Player Matchup

Neith
Neith
Gold III
Lxlyu
Neith
Gold III
Level 113
God Stats
21W - 17L
1,612 SR
Queue Stats
292W - 294L
1,515 MMR
Party 1
Loki
Loki
Gold V
XHardAFx
Loki
Gold V
Level 86
God Stats
7W - 3L
1,643 SR
Queue Stats
33W - 29L
1,526 MMR
Solo
Xing Tian
Xing Tian
Gold I
crimewaveeee
Xing Tian
Gold I
Level 122
God Stats
0W - 1L
1,275 SR
Queue Stats
73W - 72L
1,526 MMR
Solo
Hera
Hera
Gold III
iSweety K
Hera
Gold III
Level 107
God Stats
7W - 12L
1,447 SR
Queue Stats
37W - 42L
1,629 MMR
Solo
Thanatos
Thanatos
Gold I
skxrrmv
Thanatos
Gold I
Level 120
God Stats
8W - 6L
1,648 SR
Queue Stats
136W - 132L
1,691 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,525 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,519 SR
1,580 MMR
He Bo
He Bo
Gold III
HappyCalf429566
He Bo
Gold III
Level 147
God Stats
5W - 8L
1,424 SR
Queue Stats
523W - 512L
1,581 MMR
Solo
Athena
Athena
Gold III
HardFlipo
Athena
Gold III
Level 144
God Stats
6W - 4L
1,520 SR
Queue Stats
114W - 114L
1,555 MMR
Solo
Bellona
Bellona
Gold II
OMGitsSheggs
Bellona
Gold II
Level 128
God Stats
20W - 17L
1,583 SR
Queue Stats
120W - 123L
1,458 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Prof_Girth_PhD
Danzaburou
Gold I
Level 155
God Stats
7W - 11L
1,450 SR
Queue Stats
234W - 237L
1,526 MMR
Solo
Da Ji
Da Ji
Platinum II
hehner91
Da Ji
Platinum II
Level 127
God Stats
8W - 9L
1,619 SR
Queue Stats
78W - 72L
1,779 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lxlyu
Neith
17
3 / 3 / 4
11,632
485
17,392
17,296
7,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
19
3 / 6 / 4
12,917
538
18,086
29,088
13,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
crimewaveeee
Xing Tian
16
3 / 6 / 6
11,317
472
10,978
25,462
29,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
15
1 / 10 / 3
9,724
405
9,959
16,972
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
skxrrmv
Thanatos
17
4 / 8 / 3
11,244
469
13,886
23,843
13,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ShivaArachneKaliChang'e

VS

Bans
BakasuraAtlasHadesIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
13,178
549
24,815
21,087
10,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
HardFlipo
Athena
17
4 / 1 / 12
12,360
515
8,690
23,988
19,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
OMGitsSheggs
Bellona
18
5 / 2 / 6
12,975
541
17,317
22,637
29,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Prof_Girth_PhD
Danzaburou
19
8 / 2 / 8
13,361
557
22,441
20,687
10,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
hehner91
Da Ji
18
8 / 3 / 4
12,668
528
16,586
21,981
11,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
14
Kills
33
33
Deaths
14
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
W
Athena
HardFlipo
Athena
4
1
12
10
L
Neith
Lxlyu
Neith
3
3
4
1.67
W
Bellona
OMGitsSheggs
Bellona
5
2
6
4
W
Danzaburou
Prof_Girth_PhD
Danzaburou
8
2
8
6
L
Loki
3
6
4
0.83
L
Xing Tian
crimewaveeee
Xing Tian
3
6
6
1
W
Da Ji
hehner91
Da Ji
8
3
4
3.33
L
Hera
1
10
3
0.25
L
Thanatos
skxrrmv
Thanatos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,301
Damage
89,849
112,661
Taken
110,380
71,383
Mitigated
81,869
32,953
Healing
38,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,815
510
0
3,090
21,087
10,935
0
9,548
11,539
110,491
0
W
Athena
HardFlipo
Athena
8,690
2,544
2,991
3,581
23,988
19,845
11
7,066
16,922
50,429
5,352
L
Neith
Lxlyu
Neith
17,392
3,298
0
3,051
17,296
7,107
908
1,779
15,441
0
108,158
W
Bellona
OMGitsSheggs
Bellona
17,317
6,925
0
9,352
22,637
29,072
1,092
1,494
21,143
0
95,331
W
Danzaburou
Prof_Girth_PhD
Danzaburou
22,441
12,499
0
12,030
20,687
10,822
2,881
3,978
16,709
0
135,484
L
Loki
18,086
5,560
0
10,687
29,088
13,546
0
3,312
25,708
0
118,382
L
Xing Tian
crimewaveeee
Xing Tian
10,978
672
0
2,180
25,462
29,977
0
11,760
13,419
49,619
0
W
Da Ji
hehner91
Da Ji
16,586
4,895
0
6,958
21,981
11,195
0
1,499
20,482
0
87,649
L
Hera
9,959
3,660
0
1,539
16,972
7,658
780
10,173
6,381
65,627
0
L
Thanatos
skxrrmv
Thanatos
13,886
3,564
0
15,496
23,843
13,095
0
4,825
18,929
0
96,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
64,542
647
Minions Killed
658
0
Camps Cleared
0
2,262,441
Distance Traveled
2,335,868
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,178
549
152
6
0
425,768
8
W
Athena
12,360
515
62
3
0
519,285
8
L
Neith
11,632
485
162
7
0
446,628
2
W
Bellona
12,975
541
176
7
0
450,916
6
W
Danzaburou
13,361
557
171
7
0
422,065
6
L
Loki
12,917
538
198
8
0
475,601
8
L
Xing Tian
11,317
472
60
3
0
448,714
11
W
Da Ji
12,668
528
97
4
0
517,834
2
L
Hera
9,724
405
101
4
0
415,310
3
L
Thanatos
11,244
469
126
5
0
476,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role