Player Matchup

Cerberus
Cerberus
IceChilly
Cerberus
Level 67
God Stats
2W - 1L
1,719 SR
Queue Stats
26W - 19L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
Piskashio
Xbalanque
Level 125
God Stats
17W - 6L
1,750 SR
Queue Stats
95W - 84L
1,603 Elo+
Party 1
Bellona
Bellona
purplehippo33
Bellona
Level 45
God Stats
3W - 0L
1,849 SR
Queue Stats
49W - 42L
1,567 Elo+
Party 1
Team Averages
Level 79
1,773 SR
1,591 Elo+

VS

Team Averages
Level 42
1,451 SR
1,460 Elo+
Raijin
Raijin
Afk04
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,430 Elo+
Party 2
Tyr
Tyr
RNORain
Tyr
Level 18
God Stats
7W - 11L
1,492 SR
Queue Stats
93W - 79L
1,470 Elo+
Party 2
Susano
Susano
iiTzAnnt
Susano
Level 48
God Stats
2W - 5L
1,361 SR
Queue Stats
87W - 73L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceChilly
Cerberus
13
1 / 0 / 8
8,667
867
5,491
10,818
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Piskashio
Xbalanque
14
6 / 0 / 5
8,758
876
14,794
5,580
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
13
4 / 1 / 3
8,241
824
3,546
8,924
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Afk04
Raijin
11
1 / 4 / 0
6,712
671
3,947
7,619
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
11
0 / 3 / 1
6,389
639
7,570
10,591
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
iiTzAnnt
Susano
11
0 / 4 / 0
6,296
630
4,621
9,579
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
Afk04
Raijin
1
4
0
0.25
W
Cerberus
IceChilly
Cerberus
1
0
8
5
W
Xbalanque
Piskashio
Xbalanque
6
0
5
8.5
L
Tyr
0
3
1
0.17
L
Susano
iiTzAnnt
Susano
0
4
0
0
W
Bellona
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
16,138
25,322
Taken
27,789
22,973
Mitigated
16,891
5,267
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Afk04
Raijin
3,947
374
0
335
7,619
3,002
0
1,580
5,918
23,185
0
W
Cerberus
IceChilly
Cerberus
5,491
275
231
2,139
10,818
10,582
0
1,807
8,749
30,973
0
W
Xbalanque
Piskashio
Xbalanque
14,794
5,427
0
1,553
5,580
3,568
1,441
673
4,783
0
35,266
L
Tyr
7,570
733
0
889
10,591
9,501
0
1,694
8,602
0
16,019
L
Susano
iiTzAnnt
Susano
4,621
532
0
743
9,579
4,388
0
2,268
7,276
0
17,139
W
Bellona
3,546
544
131
1,213
8,924
8,823
1,221
1,520
7,165
0
21,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
19,397
157
Minions Killed
94
0
Camps Cleared
0
599,869
Distance Traveled
578,095
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,712
671
44
4
0
145,480
4
W
Cerberus
8,667
867
70
7
0
211,345
2
W
Xbalanque
8,758
876
56
6
0
182,600
2
L
Tyr
6,389
639
24
2
0
221,521
3
L
Susano
6,296
630
26
3
0
211,094
3
W
Bellona
8,241
824
31
3
0
205,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role