Player Matchup

Neith
Neith
GuyInABlindfold
Neith
Level 160
God Stats
12W - 12L
1,534 SR
Queue Stats
321W - 324L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
GuyInAGhillie
Danzaburou
Level 160
God Stats
15W - 14L
1,593 SR
Queue Stats
325W - 315L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
Kyvien
Jormungandr
Level 136
God Stats
7W - 2L
1,533 SR
Queue Stats
206W - 201L
1,462 Elo+
Party 1
Da Ji
Da Ji
Melveno1221
Da Ji
Level 149
God Stats
1W - 2L
1,276 SR
Queue Stats
303W - 283L
1,524 Elo+
Party 1
Chang'e
Chang'e
faithie11
Chang'e
Level 125
God Stats
47W - 25L
1,619 SR
Queue Stats
228W - 224L
1,476 Elo+
Party 1
Team Averages
Level 146
1,511 SR
1,491 Elo+

VS

Team Averages
Level 121
1,597 SR
1,499 Elo+
Aphrodite
Aphrodite
Duhjayy_
Aphrodite
Level 122
God Stats
144W - 140L
1,579 SR
Queue Stats
1,174W - 1,193L
1,504 Elo+
Solo
Scylla
Scylla
ETMAEL04
Scylla
Level 125
God Stats
8W - 5L
1,574 SR
Queue Stats
246W - 239L
1,533 Elo+
Solo
Pele
Pele
Hanezs
Pele
Level 123
God Stats
1W - 3L
1,511 SR
Queue Stats
52W - 51L
1,512 Elo+
Solo
Artemis
Artemis
esgetcarried
Artemis
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 184L
1,431 Elo+
Solo
Cerberus
Cerberus
xXalienXx1108
Cerberus
Level 105
God Stats
6W - 2L
1,822 SR
Queue Stats
216W - 216L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,200
620
5,320
3,916
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
GuyInAGhillie
Danzaburou
9
3 / 0 / 5
5,824
582
5,635
7,037
2,473
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Kyvien
Jormungandr
10
2 / 1 / 2
6,052
605
4,204
7,085
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 1
6,137
614
4,310
6,446
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
faithie11
Chang'e
11
1 / 0 / 2
5,901
590
2,017
2,452
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duhjayy_
Aphrodite
7
0 / 3 / 0
4,643
464
1,310
6,710
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
ETMAEL04
Scylla
9
0 / 3 / 0
4,915
492
1,418
4,378
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Hanezs
Pele
7
0 / 3 / 0
4,564
456
2,903
8,566
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
esgetcarried
Artemis
8
0 / 2 / 0
4,421
442
3,485
8,507
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
xXalienXx1108
Cerberus
10
1 / 3 / 0
5,715
572
1,975
6,846
4,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
14
Kills
1
1
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Duhjayy_
Aphrodite
0
3
0
0
L
Scylla
ETMAEL04
Scylla
0
3
0
0
W
3
0
4
5
W
Danzaburou
GuyInAGhillie
Danzaburou
3
0
5
5.5
L
Pele
Hanezs
Pele
0
3
0
0
W
Jormungandr
Kyvien
Jormungandr
2
1
2
3
W
5
0
1
5.5
L
Artemis
esgetcarried
Artemis
0
2
0
0
W
Chang'e
faithie11
Chang'e
1
0
2
2
L
Cerberus
xXalienXx1108
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
11,091
26,936
Taken
35,007
12,575
Mitigated
13,423
8,205
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Duhjayy_
Aphrodite
1,310
225
1,115
2,345
6,710
2,761
0
0
6,710
17,713
0
L
Scylla
ETMAEL04
Scylla
1,418
40
0
250
4,378
1,267
0
749
3,629
35,021
0
W
5,320
2,391
0
1,378
3,916
1,692
0
740
3,176
0
33,914
W
Danzaburou
GuyInAGhillie
Danzaburou
5,635
2,267
301
1,855
7,037
2,473
175
583
6,226
0
24,024
L
Pele
Hanezs
Pele
2,903
507
0
1,362
8,566
2,661
0
1,630
6,936
0
26,957
W
Jormungandr
Kyvien
Jormungandr
4,204
2,566
0
1,439
7,085
4,550
135
1,975
5,110
37,439
0
W
4,310
1,133
0
1,402
6,446
3,061
0
1,047
5,399
0
39,446
L
Artemis
esgetcarried
Artemis
3,485
1,332
0
4,128
8,507
2,478
0
0
8,507
0
28,557
W
Chang'e
faithie11
Chang'e
2,017
182
632
1,198
2,452
799
849
358
2,094
41,461
0
L
Cerberus
xXalienXx1108
Cerberus
1,975
32
0
1,187
6,846
4,256
0
3,842
3,004
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
24,258
315
Minions Killed
288
0
Camps Cleared
0
893,912
Distance Traveled
875,783
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,643
464
31
3
0
159,893
2
L
Scylla
4,915
492
69
7
0
159,155
3
W
Neith
6,200
620
74
7
0
174,879
0
W
Danzaburou
5,824
582
24
2
0
183,162
5
L
Pele
4,564
456
43
4
0
219,654
3
W
Jormungandr
6,052
605
70
7
0
160,003
1
W
Da Ji
6,137
614
73
7
0
216,456
5
L
Artemis
4,421
442
47
5
0
165,447
4
W
Chang'e
5,901
590
74
7
0
159,412
1
L
Cerberus
5,715
572
98
10
0
171,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role