Player Matchup

Loki
Loki
Gold I
Cresy baby
Loki
Gold I
Level 104
God Stats
11W - 3L
1,833 SR
Queue Stats
31W - 17L
1,847 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
FLOIGRES
Kukulkan
Diamond IV
Level 103
God Stats
6W - 4L
1,632 SR
Queue Stats
63W - 42L
2,276 MMR
Party 2
Lancelot
Lancelot
Platinum I
M7z PaPi Pablo
Lancelot
Platinum I
Level 159
God Stats
9W - 17L
1,581 SR
Queue Stats
381W - 368L
2,028 MMR
Party 2
Geb
Geb
Platinum III
Pablo Blarto
Geb
Platinum III
Level 147
God Stats
9W - 8L
1,656 SR
Queue Stats
115W - 94L
2,027 MMR
Party 1
Izanami
Izanami
Diamond I
SplashKinggg
Izanami
Diamond I
Level 154
God Stats
10W - 4L
1,740 SR
Queue Stats
571W - 560L
1,946 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,688 SR
2,025 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,469 SR
2,028 MMR
Da Ji
Da Ji
Diamond I
Aquisii
Da Ji
Diamond I
Level 159
God Stats
13W - 23L
1,490 SR
Queue Stats
835W - 826L
1,924 MMR
Solo
Scylla
Scylla
Platinum II
DreamDaGoat
Scylla
Platinum II
Level 155
God Stats
0W - 4L
1,107 SR
Queue Stats
283W - 263L
1,992 MMR
Solo
Xing Tian
Xing Tian
Platinum I
JosAn7145
Xing Tian
Platinum I
Level 144
God Stats
2W - 5L
1,506 SR
Queue Stats
342W - 332L
1,901 MMR
Solo
Medusa
Medusa
Diamond II
Jytro
Medusa
Diamond II
Level 81
God Stats
21W - 28L
1,599 SR
Queue Stats
329W - 328L
2,184 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
SportyDuckling1
Baba Yaga
Diamond IV
Level 160
God Stats
25W - 27L
1,643 SR
Queue Stats
380W - 373L
2,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 1
16,444
715
24,851
18,631
8,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Kukulkan
FLOIGRES
Kukulkan
20
4 / 1 / 1
14,523
631
15,276
14,828
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
19
1 / 4 / 8
13,280
577
9,156
21,553
10,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 10
11,850
515
7,204
19,362
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SplashKinggg
Izanami
20
4 / 3 / 3
14,317
622
17,136
21,234
9,854
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AtlasHadesKali

VS

Bans
MauiSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aquisii
Da Ji
16
3 / 11 / 2
10,914
475
10,670
28,339
13,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
19
1 / 1 / 0
11,847
515
9,428
6,854
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
JosAn7145
Xing Tian
13
0 / 3 / 3
9,506
413
5,848
20,956
25,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Jytro
Medusa
19
3 / 4 / 3
12,088
526
14,967
26,050
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
SportyDuckling1
Baba Yaga
18
2 / 1 / 1
11,737
510
10,745
14,146
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
9
9
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aquisii
Da Ji
3
11
2
0.36
W
11
1
1
11.5
L
Scylla
1
1
0
1
W
Kukulkan
FLOIGRES
Kukulkan
4
1
1
4.5
L
Xing Tian
JosAn7145
Xing Tian
0
3
3
0.5
L
Medusa
Jytro
Medusa
3
4
3
1.13
W
Lancelot
1
4
8
1.25
W
0
0
10
5
W
Izanami
SplashKinggg
Izanami
4
3
3
1.83
L
Baba Yaga
SportyDuckling1
Baba Yaga
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,623
Damage
51,658
95,608
Taken
96,345
60,898
Mitigated
66,629
37,368
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aquisii
Da Ji
10,670
3,007
0
6,859
28,339
13,457
0
4,587
23,612
0
82,566
W
24,851
8,134
0
10,507
18,631
8,898
1,223
6,873
11,758
0
149,866
L
Scylla
9,428
290
0
798
6,854
6,208
0
1,046
5,808
104,511
0
W
Kukulkan
FLOIGRES
Kukulkan
15,276
2,153
0
5,923
14,828
8,454
4,315
4,254
10,574
181,520
0
L
Xing Tian
JosAn7145
Xing Tian
5,848
322
0
3,132
20,956
25,548
0
6,155
14,591
20,839
0
L
Medusa
Jytro
Medusa
14,967
6,860
0
6,987
26,050
11,813
77
4,478
21,222
0
113,129
W
Lancelot
9,156
2,750
0
2,044
21,553
10,045
3,653
5,294
16,259
0
109,590
W
7,204
1,006
0
7,348
19,362
23,647
523
8,022
10,924
23,982
2,300
W
Izanami
SplashKinggg
Izanami
17,136
9,426
0
11,546
21,234
9,854
6,700
4,017
17,217
0
167,476
L
Baba Yaga
SportyDuckling1
Baba Yaga
10,745
558
0
4,208
14,146
9,603
0
6,226
7,920
123,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,414
Gold Earned
56,092
903
Minions Killed
712
0
Camps Cleared
0
2,413,889
Distance Traveled
2,218,881
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,914
475
110
5
0
442,048
3
W
Loki
16,444
715
243
11
0
489,516
5
L
Scylla
11,847
515
175
8
0
470,564
4
W
Kukulkan
14,523
631
250
11
0
446,231
8
L
Xing Tian
9,506
413
22
1
0
466,123
2
L
Medusa
12,088
526
182
8
0
378,674
2
W
Lancelot
13,280
577
158
7
0
541,961
7
W
Geb
11,850
515
24
1
0
519,301
2
W
Izanami
14,317
622
228
10
0
416,880
9
L
Baba Yaga
11,737
510
223
10
0
461,472
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role