Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DrQuirke
Nox
Level 108
God Stats
2W - 2L
1,193 SR
Queue Stats
89W - 54L
1,608 Elo+
Solo
Hachiman
Hachiman
GodGoodGuide
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,382 Elo+
Solo
Sylvanus
Sylvanus
JΩhn
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,432 Elo+
Solo
Eset
Eset
Sproot
Eset
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 119L
1,435 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,471 Elo+

VS

Team Averages
Level 106
1,461 SR
1,490 Elo+
Serqet
Serqet
Aasna
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,500 Elo+
Party 2
Neith
Neith
Rheezan
Neith
Level 146
God Stats
0W - 1L
1,304 SR
Queue Stats
18W - 19L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
TRCP
Guan Yu
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 154L
1,566 Elo+
Party 1
Da Ji
Da Ji
XyuBam
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,410 Elo+
Solo
Eset
Eset
kingfahad
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
6 / 3 / 10
11,012
787
15,326
13,062
7,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 2 / 15
10,836
774
13,679
9,573
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
GodGoodGuide
Hachiman
18
9 / 1 / 11
12,021
859
21,414
13,217
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
JΩhn
Sylvanus
17
3 / 2 / 17
11,080
791
7,313
23,552
24,419
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Eset
Sproot
Eset
15
0 / 4 / 18
9,436
674
15,183
13,580
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aasna
Serqet
14
2 / 6 / 6
8,360
597
7,959
16,909
13,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Rheezan
Neith
20
8 / 1 / 4
11,445
818
26,847
18,636
10,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
TRCP
Guan Yu
16
2 / 8 / 9
9,497
678
10,480
26,435
33,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
XyuBam
Da Ji
5
0 / 1 / 0
6,384
456
759
1,049
333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
15
0 / 7 / 6
8,340
596
11,932
15,968
7,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
23
Kills
12
12
Deaths
23
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
3
10
3.67
L
Serqet
Aasna
Serqet
2
6
6
0.83
W
5
2
15
6.25
W
Hachiman
GodGoodGuide
Hachiman
9
1
11
14.5
W
Sylvanus
JΩhn
Sylvanus
3
2
17
5.75
L
Neith
Rheezan
Neith
8
1
4
10
W
Eset
Sproot
Eset
0
4
18
2.25
L
Guan Yu
TRCP
Guan Yu
2
8
9
0.81
L
Da Ji
XyuBam
Da Ji
0
1
0
0
L
Eset
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,915
Damage
57,977
72,984
Taken
78,997
48,283
Mitigated
66,618
35,859
Healing
29,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,326
10,217
1,936
1,740
13,062
7,133
4,270
1,656
11,406
0
42,956
L
Serqet
Aasna
Serqet
7,959
1,131
242
544
16,909
13,609
0
7,650
9,259
0
8,982
W
13,679
2,004
1,230
1,361
9,573
5,020
1,136
1,452
8,121
29,511
0
W
Hachiman
GodGoodGuide
Hachiman
21,414
9,825
1,288
2,378
13,217
6,357
1,513
2,541
9,992
0
41,488
W
Sylvanus
JΩhn
Sylvanus
7,313
1,621
9,649
12,596
23,552
24,419
439
2,822
20,587
13,678
0
L
Neith
Rheezan
Neith
26,847
9,290
759
9,180
18,636
10,987
0
7,441
11,195
0
58,781
W
Eset
Sproot
Eset
15,183
1,345
1,417
2,264
13,580
5,354
368
3,461
9,046
24,784
0
L
Guan Yu
TRCP
Guan Yu
10,480
1,041
8,407
6,278
26,435
33,984
0
13,183
13,252
0
14,247
L
Da Ji
XyuBam
Da Ji
759
96
0
0
1,049
333
0
367
682
0
759
L
Eset
11,932
199
2,127
1,977
15,968
7,705
0
7,534
8,434
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
44,026
160
Minions Killed
141
0
Camps Cleared
0
1,244,894
Distance Traveled
984,873
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,012
787
49
4
0
234,931
2
L
Serqet
8,360
597
8
1
0
221,585
0
W
Nox
10,836
774
38
3
0
255,476
0
W
Hachiman
12,021
859
46
3
0
254,648
0
W
Sylvanus
11,080
791
10
1
0
241,368
2
L
Neith
11,445
818
70
5
0
291,740
1
W
Eset
9,436
674
17
1
0
258,471
0
L
Guan Yu
9,497
678
21
2
0
250,525
0
L
Da Ji
6,384
456
0
0
0
17,075
0
L
Eset
8,340
596
42
3
0
203,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role