Player Matchup

Merlin
Merlin
FailFrenzy
Merlin
Level 63
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
FhaneSlake
Apollo
Level 29
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
JustSlund
Nemesis
Level 107
God Stats
2W - 2L
1,692 SR
Queue Stats
98W - 87L
1,512 Elo+
Party 1
Maui
Maui
Poobuttmcgee
Maui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 1
Vamana
Vamana
xX69Nutman420Xx
Vamana
Level 3
God Stats
0W - 2L
1,723 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 69
1,666 SR
1,519 Elo+

VS

Team Averages
Level 104
1,511 SR
1,537 Elo+
Medusa
Medusa
Fixation707
Medusa
Level 47
God Stats
1W - 1L
1,319 SR
Queue Stats
41W - 34L
1,552 Elo+
Party 2
Athena
Athena
RapidOlive101
Athena
Level 127
God Stats
13W - 9L
1,575 SR
Queue Stats
251W - 278L
1,475 Elo+
Solo
Bastet
Bastet
Sinacore
Bastet
Level 107
God Stats
11W - 5L
1,589 SR
Queue Stats
206W - 174L
1,556 Elo+
Party 2
Zeus
Zeus
exo0dia
Zeus
Level 155
God Stats
20W - 7L
1,660 SR
Queue Stats
524W - 538L
1,524 Elo+
Solo
Ares
Ares
moonsigngemini
Ares
Level 82
God Stats
3W - 4L
1,413 SR
Queue Stats
271W - 201L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FailFrenzy
Merlin
12
0 / 3 / 1
6,831
455
3,819
8,710
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
FhaneSlake
Apollo
11
2 / 7 / 2
6,784
452
3,915
12,784
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
JustSlund
Nemesis
10
1 / 6 / 0
6,416
428
5,459
15,331
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 2
6,466
431
4,210
16,761
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 1
7,255
484
4,491
12,834
6,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 1 / 6
7,574
505
10,784
7,616
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 5
7,752
517
5,179
9,477
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Sinacore
Bastet
13
8 / 0 / 5
8,553
570
9,721
10,850
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
exo0dia
Zeus
14
5 / 0 / 7
8,763
584
13,089
6,723
2,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 9
7,706
514
7,630
11,773
13,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
23
23
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
FailFrenzy
Merlin
0
3
1
0.17
L
Apollo
FhaneSlake
Apollo
2
7
2
0.43
W
Medusa
5
1
6
8
L
Nemesis
JustSlund
Nemesis
1
6
0
0.17
L
0
4
2
0.25
W
2
2
5
2.25
W
Bastet
Sinacore
Bastet
8
0
5
10.5
W
Zeus
exo0dia
Zeus
5
0
7
8.5
W
3
2
9
3.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
46,403
66,420
Taken
46,439
32,831
Mitigated
30,206
14,550
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FailFrenzy
Merlin
3,819
296
0
732
8,710
3,534
124
4,034
4,676
48,946
0
L
Apollo
FhaneSlake
Apollo
3,915
2,477
0
2,853
12,784
4,984
118
6,555
6,229
0
27,896
W
Medusa
10,784
6,813
0
1,700
7,616
3,623
389
2,349
5,267
0
46,164
L
Nemesis
JustSlund
Nemesis
5,459
1,732
217
5,208
15,331
5,482
0
3,248
11,983
0
38,196
L
4,210
1,167
0
4,254
16,761
12,685
0
5,068
11,663
18,114
0
W
5,179
1,959
0
1,089
9,477
5,628
699
568
8,909
47,642
0
W
Bastet
Sinacore
Bastet
9,721
2,924
0
4,760
10,850
5,092
362
356
10,494
0
56,836
W
Zeus
exo0dia
Zeus
13,089
1,240
0
4,613
6,723
2,659
750
2,408
4,315
71,464
0
W
7,630
539
319
1,510
11,773
13,204
0
2,348
9,425
30,321
1,954
L
4,491
1,935
0
1,286
12,834
6,146
942
5,958
6,562
0
39,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
40,348
308
Minions Killed
403
0
Camps Cleared
0
1,434,210
Distance Traveled
1,519,560
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,831
455
98
7
0
273,775
5
L
Apollo
6,784
452
56
4
0
264,433
2
W
Medusa
7,574
505
68
5
0
301,597
0
L
Nemesis
6,416
428
58
4
0
303,896
5
L
Maui
6,466
431
20
1
0
271,556
1
W
Athena
7,752
517
99
7
0
301,764
5
W
Bastet
8,553
570
94
6
0
359,148
3
W
Zeus
8,763
584
108
7
0
262,080
2
W
Ares
7,706
514
34
2
0
294,971
4
L
Vamana
7,255
484
76
5
0
320,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role