Player Matchup

Anubis
Anubis
Buucandy
Anubis
Level 60
God Stats
11W - 18L
1,752 SR
Queue Stats
12W - 18L
1,384 Elo+
Party 1
Apollo
Apollo
CyonicsTTV
Apollo
Level 144
God Stats
1W - 0L
1,447 SR
Queue Stats
9W - 1L
1,629 Elo+
Party 1
Atlas
Atlas
PowerRecker
Atlas
Level 149
God Stats
1W - 0L
1,754 SR
Queue Stats
15W - 5L
1,526 Elo+
Party 1
Team Averages
Level 118
1,651 SR
1,513 Elo+

VS

Team Averages
Level 86
1,523 SR
1,446 Elo+
Terra
Terra
EnviousBanshee
Terra
Level 135
God Stats
5W - 5L
1,627 SR
Queue Stats
47W - 70L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
IBS MONKEY
Gilgamesh
Level 82
God Stats
38W - 59L
1,440 SR
Queue Stats
75W - 102L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Lakey Bakey2360
Baron Samedi
Level 40
God Stats
63W - 69L
1,504 SR
Queue Stats
69W - 87L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buucandy
Anubis
17
4 / 0 / 10
10,303
793
15,043
8,282
4,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
CyonicsTTV
Apollo
17
7 / 1 / 7
10,625
817
14,811
8,912
3,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 11
10,869
836
14,147
18,409
20,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,369
721
8,920
20,523
11,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
IBS MONKEY
Gilgamesh
12
0 / 9 / 1
7,866
605
9,944
21,344
9,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Lakey Bakey2360
Baron Samedi
13
1 / 4 / 0
8,516
655
5,607
9,750
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Buucandy
Anubis
4
0
10
9
W
Apollo
CyonicsTTV
Apollo
7
1
7
10.5
L
1
3
1
0.5
L
Gilgamesh
IBS MONKEY
Gilgamesh
0
9
1
0.06
L
Baron Samedi
Lakey Bakey2360
Baron Samedi
1
4
0
0.25
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
24,471
35,603
Taken
51,617
29,161
Mitigated
26,300
19,498
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Buucandy
Anubis
15,043
2,627
0
6,737
8,282
4,706
1,225
4,172
4,110
50,937
0
W
Apollo
CyonicsTTV
Apollo
14,811
6,944
0
3,694
8,912
3,979
854
4,171
4,741
0
58,752
L
8,920
1,002
2,895
7,590
20,523
11,667
0
9,932
10,591
23,439
0
L
Gilgamesh
IBS MONKEY
Gilgamesh
9,944
2,830
116
2,568
21,344
9,667
0
14,163
7,181
0
23,033
L
Baron Samedi
Lakey Bakey2360
Baron Samedi
5,607
686
1,227
2,081
9,750
4,966
0
5,200
4,550
32,166
0
W
14,147
5,764
891
8,176
18,409
20,476
544
6,490
11,919
27,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
25,751
188
Minions Killed
110
0
Camps Cleared
0
717,539
Distance Traveled
657,806
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,303
793
89
7
0
208,270
0
W
Apollo
10,625
817
82
6
0
266,375
1
L
Terra
9,369
721
35
3
0
223,565
2
L
Gilgamesh
7,866
605
33
3
0
221,992
0
L
Baron Samedi
8,516
655
42
3
0
212,249
3
W
Atlas
10,869
836
17
1
0
242,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role