Player Matchup

Maui
Maui
Dragonsslay8
Maui
Level 154
God Stats
5W - 5L
1,477 SR
Queue Stats
32W - 15L
1,721 Elo+
Solo
Neith
Neith
VlXO
Neith
Level 29
God Stats
3W - 3L
1,567 SR
Queue Stats
5W - 16L
1,323 Elo+
Party 2
Janus
Janus
vGuu
Janus
Level 93
God Stats
12W - 20L
1,425 SR
Queue Stats
162W - 183L
1,566 Elo+
Party 2
Team Averages
Level 92
1,490 SR
1,537 Elo+

VS

Team Averages
Level 97
1,379 SR
1,416 Elo+
Neith
Neith
Drankino
Neith
Level 18
God Stats
3W - 8L
1,293 SR
Queue Stats
12W - 37L
1,237 Elo+
Party 1
Ares
Ares
Elfro the Wise
Ares
Level 114
God Stats
2W - 1L
1,352 SR
Queue Stats
47W - 86L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
yakuza96
Nu Wa
Level 160
God Stats
11W - 9L
1,491 SR
Queue Stats
732W - 604L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,748
650
5,303
17,391
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
VlXO
Neith
13
1 / 4 / 4
8,819
588
5,385
9,165
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
vGuu
Janus
14
3 / 4 / 3
9,806
654
11,872
9,495
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drankino
Neith
15
2 / 3 / 5
9,785
652
7,517
9,779
4,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 4
10,684
712
8,574
13,406
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
yakuza96
Nu Wa
17
6 / 0 / 7
11,488
766
15,489
8,768
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
13
13
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Neith
Drankino
Neith
2
3
5
1.5
W
5
3
4
2.33
L
Neith
VlXO
Neith
1
4
4
0.75
L
Janus
vGuu
Janus
3
4
3
1.13
W
Nu Wa
yakuza96
Nu Wa
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
31,580
36,051
Taken
31,953
29,372
Mitigated
17,123
4,693
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,303
647
0
3,254
17,391
19,794
0
8,806
8,136
21,025
0
W
Neith
Drankino
Neith
7,517
2,939
0
2,150
9,779
4,533
1,230
5,804
3,695
0
31,725
W
8,574
725
0
1,950
13,406
8,618
629
6,106
6,969
38,090
0
L
Neith
VlXO
Neith
5,385
711
0
1,109
9,165
4,957
0
6,655
2,423
0
23,224
L
Janus
vGuu
Janus
11,872
236
0
330
9,495
4,621
0
7,789
1,423
46,966
0
W
Nu Wa
yakuza96
Nu Wa
15,489
2,834
0
3,720
8,768
3,972
1,180
5,087
3,499
59,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
31,957
145
Minions Killed
168
0
Camps Cleared
0
658,038
Distance Traveled
777,524
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,748
650
20
1
0
225,373
4
W
Neith
9,785
652
52
3
0
253,393
2
W
Ares
10,684
712
48
3
0
267,910
0
L
Neith
8,819
588
33
2
0
186,431
0
L
Janus
9,806
654
92
6
0
246,234
1
W
Nu Wa
11,488
766
68
5
0
256,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role