Player Matchup

Serqet
Serqet
PrestigeWrldWie
Serqet
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 340L
1,432 Elo+
Party 1
Hera
Hera
Sasori0409
Hera
Level 148
God Stats
2W - 4L
1,376 SR
Queue Stats
289W - 217L
1,623 Elo+
Solo
Da Ji
Da Ji
TITAN MASTER746
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 296L
1,472 Elo+
Party 1
Neith
Neith
Ultron-_-Variant
Neith
Level 90
God Stats
4W - 1L
1,680 SR
Queue Stats
74W - 58L
1,441 Elo+
Solo
Bellona
Bellona
VanDmgX
Bellona
Level 147
God Stats
10W - 10L
1,491 SR
Queue Stats
740W - 780L
1,496 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,493 Elo+

VS

Team Averages
Level 127
1,487 SR
1,388 Elo+
Bellona
Bellona
Cowtipper2093
Bellona
Level 160
God Stats
1W - 2L
1,297 SR
Queue Stats
147W - 200L
1,347 Elo+
Party 2
Cupid
Cupid
DarbyDeuce
Cupid
Level 159
God Stats
4W - 7L
1,628 SR
Queue Stats
132W - 196L
1,348 Elo+
Party 2
Bacchus
Bacchus
Manic X Mark
Bacchus
Level 34
God Stats
2W - 6L
1,394 SR
Queue Stats
13W - 20L
1,404 Elo+
Party 2
Zeus
Zeus
TH1S GUY U KNOW
Zeus
Level 156
God Stats
1W - 0L
1,543 SR
Queue Stats
83W - 108L
1,372 Elo+
Party 2
Loki
Loki
Wohjay
Loki
Level 124
God Stats
44W - 34L
1,574 SR
Queue Stats
582W - 617L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,961
633
3,886
7,648
4,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 2
8,687
790
11,802
5,136
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 1
7,952
723
2,322
9,912
4,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 4 / 1
7,596
691
4,588
8,878
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
VanDmgX
Bellona
16
1 / 1 / 2
8,526
775
4,677
12,422
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 0 / 6
8,466
770
7,294
10,717
11,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
15
0 / 0 / 3
8,058
733
2,727
4,775
1,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Manic X Mark
Bacchus
13
0 / 0 / 4
7,718
702
3,257
9,545
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 1 / 1
9,334
849
12,973
3,947
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Wohjay
Loki
15
2 / 3 / 5
8,117
738
6,422
9,891
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
0
6
6
W
Cupid
0
0
3
1.5
W
Bacchus
Manic X Mark
Bacchus
0
0
4
2
L
0
3
2
0.33
L
2
0
2
3
W
6
1
1
6.5
L
1
3
1
0.5
L
0
4
1
0.13
L
Bellona
VanDmgX
Bellona
1
1
2
2
W
Loki
Wohjay
Loki
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
32,673
43,996
Taken
38,875
23,676
Mitigated
31,582
3,233
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,294
831
0
295
10,717
11,139
216
3,363
6,904
0
26,140
W
Cupid
2,727
904
1,021
1,700
4,775
1,979
204
1,355
3,420
0
39,600
W
Bacchus
Manic X Mark
Bacchus
3,257
280
53
1,181
9,545
12,532
0
3,001
6,544
10,477
0
L
3,886
965
0
0
7,648
4,648
0
2,232
5,416
0
10,409
L
11,802
3,036
0
654
5,136
2,264
0
1,823
3,313
47,131
0
W
12,973
918
0
250
3,947
1,683
79
400
3,547
48,741
0
L
2,322
115
0
31
9,912
4,797
0
2,553
7,359
0
21,259
L
4,588
1,580
0
971
8,878
4,556
0
4,999
3,879
0
26,996
L
Bellona
VanDmgX
Bellona
4,677
661
0
1,577
12,422
7,411
0
4,623
7,799
0
29,532
W
Loki
Wohjay
Loki
6,422
1,862
0
677
9,891
4,249
0
3,683
6,032
0
23,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
41,693
242
Minions Killed
251
0
Camps Cleared
0
1,112,392
Distance Traveled
1,111,551
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,466
770
40
4
0
261,811
2
W
Cupid
8,058
733
75
7
0
177,248
4
W
Bacchus
7,718
702
10
1
0
215,044
0
L
Serqet
6,961
633
13
1
0
190,148
3
L
Hera
8,687
790
73
7
0
230,849
3
W
Zeus
9,334
849
90
8
0
213,026
1
L
Da Ji
7,952
723
45
4
0
234,484
0
L
Neith
7,596
691
46
4
0
207,469
1
L
Bellona
8,526
775
65
6
0
249,442
0
W
Loki
8,117
738
36
3
0
244,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role