Player Matchup

Chaac
Chaac
Chaparra1775
Chaac
Level 49
God Stats
41W - 60L
1,424 SR
Queue Stats
56W - 88L
1,421 Elo+
Solo
Hou Yi
Hou Yi
Cąsandra
Hou Yi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
Lubockk
Baron Samedi
Level 156
God Stats
12W - 3L
1,748 SR
Queue Stats
381W - 143L
1,917 Elo+
Party 2
Team Averages
Level 121
1,557 SR
1,630 Elo+

VS

Team Averages
Level 84
1,465 SR
1,370 Elo+
Set
Set
GubbleBoo
Set
Level 63
God Stats
1W - 8L
1,418 SR
Queue Stats
17W - 31L
1,374 Elo+
Party 1
Kuzenbo
Kuzenbo
WastingTime8999
Kuzenbo
Level 127
God Stats
2W - 4L
1,455 SR
Queue Stats
84W - 84L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
emitforce
Cabrakan
Level 62
God Stats
0W - 1L
1,521 SR
Queue Stats
17W - 32L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
8,748
729
8,032
13,979
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Cąsandra
Hou Yi
17
9 / 1 / 9
10,688
891
17,866
13,473
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Lubockk
Baron Samedi
15
7 / 2 / 11
9,864
822
9,668
12,756
11,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,692
808
9,200
11,610
6,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 8 / 4
7,825
652
7,810
15,891
12,196
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
emitforce
Cabrakan
13
2 / 6 / 3
8,497
708
13,279
17,400
13,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
6
6
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
Hou Yi
Cąsandra
Hou Yi
9
1
9
13.5
L
3
4
2
1
W
Baron Samedi
Lubockk
Baron Samedi
7
2
11
6.25
L
1
8
4
0.38
L
Cabrakan
emitforce
Cabrakan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
30,289
40,208
Taken
44,901
29,134
Mitigated
32,602
19,285
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,032
3,460
744
5,642
13,979
10,353
1,454
10,100
3,879
0
27,571
W
Hou Yi
Cąsandra
Hou Yi
17,866
10,062
0
4,509
13,473
7,302
1,136
7,489
5,984
0
53,892
L
9,200
2,952
0
1,978
11,610
6,623
0
3,417
8,193
0
36,807
W
Baron Samedi
Lubockk
Baron Samedi
9,668
957
3,003
5,387
12,756
11,479
381
3,874
8,882
35,685
0
L
7,810
1,948
0
2,038
15,891
12,196
108
3,200
12,691
17,463
0
L
Cabrakan
emitforce
Cabrakan
13,279
2,045
0
3,781
17,400
13,783
0
3,090
14,310
30,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
26,014
140
Minions Killed
108
0
Camps Cleared
0
632,478
Distance Traveled
574,252
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,748
729
26
2
0
226,965
3
W
Hou Yi
10,688
891
71
6
0
193,291
3
L
Set
9,692
808
55
5
0
219,391
1
W
Baron Samedi
9,864
822
43
4
0
212,222
4
L
Kuzenbo
7,825
652
13
1
0
194,705
1
L
Cabrakan
8,497
708
40
3
0
160,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role