Player Matchup

King Arthur
King Arthur
NondarkDemon696
King Arthur
Level 129
God Stats
5W - 8L
1,211 SR
Queue Stats
110W - 97L
1,510 Elo+
Party 2
Fafnir
Fafnir
Prim Gs
Fafnir
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 228L
1,437 Elo+
Party 2
Lancelot
Lancelot
SkippingShip387
Lancelot
Level 100
God Stats
4W - 2L
1,496 SR
Queue Stats
271W - 267L
1,366 Elo+
Solo
Neith
Neith
q SCARY p
Neith
Level 68
God Stats
9W - 11L
1,195 SR
Queue Stats
24W - 42L
999 Elo+
Solo
Baron Samedi
Baron Samedi
wizard lizzerd
Baron Samedi
Level 115
God Stats
9W - 4L
1,584 SR
Queue Stats
288W - 281L
1,471 Elo+
Party 2
Team Averages
Level 92
1,397 SR
1,357 Elo+

VS

Team Averages
Level 89
1,530 SR
1,452 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hdnbros
Cthulhu
Level 27
God Stats
11W - 8L
1,602 SR
Queue Stats
34W - 39L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
killmaker140
Hou Yi
Level 93
God Stats
5W - 5L
1,488 SR
Queue Stats
45W - 48L
1,412 Elo+
Party 1
Ra
Ra
rockon7319
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,415 Elo+
Party 1
Hades
Hades
xLegit Narwhalx
Hades
Level 140
God Stats
3W - 4L
1,559 SR
Queue Stats
368W - 366L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NondarkDemon696
King Arthur
17
6 / 0 / 5
11,044
552
17,139
17,784
15,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
Prim Gs
Fafnir
15
5 / 2 / 8
10,759
538
8,775
17,113
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
15
6 / 1 / 8
10,165
508
7,074
15,408
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
q SCARY p
Neith
15
2 / 1 / 9
9,387
469
8,443
9,358
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
wizard lizzerd
Baron Samedi
17
4 / 0 / 9
10,973
549
19,176
14,503
7,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 4 / 0
9,348
467
4,695
19,938
9,989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Hdnbros
Cthulhu
11
0 / 6 / 1
7,072
354
13,483
21,853
14,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
1 / 3 / 2
8,694
435
5,857
13,874
5,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 0
8,657
433
7,548
17,285
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 5 / 2
9,413
471
11,324
17,621
13,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
4
4
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
4
0
0.75
L
Cthulhu
Hdnbros
Cthulhu
0
6
1
0.08
W
King Arthur
NondarkDemon696
King Arthur
6
0
5
8.5
W
Fafnir
Prim Gs
Fafnir
5
2
8
4.5
W
Lancelot
6
1
8
10
L
Hou Yi
1
3
2
0.67
W
Neith
q SCARY p
Neith
2
1
9
6.5
L
0
5
0
0
W
Baron Samedi
wizard lizzerd
Baron Samedi
4
0
9
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,607
Damage
42,907
74,166
Taken
90,571
48,423
Mitigated
51,013
28,800
Healing
25,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,695
2,911
0
6,941
19,938
9,989
0
1,795
18,143
0
73,419
L
Cthulhu
Hdnbros
Cthulhu
13,483
1,310
617
2,672
21,853
14,087
0
8,228
13,625
36,843
1,668
W
King Arthur
NondarkDemon696
King Arthur
17,139
3,077
0
3,338
17,784
15,530
386
7,498
9,868
0
87,689
W
Fafnir
Prim Gs
Fafnir
8,775
3,183
923
5,573
17,113
14,535
185
5,511
11,027
33,967
3,120
W
Lancelot
7,074
2,950
0
3,605
15,408
6,759
1,121
5,215
9,732
0
73,660
L
Hou Yi
5,857
4,017
0
4,087
13,874
5,715
1,512
2,946
10,928
0
52,644
W
Neith
q SCARY p
Neith
8,443
2,079
0
3,704
9,358
3,922
2,163
2,863
6,261
0
61,995
L
7,548
1,335
455
4,747
17,285
7,676
0
10,668
6,617
72,675
0
W
Baron Samedi
wizard lizzerd
Baron Samedi
19,176
1,622
785
10,872
14,503
7,677
1,853
8,941
5,177
100,078
0
L
11,324
581
206
5,622
17,621
13,546
0
4,229
13,392
74,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,328
Gold Earned
43,184
556
Minions Killed
526
0
Camps Cleared
0
1,949,277
Distance Traveled
1,775,418
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,348
467
111
6
0
350,153
1
L
Cthulhu
7,072
354
47
2
0
384,018
1
W
King Arthur
11,044
552
139
7
0
413,969
1
W
Fafnir
10,759
538
40
2
0
365,332
0
W
Lancelot
10,165
508
106
5
0
444,138
2
L
Hou Yi
8,694
435
82
4
0
353,243
3
W
Neith
9,387
469
111
6
0
349,439
0
L
Ra
8,657
433
144
7
0
350,765
2
W
Baron Samedi
10,973
549
160
8
0
376,399
0
L
Hades
9,413
471
142
7
0
337,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role