165
833
7
1
0
177,441
0
W
Skadi
9,336
849
33
3
0
248,226
0
L
Bastet
7,995
727
16
1
0
214,800
0
L
Scylla
8,878
807
48
4
0
193,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role