Player Matchup

Sobek
Sobek
Platinum I
Jem_Apple
Sobek
Platinum I
Level 130
God Stats
6W - 6L
1,646 SR
Queue Stats
100W - 137L
1,900 MMR
Solo
Chronos
Chronos
Diamond I
RaisingBullzTTV
Chronos
Diamond I
Level 80
God Stats
0W - 1L
1,678 SR
Queue Stats
153W - 142L
2,392 MMR
Party 2
Neith
Neith
Platinum I
temp-166089
Neith
Platinum I
Level 103
God Stats
2W - 7L
1,398 SR
Queue Stats
114W - 113L
1,863 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,574 SR
2,052 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,683 SR
2,212 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond I
Djamangus
Medusa
Diamond I
Level 151
God Stats
3W - 1L
1,768 SR
Queue Stats
167W - 106L
2,506 MMR
Party 1
Agni
Agni
Diamond I
Thyqums
Agni
Diamond I
Level 143
God Stats
31W - 18L
1,781 SR
Queue Stats
181W - 108L
2,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jem_Apple
Sobek
16
1 / 2 / 4
11,239
702
10,408
26,875
40,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 2
11,171
698
11,736
22,695
12,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 4
11,371
711
11,290
21,551
12,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesAh Muzen CabAtlasGuan YuBaba Yaga

VS

Bans
GilgameshAresScyllaCabrakanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 5 / 2
12,118
757
15,413
19,967
19,778
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Djamangus
Medusa
18
3 / 1 / 4
11,631
727
20,569
13,687
7,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Thyqums
Agni
18
2 / 1 / 7
11,673
730
24,951
9,378
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
9
9
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
5
2
1
W
Medusa
Djamangus
Medusa
3
1
4
5
L
Sobek
Jem_Apple
Sobek
1
2
4
1.5
L
4
4
2
1.25
W
Agni
Thyqums
Agni
2
1
7
5.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
60,933
71,121
Taken
43,032
65,179
Mitigated
31,166
16,032
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,413
1,852
0
3,346
19,967
19,778
622
10,688
9,279
0
52,560
W
Medusa
Djamangus
Medusa
20,569
10,042
0
740
13,687
7,080
2,093
6,294
7,393
0
67,527
L
Sobek
Jem_Apple
Sobek
10,408
1,087
0
6,235
26,875
40,100
133
7,855
19,020
31,417
0
L
11,736
5,005
0
5,818
22,695
12,158
981
9,237
13,458
64,615
0
W
Agni
Thyqums
Agni
24,951
1,173
0
490
9,378
4,308
952
5,235
4,143
58,374
0
L
11,290
3,473
0
3,979
21,551
12,921
561
8,371
13,180
0
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
35,422
206
Minions Killed
220
0
Camps Cleared
0
938,576
Distance Traveled
965,185
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,118
757
63
4
0
319,676
0
W
Medusa
11,631
727
87
5
0
308,014
2
L
Sobek
11,239
702
20
1
0
317,038
4
L
Chronos
11,171
698
96
6
0
304,603
0
W
Agni
11,673
730
70
4
0
337,495
4
L
Neith
11,371
711
90
6
0
316,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role