Player Matchup

Guan Yu
Guan Yu
AnyaForger
Guan Yu
Level 109
God Stats
27W - 2L
2,031 SR
Queue Stats
1,482W - 282L
1,937 Elo+
Party 1
Cabrakan
Cabrakan
AshenWitch
Cabrakan
Level 142
God Stats
80W - 13L
1,997 SR
Queue Stats
1,483W - 282L
1,937 Elo+
Party 1
Scylla
Scylla
ttvAntiheals
Scylla
Level 128
God Stats
66W - 12L
2,024 SR
Queue Stats
1,483W - 282L
1,937 Elo+
Party 1
Team Averages
Level 126
2,017 SR
1,937 Elo+

VS

Team Averages
Level 95
1,410 SR
1,375 Elo+
Charybdis
Charybdis
DoctorKingK
Charybdis
Level 89
God Stats
0W - 3L
1,147 SR
Queue Stats
11W - 8L
1,395 Elo+
Solo
Atlas
Atlas
Johnnyrico84
Atlas
Level 94
God Stats
2W - 8L
1,457 SR
Queue Stats
97W - 144L
1,292 Elo+
Solo
Vulcan
Vulcan
MalleusDei11X
Vulcan
Level 101
God Stats
0W - 2L
1,624 SR
Queue Stats
41W - 51L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnyaForger
Guan Yu
14
9 / 0 / 2
8,958
814
9,807
13,172
12,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
AshenWitch
Cabrakan
14
1 / 0 / 8
9,221
838
5,033
13,045
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
13
1 / 0 / 7
8,218
747
9,963
6,444
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorKingK
Charybdis
11
0 / 4 / 0
6,617
602
4,038
10,124
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 0
7,287
662
3,490
10,716
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 0
6,890
626
5,651
7,062
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnyaForger
Guan Yu
9
0
2
10
W
Cabrakan
AshenWitch
Cabrakan
1
0
8
5
L
Charybdis
DoctorKingK
Charybdis
0
4
0
0
L
0
3
0
0
L
0
4
0
0
W
Scylla
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
13,179
32,661
Taken
27,902
31,965
Mitigated
15,793
14,146
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnyaForger
Guan Yu
9,807
2,037
2,478
6,276
13,172
12,725
0
2,848
10,150
0
31,380
W
Cabrakan
AshenWitch
Cabrakan
5,033
791
0
4,454
13,045
16,567
252
2,693
10,174
18,197
0
L
Charybdis
DoctorKingK
Charybdis
4,038
2,045
0
2,022
10,124
3,797
0
4,611
5,513
0
20,358
L
3,490
370
0
1,553
10,716
9,410
52
6,027
4,689
10,924
0
L
5,651
2,192
0
0
7,062
2,586
0
4,382
2,680
29,425
0
W
Scylla
9,963
998
0
938
6,444
2,673
94
3,207
3,151
43,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
20,794
158
Minions Killed
110
0
Camps Cleared
0
661,347
Distance Traveled
582,950
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,958
814
31
3
0
247,286
4
W
Cabrakan
9,221
838
29
3
0
210,406
5
L
Charybdis
6,617
602
36
3
0
171,638
1
L
Atlas
7,287
662
14
1
0
206,031
0
L
Vulcan
6,890
626
60
5
0
205,281
10
W
Scylla
8,218
747
98
9
0
203,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role