Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Blackrockfly
Achilles
Level 127
God Stats
0W - 5L
1,323 SR
Queue Stats
116W - 112L
1,620 Elo+
Solo
Ra
Ra
CmdrKodi13
Ra
Level 103
God Stats
2W - 6L
1,435 SR
Queue Stats
39W - 50L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
SonyLikesMen
Xbalanque
Level 108
God Stats
1W - 4L
1,336 SR
Queue Stats
453W - 436L
1,593 Elo+
Solo
Atlas
Atlas
vallx13
Atlas
Level 156
God Stats
15W - 7L
1,632 SR
Queue Stats
385W - 353L
1,587 Elo+
Solo
Team Averages
Level 120
1,445 SR
1,573 Elo+

VS

Team Averages
Level 124
1,652 SR
1,604 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MLPsuckit
Ra
Level 158
God Stats
3W - 5L
1,474 SR
Queue Stats
49W - 51L
1,606 Elo+
Party 1
Cliodhna
Cliodhna
NotJinxed
Cliodhna
Level 69
God Stats
2W - 2L
1,950 SR
Queue Stats
58W - 47L
1,684 Elo+
Party 1
Ishtar
Ishtar
ScuffedP0tato
Ishtar
Level 120
God Stats
4W - 3L
1,576 SR
Queue Stats
244W - 290L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Susdowner
Cthulhu
Level 136
God Stats
1W - 1L
1,759 SR
Queue Stats
48W - 37L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 1 / 0
6,015
668
4,126
5,647
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Blackrockfly
Achilles
10
2 / 1 / 1
5,941
660
7,513
6,753
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,162
351
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
SonyLikesMen
Xbalanque
9
2 / 1 / 1
5,223
580
4,899
6,152
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
vallx13
Atlas
8
0 / 0 / 4
5,061
562
3,966
7,523
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 1
4,623
514
2,221
7,234
3,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,142
571
1,740
4,476
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
NotJinxed
Cliodhna
9
1 / 2 / 2
5,215
579
2,322
6,766
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 0
4,836
537
3,646
6,196
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Susdowner
Cthulhu
9
1 / 1 / 2
5,488
610
3,682
6,502
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
3
3
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
1
0
4
W
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Achilles
Blackrockfly
Achilles
2
1
1
2.5
L
0
0
0
0
W
0
2
0
0
W
Cliodhna
NotJinxed
Cliodhna
1
2
2
1
W
1
1
0
1
L
Xbalanque
SonyLikesMen
Xbalanque
2
1
1
2.5
W
Cthulhu
Susdowner
Cthulhu
1
1
2
2
L
Atlas
vallx13
Atlas
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
13,611
26,075
Taken
31,174
12,476
Mitigated
12,425
10,061
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,126
1,475
0
1,211
5,647
2,284
0
1,451
4,196
0
44,068
W
Ne Zha
 
Ne Zha
2,221
853
0
2,515
7,234
3,132
0
0
6,772
0
24,419
L
Achilles
Blackrockfly
Achilles
7,513
3,256
0
2,799
6,753
3,978
0
290
6,463
0
36,204
L
0
0
0
0
0
0
0
0
0
0
0
W
1,740
137
379
963
4,476
1,824
0
1,215
3,261
44,421
0
W
Cliodhna
NotJinxed
Cliodhna
2,322
676
0
2,511
6,766
2,002
0
465
6,235
0
22,334
W
3,646
2,643
0
2,274
6,196
1,960
0
739
5,457
0
35,688
L
Xbalanque
SonyLikesMen
Xbalanque
4,899
2,106
0
3,405
6,152
1,729
0
581
5,571
0
33,596
W
Cthulhu
Susdowner
Cthulhu
3,682
952
280
2,150
6,502
3,507
0
1,323
5,138
17,501
0
L
Atlas
vallx13
Atlas
3,966
1,661
260
2,386
7,523
4,485
0
3,100
4,423
19,730
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
25,304
236
Minions Killed
272
0
Camps Cleared
0
762,109
Distance Traveled
884,455
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,015
668
91
10
0
220,686
4
W
Ne Zha
4,623
514
48
5
0
174,151
1
L
Achilles
5,941
660
69
8
0
185,695
3
L
Ra
3,162
351
0
0
0
10,510
0
W
Ra
5,142
571
88
10
0
168,338
2
W
Cliodhna
5,215
579
52
6
0
199,958
2
W
Ishtar
4,836
537
64
7
0
155,925
1
L
Xbalanque
5,223
580
65
7
0
164,307
3
W
Cthulhu
5,488
610
20
2
0
186,083
0
L
Atlas
5,061
562
11
1
0
180,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role