Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Slucoh
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,432 Elo+
Party 1
Neith
Neith
slootpoot
Neith
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,388 Elo+
Party 1
Bellona
Bellona
whurpsy
Bellona
Level 45
God Stats
0W - 1L
1,787 SR
Queue Stats
4W - 6L
1,533 Elo+
Party 1
Fenrir
Fenrir
xLaxson
Fenrir
Level 139
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 5L
1,219 Elo+
Party 1
Team Averages
Level 101
1,615 SR
1,414 Elo+

VS

Team Averages
Level 62
1,460 SR
1,491 Elo+
Serqet
Serqet
 
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IRoseDestinyI
Baron Samedi
Level 133
God Stats
6W - 6L
1,675 SR
Queue Stats
103W - 106L
1,510 Elo+
Solo
Chaac
Chaac
Jossoul
Chaac
Level 27
God Stats
7W - 11L
1,427 SR
Queue Stats
26W - 36L
1,493 Elo+
Solo
Sobek
Sobek
MikeyLegit
Sobek
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,356 Elo+
Solo
Cerberus
Cerberus
justwolf9
Cerberus
Level 15
God Stats
1W - 1L
1,196 SR
Queue Stats
9W - 4L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 4
8,138
740
17,487
5,030
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Slucoh
Cerberus
14
4 / 3 / 2
7,823
711
8,212
16,450
13,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
slootpoot
Neith
13
2 / 1 / 3
7,619
693
5,725
4,688
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
whurpsy
Bellona
13
0 / 3 / 2
7,187
653
9,564
15,307
13,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
xLaxson
Fenrir
13
0 / 5 / 0
7,245
659
7,873
12,039
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
5 / 0 / 5
8,714
792
8,999
13,038
7,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
IRoseDestinyI
Baron Samedi
17
3 / 0 / 7
9,168
833
14,950
8,562
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Jossoul
Chaac
16
4 / 0 / 5
8,827
802
8,306
10,819
7,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
13
0 / 3 / 9
7,985
726
5,238
17,221
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
justwolf9
Cerberus
14
1 / 4 / 6
8,377
762
3,884
16,314
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
13
13
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
4
3
W
Serqet
 
Serqet
5
0
5
7.5
W
Baron Samedi
IRoseDestinyI
Baron Samedi
3
0
7
6.5
W
Chaac
Jossoul
Chaac
4
0
5
6.5
W
Sobek
0
3
9
1.5
L
Cerberus
Slucoh
Cerberus
4
3
2
1.67
W
Cerberus
justwolf9
Cerberus
1
4
6
1
L
Neith
slootpoot
Neith
2
1
3
3.5
L
Bellona
whurpsy
Bellona
0
3
2
0.33
L
Fenrir
xLaxson
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
41,377
53,514
Taken
65,954
39,014
Mitigated
50,861
11,040
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,487
2,092
0
205
5,030
2,281
0
2,291
2,739
54,304
0
W
Serqet
 
Serqet
8,999
2,989
0
645
13,038
7,334
900
5,431
7,521
0
24,765
W
Baron Samedi
IRoseDestinyI
Baron Samedi
14,950
2,571
3,949
3,205
8,562
4,330
1,124
1,443
6,939
51,375
0
W
Chaac
Jossoul
Chaac
8,306
1,299
724
3,057
10,819
7,953
269
3,264
7,519
0
25,611
W
Sobek
5,238
677
724
2,272
17,221
15,393
0
8,378
8,720
13,534
0
L
Cerberus
Slucoh
Cerberus
8,212
871
0
6,084
16,450
13,540
0
8,701
7,501
21,277
0
W
Cerberus
justwolf9
Cerberus
3,884
795
0
1,770
16,314
15,851
49
7,507
8,673
12,870
0
L
Neith
slootpoot
Neith
5,725
2,081
0
975
4,688
2,246
0
1,561
2,927
0
19,982
L
Bellona
whurpsy
Bellona
9,564
3,291
0
2,315
15,307
13,953
0
6,494
7,923
329
21,043
L
Fenrir
xLaxson
Fenrir
7,873
1,028
0
1,461
12,039
6,994
0
5,025
6,981
0
20,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,012
Gold Earned
43,071
184
Minions Killed
206
0
Camps Cleared
0
1,107,974
Distance Traveled
1,218,466
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,138
740
78
7
0
236,311
4
W
Serqet
8,714
792
26
2
0
282,099
0
W
Baron Samedi
9,168
833
102
9
0
224,779
1
W
Chaac
8,827
802
47
4
0
273,403
1
W
Sobek
7,985
726
8
1
0
240,177
5
L
Cerberus
7,823
711
39
4
0
219,200
3
W
Cerberus
8,377
762
23
2
0
198,008
0
L
Neith
7,619
693
22
2
0
190,787
0
L
Bellona
7,187
653
19
2
0
228,430
0
L
Fenrir
7,245
659
26
2
0
233,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role