Player Matchup

Chaac
Chaac
Chaparra1775
Chaac
Level 49
God Stats
41W - 60L
1,439 SR
Queue Stats
56W - 88L
1,431 Elo+
Solo
Guan Yu
Guan Yu
KakashiNate
Guan Yu
Level 128
God Stats
4W - 4L
1,748 SR
Queue Stats
229W - 142L
1,605 Elo+
Party 2
Merlin
Merlin
MysteryGum
Merlin
Level 128
God Stats
2W - 0L
1,617 SR
Queue Stats
115W - 63L
1,646 Elo+
Party 2
Team Averages
Level 102
1,601 SR
1,561 Elo+

VS

Team Averages
Level 31
1,501 SR
1,528 Elo+
Chaac
Chaac
Libertaaa
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
TurboFattyZ
Ao Kuang
Level 36
God Stats
5W - 3L
1,504 SR
Queue Stats
10W - 9L
1,766 Elo+
Solo
Lancelot
Lancelot
vonzelf
Lancelot
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,754
775
7,346
6,426
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
KakashiNate
Guan Yu
14
6 / 1 / 4
8,940
894
8,224
7,025
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
MysteryGum
Merlin
13
2 / 0 / 7
7,901
790
9,728
4,825
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Libertaaa
Chaac
9
0 / 4 / 1
5,905
591
5,319
13,883
8,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
TurboFattyZ
Ao Kuang
10
0 / 3 / 0
6,286
629
1,784
8,276
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
vonzelf
Lancelot
9
1 / 5 / 0
6,032
603
4,520
10,641
3,195
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Guan Yu
KakashiNate
Guan Yu
6
1
4
8
L
Chaac
Libertaaa
Chaac
0
4
1
0.13
W
Merlin
MysteryGum
Merlin
2
0
7
5.5
L
Ao Kuang
TurboFattyZ
Ao Kuang
0
3
0
0
L
Lancelot
vonzelf
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
11,623
18,276
Taken
32,800
12,554
Mitigated
16,700
9,619
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,346
2,133
400
2,797
6,426
5,309
126
585
5,841
0
13,540
W
Guan Yu
KakashiNate
Guan Yu
8,224
1,075
1,329
3,584
7,025
5,466
0
721
6,304
0
25,384
L
Chaac
Libertaaa
Chaac
5,319
1,538
0
1,377
13,883
8,907
0
5,121
8,762
0
15,732
W
Merlin
MysteryGum
Merlin
9,728
1,258
0
1,509
4,825
1,779
455
543
4,282
48,079
0
L
Ao Kuang
TurboFattyZ
Ao Kuang
1,784
285
583
2,232
8,276
4,598
0
1,897
6,379
17,421
0
L
Lancelot
vonzelf
Lancelot
4,520
1,697
0
1,497
10,641
3,195
0
2,819
7,822
0
9,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
18,223
133
Minions Killed
61
0
Camps Cleared
0
553,740
Distance Traveled
455,734
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,754
775
16
2
0
186,468
0
W
Guan Yu
8,940
894
36
4
0
194,770
2
L
Chaac
5,905
591
21
2
0
146,810
1
W
Merlin
7,901
790
81
8
0
172,502
1
L
Ao Kuang
6,286
629
28
3
0
164,284
1
L
Lancelot
6,032
603
12
1
0
144,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role