Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
SlothTheBoss623
Pele
Level 112
God Stats
5W - 6L
1,524 SR
Queue Stats
258W - 296L
1,474 Elo+
Party 1
Eset
Eset
UsuallyAlone
Eset
Level 149
God Stats
4W - 3L
1,714 SR
Queue Stats
134W - 139L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
XxUchihaxX9262
Danzaburou
Level 87
God Stats
10W - 8L
1,493 SR
Queue Stats
188W - 197L
1,537 Elo+
Party 1
Olorun
Olorun
sAsCobraJJ
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,605 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,535 Elo+

VS

Team Averages
Level 61
1,471 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CMAN2106
Nu Wa
Level 29
God Stats
0W - 2L
1,203 SR
Queue Stats
53W - 63L
1,374 Elo+
Party 2
Izanami
Izanami
Firekat6969
Izanami
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
40W - 55L
1,487 Elo+
Solo
Shiva
Shiva
Mannsy21
Shiva
Level 112
God Stats
5W - 4L
1,429 SR
Queue Stats
380W - 333L
1,551 Elo+
Party 2
Hachiman
Hachiman
Pand12
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
3 / 2 / 27
11,944
703
14,841
19,796
10,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 4 / 15
12,119
713
14,706
28,638
13,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 4 / 24
11,889
699
24,068
24,477
11,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XxUchihaxX9262
Danzaburou
20
9 / 4 / 17
13,365
786
18,960
23,201
11,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
sAsCobraJJ
Olorun
20
11 / 3 / 18
13,388
788
17,506
25,703
14,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 8 / 8
10,539
620
25,775
22,844
12,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
CMAN2106
Nu Wa
18
3 / 8 / 10
11,752
691
18,650
15,997
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Firekat6969
Izanami
16
2 / 8 / 7
10,862
639
16,238
20,595
9,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Mannsy21
Shiva
20
9 / 5 / 5
13,315
783
21,311
22,406
25,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Pand12
Hachiman
17
1 / 6 / 8
10,505
618
14,534
17,778
9,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
55
34
Kills
17
17
Deaths
35
101
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
27
8.25
L
Morgan Le Fay
 
Morgan Le Fay
2
8
8
0.75
L
Nu Wa
CMAN2106
Nu Wa
3
8
10
1
L
Izanami
Firekat6969
Izanami
2
8
7
0.69
L
Shiva
Mannsy21
Shiva
9
5
5
2.3
L
Hachiman
Pand12
Hachiman
1
6
8
0.83
W
7
4
15
3.63
W
4
4
24
4
W
Danzaburou
XxUchihaxX9262
Danzaburou
9
4
17
4.38
W
Olorun
sAsCobraJJ
Olorun
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,081
Damage
96,508
121,815
Taken
99,620
63,012
Mitigated
65,239
69,160
Healing
27,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,841
7,718
2,878
3,330
19,796
10,732
1,463
6,676
12,901
0
34,570
L
Morgan Le Fay
 
Morgan Le Fay
25,775
561
1,364
5,322
22,844
12,698
111
9,720
13,124
37,461
0
L
Nu Wa
CMAN2106
Nu Wa
18,650
3,140
1,478
1,117
15,997
8,010
1,651
7,052
8,945
33,433
0
L
Izanami
Firekat6969
Izanami
16,238
7,963
2,498
5,468
20,595
9,680
4,022
8,738
11,857
0
26,499
L
Shiva
Mannsy21
Shiva
21,311
803
2,981
4,305
22,406
25,791
294
9,665
12,741
0
40,646
L
Hachiman
Pand12
Hachiman
14,534
4,186
776
2,393
17,778
9,060
1,777
6,399
11,379
0
28,925
W
14,706
1,991
3,998
8,753
28,638
13,846
1,247
10,889
17,495
0
41,296
W
24,068
798
10,033
6,646
24,477
11,742
581
7,144
17,023
49,092
0
W
Danzaburou
XxUchihaxX9262
Danzaburou
18,960
5,725
4,485
5,736
23,201
11,804
3,521
9,470
13,243
0
45,322
W
Olorun
sAsCobraJJ
Olorun
17,506
7,864
12,057
11,244
25,703
14,888
1,627
8,696
16,728
40,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
56,973
221
Minions Killed
157
0
Camps Cleared
0
1,528,301
Distance Traveled
1,348,989
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,944
703
37
2
0
294,004
0
L
Morgan Le Fay
10,539
620
27
2
0
261,154
1
L
Nu Wa
11,752
691
38
2
0
238,275
0
L
Izanami
10,862
639
18
1
0
280,922
0
L
Shiva
13,315
783
37
2
0
303,544
2
L
Hachiman
10,505
618
37
2
0
265,094
2
W
Pele
12,119
713
35
2
0
305,335
0
W
Eset
11,889
699
50
3
0
321,902
2
W
Danzaburou
13,365
786
59
3
0
301,763
1
W
Olorun
13,388
788
40
2
0
305,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role