Player Matchup

Neith
Neith
ItsLeikotha
Neith
Level 153
God Stats
20W - 7L
1,773 SR
Queue Stats
337W - 246L
1,571 Elo+
Party 1
Ymir
Ymir
The Fungal Frog
Ymir
Level 118
God Stats
6W - 4L
1,500 SR
Queue Stats
77W - 50L
1,569 Elo+
Party 1
Ra
Ra
WoahThatWasWild
Ra
Level 141
God Stats
5W - 0L
1,713 SR
Queue Stats
171W - 110L
1,638 Elo+
Party 1
Team Averages
Level 137
1,662 SR
1,593 Elo+

VS

Team Averages
Level 132
1,522 SR
1,398 Elo+
Bakasura
Bakasura
Dr_Ruso
Bakasura
Level 130
God Stats
1W - 1L
1,457 SR
Queue Stats
147W - 241L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Ripcitypilot
Danzaburou
Level 124
God Stats
2W - 5L
1,552 SR
Queue Stats
18W - 28L
1,430 Elo+
Party 2
Anubis
Anubis
TBennett
Anubis
Level 143
God Stats
3W - 5L
1,558 SR
Queue Stats
23W - 39L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
8,988
749
11,891
8,781
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 7
8,779
732
5,927
16,525
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 5
10,150
846
11,146
4,216
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dr_Ruso
Bakasura
13
3 / 4 / 2
8,713
726
7,259
12,037
8,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Ripcitypilot
Danzaburou
14
1 / 3 / 4
8,581
715
9,017
11,053
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TBennett
Anubis
13
2 / 4 / 3
8,277
690
7,669
10,712
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
6
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dr_Ruso
Bakasura
3
4
2
1
W
4
3
6
2.33
L
Danzaburou
Ripcitypilot
Danzaburou
1
3
4
1
L
Anubis
TBennett
Anubis
2
4
3
0.88
W
1
3
7
1.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
23,945
29,522
Taken
33,802
20,822
Mitigated
20,161
8,826
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dr_Ruso
Bakasura
7,259
4,445
0
1,688
12,037
8,972
0
6,904
5,133
0
27,089
W
11,891
4,212
0
1,904
8,781
3,777
445
2,567
5,836
0
34,935
L
Danzaburou
Ripcitypilot
Danzaburou
9,017
3,677
0
2,800
11,053
5,109
0
5,793
5,260
0
35,096
L
Anubis
TBennett
Anubis
7,669
449
42
2,431
10,712
6,080
0
4,442
6,270
32,495
0
W
5,927
1,090
0
1,927
16,525
15,081
0
3,815
12,264
14,013
0
W
11,146
1,577
2,780
2,215
4,216
1,964
99
1,326
2,880
59,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
25,571
183
Minions Killed
152
0
Camps Cleared
0
654,400
Distance Traveled
612,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,713
726
45
4
0
251,485
1
W
Neith
8,988
749
55
5
0
215,777
3
L
Danzaburou
8,581
715
56
5
0
169,268
2
L
Anubis
8,277
690
51
4
0
191,738
1
W
Ymir
8,779
732
13
1
0
191,684
0
W
Ra
10,150
846
115
10
0
246,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role