Player Matchup

Medusa
Medusa
AkiraJones
Medusa
Level 57
God Stats
18W - 13L
1,535 SR
Queue Stats
256W - 130L
1,633 Elo+
Party 1
Amaterasu
Amaterasu
Dragon496000
Amaterasu
Level 120
God Stats
1W - 1L
1,315 SR
Queue Stats
104W - 80L
1,584 Elo+
Party 3
Hercules
Hercules
LuisV10
Hercules
Level 128
God Stats
2W - 3L
1,237 SR
Queue Stats
55W - 39L
1,577 Elo+
Solo
Yemoja
Yemoja
Punisher1197
Yemoja
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 54L
1,578 Elo+
Party 3
Scylla
Scylla
StiffSocks
Scylla
Level 49
God Stats
41W - 16L
1,819 SR
Queue Stats
262W - 134L
1,634 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,601 Elo+

VS

Team Averages
Level 117
1,619 SR
1,638 Elo+
Danzaburou
Danzaburou
BlackWeedLover
Danzaburou
Level 7
God Stats
1W - 1L
1,663 SR
Queue Stats
9W - 6L
1,657 Elo+
Party 2
Khepri
Khepri
BlazeLink257
Khepri
Level 119
God Stats
6W - 2L
1,654 SR
Queue Stats
75W - 28L
1,705 Elo+
Party 2
Poseidon
Poseidon
DrAmA3234
Poseidon
Level 158
God Stats
0W - 1L
1,618 SR
Queue Stats
27W - 30L
1,550 Elo+
Solo
Bastet
Bastet
TheMuffinater
Bastet
Level 157
God Stats
14W - 8L
1,585 SR
Queue Stats
261W - 180L
1,640 Elo+
Party 2
Mulan
Mulan
Tydaguy
Mulan
Level 144
God Stats
28W - 29L
1,574 SR
Queue Stats
233W - 153L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkiraJones
Medusa
20
11 / 4 / 7
16,966
530
42,767
41,330
22,661
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Dragon496000
Amaterasu
20
0 / 5 / 11
14,601
456
15,081
42,439
57,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
LuisV10
Hercules
20
8 / 3 / 8
16,455
514
28,890
39,744
35,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
18
0 / 2 / 9
13,716
429
9,870
25,970
35,265
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
StiffSocks
Scylla
20
6 / 1 / 3
16,048
502
35,773
15,932
7,743
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackWeedLover
Danzaburou
19
2 / 9 / 3
14,222
444
20,510
30,348
15,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
17
0 / 3 / 4
12,590
393
7,017
37,425
51,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
DrAmA3234
Poseidon
20
1 / 3 / 2
14,111
441
22,805
21,983
11,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 3
16,118
504
34,928
31,914
31,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Tydaguy
Mulan
19
4 / 7 / 4
13,566
424
29,854
46,227
42,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
25
Kills
15
15
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
AkiraJones
Medusa
11
4
7
3.63
L
Danzaburou
BlackWeedLover
Danzaburou
2
9
3
0.39
L
Khepri
0
3
4
0.67
L
Poseidon
DrAmA3234
Poseidon
1
3
2
0.67
W
Amaterasu
Dragon496000
Amaterasu
0
5
11
1.1
W
Hercules
LuisV10
Hercules
8
3
8
4
W
Yemoja
0
2
9
2.25
W
Scylla
StiffSocks
Scylla
6
1
3
7.5
L
8
3
3
3.17
L
Mulan
Tydaguy
Mulan
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,381
Damage
115,114
165,415
Taken
167,897
158,960
Mitigated
152,317
64,148
Healing
46,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AkiraJones
Medusa
42,767
26,611
0
15,604
41,330
22,661
6,119
8,103
32,996
0
177,899
L
Danzaburou
BlackWeedLover
Danzaburou
20,510
8,600
0
9,121
30,348
15,433
380
6,300
24,048
0
123,468
L
Khepri
7,017
999
0
3,376
37,425
51,741
94
14,914
22,511
33,621
0
L
Poseidon
DrAmA3234
Poseidon
22,805
2,429
0
2,631
21,983
11,031
206
7,920
14,063
148,241
0
W
Amaterasu
Dragon496000
Amaterasu
15,081
6,502
0
16,374
42,439
57,849
1,936
5,905
34,921
0
96,618
W
Hercules
LuisV10
Hercules
28,890
11,491
0
10,403
39,744
35,442
4,998
5,578
33,761
0
182,731
W
Yemoja
9,870
1,926
11,156
5,673
25,970
35,265
711
8,419
17,314
48,690
3,422
W
Scylla
StiffSocks
Scylla
35,773
2,806
0
4,938
15,932
7,743
734
2,590
13,323
159,304
0
L
34,928
11,351
0
14,872
31,914
31,484
1,287
5,371
26,543
0
145,803
L
Mulan
Tydaguy
Mulan
29,854
5,146
0
16,744
46,227
42,628
0
11,198
35,029
0
122,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,786
Gold Earned
70,607
900
Minions Killed
779
0
Camps Cleared
0
3,070,092
Distance Traveled
3,120,404
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,966
530
207
6
0
548,596
3
L
Danzaburou
14,222
444
159
5
0
525,192
4
L
Khepri
12,590
393
40
1
0
639,236
13
L
Poseidon
14,111
441
240
8
0
627,502
2
W
Amaterasu
14,601
456
171
5
0
629,847
1
W
Hercules
16,455
514
224
7
0
706,559
2
W
Yemoja
13,716
429
78
2
0
603,469
2
W
Scylla
16,048
502
220
7
0
581,621
4
L
Bastet
16,118
504
200
6
0
663,696
3
L
Mulan
13,566
424
140
4
0
664,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role