Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Asgarzul
Ishtar
Level 156
God Stats
0W - 1L
1,825 SR
Queue Stats
144W - 113L
1,554 Elo+
Party 1
Bacchus
Bacchus
Loki141
Bacchus
Level 148
God Stats
1W - 1L
1,543 SR
Queue Stats
206W - 167L
1,547 Elo+
Party 1
Shiva
Shiva
ProcessGlint953
Shiva
Level 69
God Stats
2W - 2L
1,718 SR
Queue Stats
124W - 91L
1,575 Elo+
Party 1
Fafnir
Fafnir
Sichotic
Fafnir
Level 127
God Stats
3W - 1L
1,549 SR
Queue Stats
183W - 166L
1,523 Elo+
Solo
Team Averages
Level 125
1,627 SR
1,540 Elo+

VS

Team Averages
Level 134
1,464 SR
1,531 Elo+
Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
FatRay
Hel
Level 149
God Stats
8W - 12L
1,541 SR
Queue Stats
329W - 312L
1,642 Elo+
Party 2
Ishtar
Ishtar
HOMESICKatHOME
Ishtar
Level 154
God Stats
7W - 5L
1,587 SR
Queue Stats
188W - 207L
1,492 Elo+
Party 3
Cerberus
Cerberus
JaydogPC
Cerberus
Level 64
God Stats
1W - 1L
1,155 SR
Queue Stats
20W - 28L
1,382 Elo+
Solo
Ravana
Ravana
RWkillz
Ravana
Level 153
God Stats
3W - 2L
1,537 SR
Queue Stats
75W - 59L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 5 / 1
7,307
731
8,865
8,476
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Asgarzul
Ishtar
14
1 / 1 / 3
7,270
727
5,628
9,309
3,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Loki141
Bacchus
13
2 / 4 / 3
7,174
717
3,842
10,354
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 3
6,953
695
6,110
10,328
8,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
Sichotic
Fafnir
13
0 / 4 / 4
7,053
705
3,783
11,163
12,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 9
8,135
814
7,951
7,819
4,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
FatRay
Hel
15
6 / 1 / 11
8,353
835
13,077
8,096
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 2 / 10
7,554
755
6,382
7,747
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
JaydogPC
Cerberus
14
1 / 1 / 13
7,555
756
6,764
9,957
7,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
RWkillz
Ravana
15
4 / 1 / 11
8,013
801
9,229
10,277
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
6
Kills
18
18
Deaths
6
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
W
Anubis
 
Anubis
5
1
9
9.5
L
Ishtar
Asgarzul
Ishtar
1
1
3
2.5
W
Hel
FatRay
Hel
6
1
11
11.5
W
2
2
10
3.5
W
Cerberus
JaydogPC
Cerberus
1
1
13
7.5
L
Bacchus
Loki141
Bacchus
2
4
3
0.88
L
2
4
3
0.88
W
Ravana
RWkillz
Ravana
4
1
11
9.5
L
Fafnir
Sichotic
Fafnir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
43,403
49,630
Taken
43,896
33,356
Mitigated
28,938
6,674
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,865
2,026
0
265
8,476
3,218
14
4,920
3,296
29,069
0
W
Anubis
 
Anubis
7,951
543
0
3,018
7,819
4,265
225
2,151
5,512
26,168
0
L
Ishtar
Asgarzul
Ishtar
5,628
3,104
0
2,543
9,309
3,481
0
4,398
4,817
0
29,713
W
Hel
FatRay
Hel
13,077
1,157
6,251
5,254
8,096
5,027
22
2,619
5,137
35,412
0
W
6,382
3,014
0
2,047
7,747
3,556
1,690
3,511
4,002
0
23,820
W
Cerberus
JaydogPC
Cerberus
6,764
456
0
998
9,957
7,880
380
4,043
5,444
22,935
0
L
Bacchus
Loki141
Bacchus
3,842
477
0
0
10,354
6,538
0
4,964
5,027
15,770
0
L
6,110
960
1,060
896
10,328
8,075
0
6,714
3,387
0
11,048
W
Ravana
RWkillz
Ravana
9,229
2,542
0
1,614
10,277
8,210
177
2,788
7,311
0
22,020
L
Fafnir
Sichotic
Fafnir
3,783
756
268
1,642
11,163
12,044
0
6,113
4,558
12,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
39,610
180
Minions Killed
225
0
Camps Cleared
0
954,350
Distance Traveled
1,008,344
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,307
731
58
6
0
167,346
2
W
Anubis
8,135
814
32
3
0
181,136
1
L
Ishtar
7,270
727
66
7
0
190,055
3
W
Hel
8,353
835
74
7
0
230,759
2
W
Ishtar
7,554
755
44
4
0
195,573
3
W
Cerberus
7,555
756
42
4
0
190,632
5
L
Bacchus
7,174
717
36
4
0
197,729
0
L
Shiva
6,953
695
11
1
0
206,527
1
W
Ravana
8,013
801
33
3
0
210,244
4
L
Fafnir
7,053
705
9
1
0
192,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role