Player Matchup

Charybdis
Charybdis
RaGe296
Charybdis
Level 83
God Stats
53W - 54L
1,479 SR
Queue Stats
104W - 121L
1,431 Elo+
Party 1
Ares
Ares
SaygeTheOG
Ares
Level 102
God Stats
211W - 236L
1,479 SR
Queue Stats
740W - 801L
1,483 Elo+
Party 1
Lancelot
Lancelot
TheZayden
Lancelot
Level 42
God Stats
4W - 4L
1,133 SR
Queue Stats
117W - 135L
1,446 Elo+
Party 1
King Arthur
King Arthur
WarmBlanket1959
King Arthur
Level 67
God Stats
35W - 47L
1,417 SR
Queue Stats
118W - 134L
1,436 Elo+
Party 1
Eset
Eset
thegood98
Eset
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 255L
1,423 Elo+
Solo
Team Averages
Level 89
1,402 SR
1,444 Elo+

VS

Team Averages
Level 28
1,313 SR
1,230 Elo+
Ganesha
Ganesha
Gammuhh
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 3
Chaac
Chaac
LilBabyDaddy
Chaac
Level 15
God Stats
6W - 21L
1,117 SR
Queue Stats
10W - 34L
1,086 Elo+
Party 2
Jing Wei
Jing Wei
ZammySandwich
Jing Wei
Level 43
God Stats
29W - 30L
1,118 SR
Queue Stats
103W - 120L
1,266 Elo+
Party 2
Pele
Pele
dakskul
Pele
Level 60
God Stats
1W - 2L
1,328 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 3
Scylla
Scylla
latios300
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 39L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RaGe296
Charybdis
13
5 / 4 / 4
8,974
528
15,969
10,434
3,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 6
8,985
529
9,535
17,281
15,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
TheZayden
Lancelot
14
3 / 3 / 7
8,660
509
4,834
11,561
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WarmBlanket1959
King Arthur
16
4 / 2 / 1
9,981
587
10,075
12,991
9,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
14
3 / 4 / 4
8,962
527
15,177
12,800
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gammuhh
Ganesha
12
1 / 3 / 7
8,036
473
5,438
13,473
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
6,648
391
6,098
10,339
5,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
ZammySandwich
Jing Wei
13
6 / 5 / 1
7,905
465
9,445
20,072
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
dakskul
Pele
13
6 / 4 / 4
8,480
499
10,420
15,808
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
latios300
Scylla
10
0 / 4 / 1
6,372
375
2,956
11,860
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
14
14
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Gammuhh
Ganesha
1
3
7
1.5
L
1
2
0
0.5
W
Charybdis
RaGe296
Charybdis
5
4
4
1.75
W
3
1
6
6
W
Lancelot
TheZayden
Lancelot
3
3
7
2.17
W
King Arthur
WarmBlanket1959
King Arthur
4
2
1
2.25
L
Jing Wei
ZammySandwich
Jing Wei
6
5
1
1.3
L
Pele
dakskul
Pele
6
4
4
2
L
Scylla
latios300
Scylla
0
4
1
0.13
W
Eset
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,590
Damage
34,357
65,067
Taken
71,552
37,642
Mitigated
38,961
18,295
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Gammuhh
Ganesha
5,438
326
235
2,473
13,473
13,747
0
4,533
8,940
21,115
0
L
6,098
1,087
0
2,544
10,339
5,873
0
1,285
9,054
0
41,639
W
Charybdis
RaGe296
Charybdis
15,969
9,221
0
1,839
10,434
3,704
1,714
1,503
8,931
0
50,564
W
9,535
1,089
209
5,869
17,281
15,464
39
1,781
15,500
35,988
8,287
W
Lancelot
TheZayden
Lancelot
4,834
1,335
0
4,276
11,561
4,717
0
1,364
10,197
0
52,052
W
King Arthur
WarmBlanket1959
King Arthur
10,075
1,674
0
4,936
12,991
9,012
578
1,436
11,555
78
80,745
L
Jing Wei
ZammySandwich
Jing Wei
9,445
6,682
0
8,697
20,072
7,849
0
6,467
13,605
0
55,974
L
Pele
dakskul
Pele
10,420
2,357
0
4,012
15,808
6,798
0
5,635
10,173
0
47,193
L
Scylla
latios300
Scylla
2,956
304
0
60
11,860
4,694
0
5,597
6,263
25,692
0
W
Eset
15,177
2,156
53
1,113
12,800
4,745
0
2,310
10,490
78,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
37,441
450
Minions Killed
267
0
Camps Cleared
0
1,729,348
Distance Traveled
1,554,363
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,036
473
8
0
0
321,327
2
L
Chaac
6,648
391
47
3
0
286,503
3
W
Charybdis
8,974
528
79
5
0
321,745
1
W
Ares
8,985
529
48
3
0
340,028
2
W
Lancelot
8,660
509
80
5
0
395,017
0
W
King Arthur
9,981
587
129
8
0
346,576
5
L
Jing Wei
7,905
465
85
5
0
293,809
2
L
Pele
8,480
499
66
4
0
372,150
0
L
Scylla
6,372
375
61
4
0
280,574
0
W
Eset
8,962
527
114
7
0
325,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role