Player Matchup

Medusa
Medusa
Diggyhole764
Medusa
Level 124
God Stats
1W - 0L
1,828 SR
Queue Stats
45W - 41L
1,561 Elo+
Party 2
Ymir
Ymir
Engrules2910
Ymir
Level 94
God Stats
2W - 1L
1,506 SR
Queue Stats
54W - 51L
1,578 Elo+
Party 2
Thanatos
Thanatos
Jamieson_92
Thanatos
Level 141
God Stats
1W - 1L
1,136 SR
Queue Stats
100W - 101L
1,439 Elo+
Solo
Aphrodite
Aphrodite
SammyBYeeYee
Aphrodite
Level 129
God Stats
1W - 1L
1,379 SR
Queue Stats
72W - 52L
1,585 Elo+
Party 2
Scylla
Scylla
ThornyThree0
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,577 Elo+
Party 2
Team Averages
Level 120
1,470 SR
1,548 Elo+

VS

Team Averages
Level 56
1,500 SR
1,412 Elo+
Heimdallr
Heimdallr
DaiTuong
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Party 1
Thor
Thor
DocxFe
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Party 3
Ne Zha
Ne Zha
Krieg33
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,424 Elo+
Party 1
Skadi
Skadi
R3animated
Skadi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
random0rotom
Aphrodite
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 0 / 17
8,822
882
13,547
10,414
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 1 / 18
9,164
916
6,918
16,879
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Jamieson_92
Thanatos
14
5 / 2 / 14
8,333
833
5,190
12,994
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SammyBYeeYee
Aphrodite
16
6 / 0 / 19
8,944
894
7,044
7,549
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
16
8 / 1 / 15
9,530
953
16,634
5,059
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaiTuong
Heimdallr
12
0 / 6 / 3
6,282
628
5,929
11,161
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
DocxFe
Thor
11
0 / 8 / 2
5,953
595
5,900
12,331
5,749
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Krieg33
Ne Zha
14
1 / 5 / 2
6,425
643
6,154
10,278
5,429
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
14
1 / 5 / 2
6,670
667
8,785
9,848
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
random0rotom
Aphrodite
12
2 / 4 / 2
7,218
722
2,925
8,325
6,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
15
28
Kills
4
4
Deaths
28
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaiTuong
Heimdallr
0
6
3
0.25
W
Medusa
5
0
17
13.5
L
Thor
DocxFe
Thor
0
8
2
0.13
W
4
1
18
13
W
Thanatos
Jamieson_92
Thanatos
5
2
14
6
L
Ne Zha
Krieg33
Ne Zha
1
5
2
0.4
L
Skadi
1
5
2
0.4
W
Aphrodite
SammyBYeeYee
Aphrodite
6
0
19
15.5
W
Scylla
8
1
15
15.5
L
Aphrodite
random0rotom
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,333
Damage
29,693
52,895
Taken
51,943
41,841
Mitigated
28,589
32,676
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaiTuong
Heimdallr
5,929
1,806
679
935
11,161
6,058
0
6,928
4,233
0
15,209
W
Medusa
13,547
4,247
2,419
4,306
10,414
5,778
2,349
794
9,620
0
29,266
L
Thor
DocxFe
Thor
5,900
103
0
250
12,331
5,749
0
5,893
6,438
0
9,746
W
6,918
775
722
2,979
16,879
20,814
813
1,384
15,495
13,621
0
W
Thanatos
Jamieson_92
Thanatos
5,190
673
834
6,527
12,994
7,548
473
395
12,599
0
5,860
L
Ne Zha
Krieg33
Ne Zha
6,154
453
552
1,314
10,278
5,429
0
7,000
3,278
0
10,209
L
Skadi
8,785
3,799
513
755
9,848
4,534
0
6,061
3,787
0
22,149
W
Aphrodite
SammyBYeeYee
Aphrodite
7,044
1,709
9,165
4,541
7,549
5,299
1,147
305
7,244
11,029
0
W
Scylla
16,634
330
654
529
5,059
2,402
909
47
5,012
36,001
0
L
Aphrodite
random0rotom
Aphrodite
2,925
325
1,012
2,024
8,325
6,819
0
4,714
3,611
4,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
32,548
111
Minions Killed
67
0
Camps Cleared
0
1,037,841
Distance Traveled
747,037
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,282
628
17
2
0
145,257
0
W
Medusa
8,822
882
31
3
0
207,133
1
L
Thor
5,953
595
10
1
0
143,884
1
W
Ymir
9,164
916
19
2
0
189,693
0
W
Thanatos
8,333
833
1
0
0
247,028
0
L
Ne Zha
6,425
643
7
1
0
174,684
0
L
Skadi
6,670
667
25
3
0
154,245
0
W
Aphrodite
8,944
894
12
1
0
200,677
0
W
Scylla
9,530
953
48
5
0
193,310
1
L
Aphrodite
7,218
722
8
1
0
128,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role