Player Matchup

He Bo
He Bo
BaBushey
He Bo
Level 148
God Stats
1W - 3L
1,334 SR
Queue Stats
33W - 37L
1,578 Elo+
Party 2
Xbalanque
Xbalanque
EP1CxD0M1NATI0N
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,535 Elo+
Party 2
Ymir
Ymir
Thund3r Bac0n
Ymir
Level 94
God Stats
1W - 0L
1,442 SR
Queue Stats
8W - 4L
1,663 Elo+
Party 2
Team Averages
Level 121
1,425 SR
1,592 Elo+

VS

Team Averages
Level 41
1,486 SR
1,417 Elo+
Baron Samedi
Baron Samedi
Bamrz
Baron Samedi
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 9L
1,276 Elo+
Party 1
Artemis
Artemis
YourACasul
Artemis
Level 49
God Stats
4W - 7L
1,572 SR
Queue Stats
52W - 53L
1,469 Elo+
Party 1
Achilles
Achilles
darkso5ama
Achilles
Level 56
God Stats
16W - 30L
1,590 SR
Queue Stats
231W - 271L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BaBushey
He Bo
15
2 / 1 / 4
8,499
708
10,034
7,896
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
EP1CxD0M1NATI0N
Xbalanque
15
1 / 0 / 5
8,580
715
8,450
8,234
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 3 / 3
9,154
763
3,787
13,513
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bamrz
Baron Samedi
13
3 / 4 / 1
8,167
681
5,833
8,022
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
YourACasul
Artemis
13
0 / 2 / 4
7,719
643
11,085
7,224
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
darkso5ama
Achilles
12
1 / 0 / 3
8,270
689
5,795
13,667
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
4
4
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
BaBushey
He Bo
2
1
4
4
L
Baron Samedi
Bamrz
Baron Samedi
3
4
1
0.88
W
Xbalanque
EP1CxD0M1NATI0N
Xbalanque
1
0
5
3.5
W
3
3
3
1.5
L
Artemis
YourACasul
Artemis
0
2
4
1
L
Achilles
darkso5ama
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
22,713
29,643
Taken
28,913
22,802
Mitigated
23,221
6,665
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BaBushey
He Bo
10,034
686
0
500
7,896
3,039
267
754
7,142
29,980
0
L
Baron Samedi
Bamrz
Baron Samedi
5,833
196
953
1,153
8,022
4,663
320
3,824
4,056
22,545
0
W
Xbalanque
EP1CxD0M1NATI0N
Xbalanque
8,450
2,740
0
2,835
8,234
3,711
462
1,984
6,250
0
46,925
W
3,787
567
363
2,967
13,513
16,052
252
3,130
10,383
11,791
0
L
Artemis
YourACasul
Artemis
11,085
2,235
606
854
7,224
3,630
240
3,773
3,249
0
36,472
L
Achilles
darkso5ama
Achilles
5,795
736
0
3,994
13,667
14,928
0
5,521
7,727
0
23,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
24,156
157
Minions Killed
124
0
Camps Cleared
0
616,086
Distance Traveled
647,743
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,499
708
53
4
0
220,217
2
L
Baron Samedi
8,167
681
45
4
0
184,720
0
W
Xbalanque
8,580
715
87
7
0
220,109
4
W
Ymir
9,154
763
17
1
0
175,760
1
L
Artemis
7,719
643
65
5
0
199,593
2
L
Achilles
8,270
689
14
1
0
263,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role