Player Matchup

Scylla
Scylla
BaddestRanger
Scylla
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 118L
1,556 Elo+
Party 2
Odin
Odin
Fire Wolf213
Odin
Level 119
God Stats
2W - 2L
1,895 SR
Queue Stats
166W - 125L
1,573 Elo+
Party 2
Ishtar
Ishtar
litle shooter03
Ishtar
Level 69
God Stats
23W - 13L
1,667 SR
Queue Stats
125W - 85L
1,583 Elo+
Party 2
Team Averages
Level 101
1,687 SR
1,570 Elo+

VS

Team Averages
Level 87
1,454 SR
1,320 Elo+
Thoth
Thoth
 
Thoth
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
LAVENDERWINDSONG
Bastet
Level 133
God Stats
2W - 9L
1,359 SR
Queue Stats
107W - 205L
1,315 Elo+
Solo
Ymir
Ymir
starboy2450
Ymir
Level 15
God Stats
1W - 4L
1,504 SR
Queue Stats
6W - 8L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,030
730
7,778
3,786
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 1 / 6
8,210
746
8,800
10,238
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 4
8,541
776
9,439
7,846
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 3 / 0
7,551
686
5,242
8,610
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,680
607
3,695
10,442
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 1
7,190
654
1,404
16,003
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
0
0.67
W
1
1
7
4.5
W
3
1
6
6
L
0
3
1
0.17
W
5
0
4
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,017
Damage
10,341
21,870
Taken
35,055
15,594
Mitigated
22,377
3,418
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,242
222
0
825
8,610
3,332
0
2,057
6,331
27,915
0
W
7,778
402
339
253
3,786
1,348
833
1,737
2,049
30,462
0
W
8,800
2,411
0
1,468
10,238
10,949
353
2,446
7,792
0
15,011
L
3,695
596
0
1,464
10,442
4,177
0
2,021
8,042
0
18,801
W
9,439
5,071
0
1,358
7,846
3,297
2,152
2,496
5,350
0
41,545
L
1,404
566
0
1,346
16,003
14,868
0
4,782
10,874
14,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
21,421
123
Minions Killed
113
0
Camps Cleared
0
578,148
Distance Traveled
601,640
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,551
686
52
5
0
202,563
2
W
Scylla
8,030
730
50
5
0
193,586
0
W
Odin
8,210
746
14
1
0
190,694
2
L
Bastet
6,680
607
27
2
0
222,133
4
W
Ishtar
8,541
776
59
5
0
193,868
2
L
Ymir
7,190
654
34
3
0
176,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role