Player Matchup

Anhur
Anhur
DontHitAutos
Anhur
Level 45
God Stats
7W - 2L
1,988 SR
Queue Stats
97W - 30L
1,755 Elo+
Party 1
Cabrakan
Cabrakan
JCloud420
Cabrakan
Level 28
God Stats
1W - 3L
1,189 SR
Queue Stats
19W - 39L
1,338 Elo+
Party 1
Thanatos
Thanatos
PhUEkOuFf
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Party 1
Team Averages
Level 33
1,559 SR
1,435 Elo+

VS

Team Averages
Level 104
1,471 SR
1,298 Elo+
Achilles
Achilles
PROFMAROC
Achilles
Level 121
God Stats
49W - 82L
1,453 SR
Queue Stats
117W - 171L
1,425 Elo+
Solo
Khepri
Khepri
Rumplestien
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,057 Elo+
Solo
Thor
Thor
SvgSmurff
Thor
Level 85
God Stats
37W - 47L
1,461 SR
Queue Stats
314W - 368L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 12
10,817
901
13,299
7,647
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
JCloud420
Cabrakan
15
3 / 3 / 17
9,756
813
10,480
10,811
7,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
PhUEkOuFf
Thanatos
16
12 / 2 / 10
11,011
918
15,377
12,173
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PROFMAROC
Achilles
11
1 / 9 / 4
8,009
667
6,225
16,352
18,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
11
0 / 7 / 3
7,871
656
3,435
16,869
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
12
3 / 7 / 0
8,324
694
6,929
10,840
3,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
23
Kills
4
5
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
W
Cabrakan
JCloud420
Cabrakan
3
3
17
3.83
L
Achilles
PROFMAROC
Achilles
1
9
4
0.33
W
Thanatos
PhUEkOuFf
Thanatos
12
2
10
8.5
L
Khepri
0
7
3
0.21
L
Thor
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
16,589
30,631
Taken
44,061
20,046
Mitigated
37,542
22,354
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,299
7,426
0
4,025
7,647
5,657
875
1,395
6,252
0
52,418
W
Cabrakan
JCloud420
Cabrakan
10,480
278
0
3,617
10,811
7,314
462
1,404
9,407
44,135
0
L
Achilles
PROFMAROC
Achilles
6,225
1,852
0
483
16,352
18,500
0
3,474
12,878
0
20,122
W
Thanatos
PhUEkOuFf
Thanatos
15,377
4,491
0
14,712
12,173
7,075
468
1,012
11,161
0
47,759
L
Khepri
3,435
298
392
1,140
16,869
15,233
0
5,390
11,479
16,964
0
L
Thor
6,929
798
112
320
10,840
3,809
0
1,634
9,206
0
23,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
24,204
191
Minions Killed
84
0
Camps Cleared
0
703,777
Distance Traveled
605,490
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,817
901
81
7
0
230,662
0
W
Cabrakan
9,756
813
61
5
0
197,131
0
L
Achilles
8,009
667
30
3
0
211,025
5
W
Thanatos
11,011
918
49
4
0
275,984
3
L
Khepri
7,871
656
16
1
0
197,440
0
L
Thor
8,324
694
38
3
0
197,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role